1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrBufferTransferRenderTask.h"
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpu.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpuBuffer.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrOpFlushState.h"
12*c8dee2aaSAndroid Build Coastguard Worker
13*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
14*c8dee2aaSAndroid Build Coastguard Worker
Make(sk_sp<GrGpuBuffer> src,size_t srcOffset,sk_sp<GrGpuBuffer> dst,size_t dstOffset,size_t size)15*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrRenderTask> GrBufferTransferRenderTask::Make(sk_sp<GrGpuBuffer> src,
16*c8dee2aaSAndroid Build Coastguard Worker size_t srcOffset,
17*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrGpuBuffer> dst,
18*c8dee2aaSAndroid Build Coastguard Worker size_t dstOffset,
19*c8dee2aaSAndroid Build Coastguard Worker size_t size) {
20*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<GrRenderTask>(new GrBufferTransferRenderTask(std::move(src),
21*c8dee2aaSAndroid Build Coastguard Worker srcOffset,
22*c8dee2aaSAndroid Build Coastguard Worker std::move(dst),
23*c8dee2aaSAndroid Build Coastguard Worker dstOffset,
24*c8dee2aaSAndroid Build Coastguard Worker size));
25*c8dee2aaSAndroid Build Coastguard Worker }
26*c8dee2aaSAndroid Build Coastguard Worker
GrBufferTransferRenderTask(sk_sp<GrGpuBuffer> src,size_t srcOffset,sk_sp<GrGpuBuffer> dst,size_t dstOffset,size_t size)27*c8dee2aaSAndroid Build Coastguard Worker GrBufferTransferRenderTask::GrBufferTransferRenderTask(sk_sp<GrGpuBuffer> src,
28*c8dee2aaSAndroid Build Coastguard Worker size_t srcOffset,
29*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrGpuBuffer> dst,
30*c8dee2aaSAndroid Build Coastguard Worker size_t dstOffset,
31*c8dee2aaSAndroid Build Coastguard Worker size_t size)
32*c8dee2aaSAndroid Build Coastguard Worker : fSrc(std::move(src))
33*c8dee2aaSAndroid Build Coastguard Worker , fDst(std::move(dst))
34*c8dee2aaSAndroid Build Coastguard Worker , fSrcOffset(srcOffset)
35*c8dee2aaSAndroid Build Coastguard Worker , fDstOffset(dstOffset)
36*c8dee2aaSAndroid Build Coastguard Worker , fSize(size) {
37*c8dee2aaSAndroid Build Coastguard Worker this->setFlag(kBlocksReordering_Flag);
38*c8dee2aaSAndroid Build Coastguard Worker }
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Worker GrBufferTransferRenderTask::~GrBufferTransferRenderTask() = default;
41*c8dee2aaSAndroid Build Coastguard Worker
onExecute(GrOpFlushState * flushState)42*c8dee2aaSAndroid Build Coastguard Worker bool GrBufferTransferRenderTask::onExecute(GrOpFlushState* flushState) {
43*c8dee2aaSAndroid Build Coastguard Worker return flushState->gpu()->transferFromBufferToBuffer(fSrc,
44*c8dee2aaSAndroid Build Coastguard Worker fSrcOffset,
45*c8dee2aaSAndroid Build Coastguard Worker fDst,
46*c8dee2aaSAndroid Build Coastguard Worker fDstOffset,
47*c8dee2aaSAndroid Build Coastguard Worker fSize);
48*c8dee2aaSAndroid Build Coastguard Worker }
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