xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrDDLTask.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDDLTask.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/chromium/GrDeferredDisplayList.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDeferredDisplayListPriv.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDrawingManager.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRenderTargetProxy.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrResourceAllocator.h"
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker class GrOpFlushState;
22*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext;
23*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxy;
24*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect;
25*c8dee2aaSAndroid Build Coastguard Worker 
GrDDLTask(GrDrawingManager * drawingMgr,sk_sp<GrRenderTargetProxy> ddlTarget,sk_sp<const GrDeferredDisplayList> ddl)26*c8dee2aaSAndroid Build Coastguard Worker GrDDLTask::GrDDLTask(GrDrawingManager* drawingMgr,
27*c8dee2aaSAndroid Build Coastguard Worker                      sk_sp<GrRenderTargetProxy> ddlTarget,
28*c8dee2aaSAndroid Build Coastguard Worker                      sk_sp<const GrDeferredDisplayList> ddl)
29*c8dee2aaSAndroid Build Coastguard Worker         : fDDL(std::move(ddl))
30*c8dee2aaSAndroid Build Coastguard Worker         , fDDLTarget(std::move(ddlTarget)) {
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
33*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(task->isClosed());
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < task->numTargets(); ++i) {
36*c8dee2aaSAndroid Build Coastguard Worker             drawingMgr->setLastRenderTask(task->target(i), task.get());
37*c8dee2aaSAndroid Build Coastguard Worker         }
38*c8dee2aaSAndroid Build Coastguard Worker     }
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker     // The DDL task never accepts additional tasks
41*c8dee2aaSAndroid Build Coastguard Worker     this->setFlag(kClosed_Flag);
42*c8dee2aaSAndroid Build Coastguard Worker }
43*c8dee2aaSAndroid Build Coastguard Worker 
~GrDDLTask()44*c8dee2aaSAndroid Build Coastguard Worker GrDDLTask::~GrDDLTask() { }
45*c8dee2aaSAndroid Build Coastguard Worker 
endFlush(GrDrawingManager * drawingManager)46*c8dee2aaSAndroid Build Coastguard Worker void GrDDLTask::endFlush(GrDrawingManager* drawingManager) {
47*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
48*c8dee2aaSAndroid Build Coastguard Worker         task->endFlush(drawingManager);
49*c8dee2aaSAndroid Build Coastguard Worker     }
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     INHERITED::endFlush(drawingManager);
52*c8dee2aaSAndroid Build Coastguard Worker }
53*c8dee2aaSAndroid Build Coastguard Worker 
disown(GrDrawingManager * drawingManager)54*c8dee2aaSAndroid Build Coastguard Worker void GrDDLTask::disown(GrDrawingManager* drawingManager) {
55*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
56*c8dee2aaSAndroid Build Coastguard Worker         task->disown(drawingManager);
57*c8dee2aaSAndroid Build Coastguard Worker     }
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     INHERITED::disown(drawingManager);
60*c8dee2aaSAndroid Build Coastguard Worker }
61*c8dee2aaSAndroid Build Coastguard Worker 
onIsUsed(GrSurfaceProxy * proxy) const62*c8dee2aaSAndroid Build Coastguard Worker bool GrDDLTask::onIsUsed(GrSurfaceProxy* proxy) const {
63*c8dee2aaSAndroid Build Coastguard Worker     if (proxy == fDDLTarget.get()) {
64*c8dee2aaSAndroid Build Coastguard Worker         return true;
65*c8dee2aaSAndroid Build Coastguard Worker     }
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
68*c8dee2aaSAndroid Build Coastguard Worker         if (task->isUsed(proxy)) {
69*c8dee2aaSAndroid Build Coastguard Worker             return true;
70*c8dee2aaSAndroid Build Coastguard Worker         }
71*c8dee2aaSAndroid Build Coastguard Worker     }
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker     return false;
74*c8dee2aaSAndroid Build Coastguard Worker }
75*c8dee2aaSAndroid Build Coastguard Worker 
gatherProxyIntervals(GrResourceAllocator * alloc) const76*c8dee2aaSAndroid Build Coastguard Worker void GrDDLTask::gatherProxyIntervals(GrResourceAllocator* alloc) const {
77*c8dee2aaSAndroid Build Coastguard Worker     // We don't have any proxies, but the resource allocator will still bark
78*c8dee2aaSAndroid Build Coastguard Worker     // if a task doesn't claim any op indices, so we oblige it.
79*c8dee2aaSAndroid Build Coastguard Worker     alloc->incOps();
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
82*c8dee2aaSAndroid Build Coastguard Worker         task->gatherProxyIntervals(alloc);
83*c8dee2aaSAndroid Build Coastguard Worker     }
84*c8dee2aaSAndroid Build Coastguard Worker }
85*c8dee2aaSAndroid Build Coastguard Worker 
onMakeClosed(GrRecordingContext *,SkIRect * targetUpdateBounds)86*c8dee2aaSAndroid Build Coastguard Worker GrRenderTask::ExpectedOutcome GrDDLTask::onMakeClosed(GrRecordingContext*,
87*c8dee2aaSAndroid Build Coastguard Worker                                                       SkIRect* targetUpdateBounds) {
88*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(0);
89*c8dee2aaSAndroid Build Coastguard Worker     return ExpectedOutcome::kTargetUnchanged;
90*c8dee2aaSAndroid Build Coastguard Worker }
91*c8dee2aaSAndroid Build Coastguard Worker 
onPrepare(GrOpFlushState * flushState)92*c8dee2aaSAndroid Build Coastguard Worker void GrDDLTask::onPrepare(GrOpFlushState* flushState) {
93*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
94*c8dee2aaSAndroid Build Coastguard Worker         task->prepare(flushState);
95*c8dee2aaSAndroid Build Coastguard Worker     }
96*c8dee2aaSAndroid Build Coastguard Worker }
97*c8dee2aaSAndroid Build Coastguard Worker 
onExecute(GrOpFlushState * flushState)98*c8dee2aaSAndroid Build Coastguard Worker bool GrDDLTask::onExecute(GrOpFlushState* flushState) {
99*c8dee2aaSAndroid Build Coastguard Worker     bool anyCommandsIssued = false;
100*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
101*c8dee2aaSAndroid Build Coastguard Worker         if (task->execute(flushState)) {
102*c8dee2aaSAndroid Build Coastguard Worker             anyCommandsIssued = true;
103*c8dee2aaSAndroid Build Coastguard Worker         }
104*c8dee2aaSAndroid Build Coastguard Worker     }
105*c8dee2aaSAndroid Build Coastguard Worker 
106*c8dee2aaSAndroid Build Coastguard Worker     return anyCommandsIssued;
107*c8dee2aaSAndroid Build Coastguard Worker }
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
dump(const SkString & label,SkString indent,bool printDependencies,bool close) const110*c8dee2aaSAndroid Build Coastguard Worker void GrDDLTask::dump(const SkString& label,
111*c8dee2aaSAndroid Build Coastguard Worker                      SkString indent,
112*c8dee2aaSAndroid Build Coastguard Worker                      bool printDependencies,
113*c8dee2aaSAndroid Build Coastguard Worker                      bool close) const {
114*c8dee2aaSAndroid Build Coastguard Worker     INHERITED::dump(label, indent, printDependencies, false);
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker     SkDebugf("%sDDL Target: ", indent.c_str());
117*c8dee2aaSAndroid Build Coastguard Worker     if (fDDLTarget) {
118*c8dee2aaSAndroid Build Coastguard Worker         SkString proxyStr = fDDLTarget->dump();
119*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("%s", proxyStr.c_str());
120*c8dee2aaSAndroid Build Coastguard Worker     }
121*c8dee2aaSAndroid Build Coastguard Worker     SkDebugf("\n");
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker     SkDebugf("%s%d sub-tasks\n", indent.c_str(), fDDL->priv().numRenderTasks());
124*c8dee2aaSAndroid Build Coastguard Worker 
125*c8dee2aaSAndroid Build Coastguard Worker     SkString subIndent(indent);
126*c8dee2aaSAndroid Build Coastguard Worker     subIndent.append("    ");
127*c8dee2aaSAndroid Build Coastguard Worker 
128*c8dee2aaSAndroid Build Coastguard Worker     int index = 0;
129*c8dee2aaSAndroid Build Coastguard Worker     for (auto& task : fDDL->priv().renderTasks()) {
130*c8dee2aaSAndroid Build Coastguard Worker         SkString subLabel;
131*c8dee2aaSAndroid Build Coastguard Worker         subLabel.printf("sub-task %d/%d", index++, fDDL->priv().numRenderTasks());
132*c8dee2aaSAndroid Build Coastguard Worker         task->dump(subLabel, subIndent, printDependencies, true);
133*c8dee2aaSAndroid Build Coastguard Worker     }
134*c8dee2aaSAndroid Build Coastguard Worker 
135*c8dee2aaSAndroid Build Coastguard Worker     if (close) {
136*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("%s--------------------------------------------------------------\n\n",
137*c8dee2aaSAndroid Build Coastguard Worker                  indent.c_str());
138*c8dee2aaSAndroid Build Coastguard Worker     }
139*c8dee2aaSAndroid Build Coastguard Worker }
140*c8dee2aaSAndroid Build Coastguard Worker #endif
141