xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrProcessorUnitTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrProcessorUnitTest.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrRecordingContext.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/SkColorData.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkArenaAlloc.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrFragmentProcessor.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRecordingContextPriv.h"
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
22*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
23*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
26*c8dee2aaSAndroid Build Coastguard Worker 
GrProcessorTestData(SkRandom * random,GrRecordingContext * context,int maxTreeDepth,int numViews,const ViewInfo views[])27*c8dee2aaSAndroid Build Coastguard Worker GrProcessorTestData::GrProcessorTestData(SkRandom* random, GrRecordingContext* context,
28*c8dee2aaSAndroid Build Coastguard Worker                                          int maxTreeDepth, int numViews, const ViewInfo views[])
29*c8dee2aaSAndroid Build Coastguard Worker         : GrProcessorTestData(random, context, maxTreeDepth, numViews, views,
30*c8dee2aaSAndroid Build Coastguard Worker                               /*inputFP=*/nullptr) {}
31*c8dee2aaSAndroid Build Coastguard Worker 
GrProcessorTestData(SkRandom * random,GrRecordingContext * context,int maxTreeDepth,int numViews,const ViewInfo views[],std::unique_ptr<GrFragmentProcessor> inputFP)32*c8dee2aaSAndroid Build Coastguard Worker GrProcessorTestData::GrProcessorTestData(SkRandom* random, GrRecordingContext* context,
33*c8dee2aaSAndroid Build Coastguard Worker                                          int maxTreeDepth, int numViews, const ViewInfo views[],
34*c8dee2aaSAndroid Build Coastguard Worker                                          std::unique_ptr<GrFragmentProcessor> inputFP)
35*c8dee2aaSAndroid Build Coastguard Worker         : fRandom(random)
36*c8dee2aaSAndroid Build Coastguard Worker         , fMaxTreeDepth(maxTreeDepth)
37*c8dee2aaSAndroid Build Coastguard Worker         , fContext(context)
38*c8dee2aaSAndroid Build Coastguard Worker         , fInputFP(std::move(inputFP)) {
39*c8dee2aaSAndroid Build Coastguard Worker     fViews.reset(views, numViews);
40*c8dee2aaSAndroid Build Coastguard Worker     fArena = std::make_unique<SkArenaAlloc>(1000);
41*c8dee2aaSAndroid Build Coastguard Worker }
42*c8dee2aaSAndroid Build Coastguard Worker 
~GrProcessorTestData()43*c8dee2aaSAndroid Build Coastguard Worker GrProcessorTestData::~GrProcessorTestData() {}
44*c8dee2aaSAndroid Build Coastguard Worker 
proxyProvider()45*c8dee2aaSAndroid Build Coastguard Worker GrProxyProvider* GrProcessorTestData::proxyProvider() { return fContext->priv().proxyProvider(); }
46*c8dee2aaSAndroid Build Coastguard Worker 
caps()47*c8dee2aaSAndroid Build Coastguard Worker const GrCaps* GrProcessorTestData::caps() { return fContext->priv().caps(); }
48*c8dee2aaSAndroid Build Coastguard Worker 
inputFP()49*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<GrFragmentProcessor> GrProcessorTestData::inputFP() {
50*c8dee2aaSAndroid Build Coastguard Worker     if (fCurrentTreeDepth == 0) {
51*c8dee2aaSAndroid Build Coastguard Worker         // At the top level of the tree, provide the input FP from the test data.
52*c8dee2aaSAndroid Build Coastguard Worker         return fInputFP ? fInputFP->clone() : nullptr;
53*c8dee2aaSAndroid Build Coastguard Worker     } else {
54*c8dee2aaSAndroid Build Coastguard Worker         // At deeper levels of recursion, synthesize a random input.
55*c8dee2aaSAndroid Build Coastguard Worker         return GrProcessorUnitTest::MakeChildFP(this);
56*c8dee2aaSAndroid Build Coastguard Worker     }
57*c8dee2aaSAndroid Build Coastguard Worker }
58*c8dee2aaSAndroid Build Coastguard Worker 
randomView()59*c8dee2aaSAndroid Build Coastguard Worker GrProcessorTestData::ViewInfo GrProcessorTestData::randomView() {
60*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(!fViews.empty());
61*c8dee2aaSAndroid Build Coastguard Worker     return fViews[fRandom->nextULessThan(fViews.size())];
62*c8dee2aaSAndroid Build Coastguard Worker }
63*c8dee2aaSAndroid Build Coastguard Worker 
randomAlphaOnlyView()64*c8dee2aaSAndroid Build Coastguard Worker GrProcessorTestData::ViewInfo GrProcessorTestData::randomAlphaOnlyView() {
65*c8dee2aaSAndroid Build Coastguard Worker     int numAlphaOnly = 0;
66*c8dee2aaSAndroid Build Coastguard Worker     for (const auto& [v, ct, at] : fViews) {
67*c8dee2aaSAndroid Build Coastguard Worker         if (GrColorTypeIsAlphaOnly(ct)) {
68*c8dee2aaSAndroid Build Coastguard Worker             ++numAlphaOnly;
69*c8dee2aaSAndroid Build Coastguard Worker         }
70*c8dee2aaSAndroid Build Coastguard Worker     }
71*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(numAlphaOnly);
72*c8dee2aaSAndroid Build Coastguard Worker     int idx = fRandom->nextULessThan(numAlphaOnly);
73*c8dee2aaSAndroid Build Coastguard Worker     for (const auto& [v, ct, at] : fViews) {
74*c8dee2aaSAndroid Build Coastguard Worker         if (GrColorTypeIsAlphaOnly(ct) && !idx--) {
75*c8dee2aaSAndroid Build Coastguard Worker             return {v, ct, at};
76*c8dee2aaSAndroid Build Coastguard Worker         }
77*c8dee2aaSAndroid Build Coastguard Worker     }
78*c8dee2aaSAndroid Build Coastguard Worker     SkUNREACHABLE;
79*c8dee2aaSAndroid Build Coastguard Worker }
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker template <class ProcessorSmartPtr>
GrProcessorTestFactory(MakeProc makeProc,const char * name)82*c8dee2aaSAndroid Build Coastguard Worker GrProcessorTestFactory<ProcessorSmartPtr>::GrProcessorTestFactory(MakeProc makeProc,
83*c8dee2aaSAndroid Build Coastguard Worker                                                                   const char* name)
84*c8dee2aaSAndroid Build Coastguard Worker         : fMakeProc(makeProc), fName(name) {
85*c8dee2aaSAndroid Build Coastguard Worker     GetFactories()->push_back(this);
86*c8dee2aaSAndroid Build Coastguard Worker }
87*c8dee2aaSAndroid Build Coastguard Worker 
88*c8dee2aaSAndroid Build Coastguard Worker template <class ProcessorSmartPtr>
Make(GrProcessorTestData * data)89*c8dee2aaSAndroid Build Coastguard Worker ProcessorSmartPtr GrProcessorTestFactory<ProcessorSmartPtr>::Make(GrProcessorTestData* data) {
90*c8dee2aaSAndroid Build Coastguard Worker     VerifyFactoryCount();
91*c8dee2aaSAndroid Build Coastguard Worker     if (GetFactories()->size() == 0) {
92*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
93*c8dee2aaSAndroid Build Coastguard Worker     }
94*c8dee2aaSAndroid Build Coastguard Worker     uint32_t idx = data->fRandom->nextULessThan(GetFactories()->size());
95*c8dee2aaSAndroid Build Coastguard Worker     return MakeIdx(idx, data);
96*c8dee2aaSAndroid Build Coastguard Worker }
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker template <class ProcessorSmartPtr>
MakeIdx(int idx,GrProcessorTestData * data)99*c8dee2aaSAndroid Build Coastguard Worker ProcessorSmartPtr GrProcessorTestFactory<ProcessorSmartPtr>::MakeIdx(int idx,
100*c8dee2aaSAndroid Build Coastguard Worker                                                                      GrProcessorTestData* data) {
101*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(idx < GetFactories()->size());
102*c8dee2aaSAndroid Build Coastguard Worker     GrProcessorTestFactory<ProcessorSmartPtr>* factory = (*GetFactories())[idx];
103*c8dee2aaSAndroid Build Coastguard Worker     ProcessorSmartPtr processor = factory->fMakeProc(data);
104*c8dee2aaSAndroid Build Coastguard Worker     if (processor == nullptr) {
105*c8dee2aaSAndroid Build Coastguard Worker         SK_ABORT("%s: TestCreate returned null", factory->fName.c_str());
106*c8dee2aaSAndroid Build Coastguard Worker     }
107*c8dee2aaSAndroid Build Coastguard Worker     return processor;
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker template <class ProcessorSmartPtr>
Count()111*c8dee2aaSAndroid Build Coastguard Worker int GrProcessorTestFactory<ProcessorSmartPtr>::Count() {
112*c8dee2aaSAndroid Build Coastguard Worker     return GetFactories()->size();
113*c8dee2aaSAndroid Build Coastguard Worker }
114*c8dee2aaSAndroid Build Coastguard Worker 
GrXPFactoryTestFactory(GetFn * getProc)115*c8dee2aaSAndroid Build Coastguard Worker GrXPFactoryTestFactory::GrXPFactoryTestFactory(GetFn* getProc) : fGetProc(getProc) {
116*c8dee2aaSAndroid Build Coastguard Worker     GetFactories()->push_back(this);
117*c8dee2aaSAndroid Build Coastguard Worker }
118*c8dee2aaSAndroid Build Coastguard Worker 
Get(GrProcessorTestData * data)119*c8dee2aaSAndroid Build Coastguard Worker const GrXPFactory* GrXPFactoryTestFactory::Get(GrProcessorTestData* data) {
120*c8dee2aaSAndroid Build Coastguard Worker     VerifyFactoryCount();
121*c8dee2aaSAndroid Build Coastguard Worker     if (GetFactories()->size() == 0) {
122*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
123*c8dee2aaSAndroid Build Coastguard Worker     }
124*c8dee2aaSAndroid Build Coastguard Worker     uint32_t idx = data->fRandom->nextRangeU(0, GetFactories()->size() - 1);
125*c8dee2aaSAndroid Build Coastguard Worker     const GrXPFactory* xpf = (*GetFactories())[idx]->fGetProc(data);
126*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(xpf);
127*c8dee2aaSAndroid Build Coastguard Worker     return xpf;
128*c8dee2aaSAndroid Build Coastguard Worker }
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker /*
131*c8dee2aaSAndroid Build Coastguard Worker  * Originally these were both in the processor unit test header, but then it seemed to cause linker
132*c8dee2aaSAndroid Build Coastguard Worker  * problems on android.
133*c8dee2aaSAndroid Build Coastguard Worker  */
134*c8dee2aaSAndroid Build Coastguard Worker template <>
GetFactories()135*c8dee2aaSAndroid Build Coastguard Worker TArray<GrFragmentProcessorTestFactory*, true>* GrFragmentProcessorTestFactory::GetFactories() {
136*c8dee2aaSAndroid Build Coastguard Worker     static TArray<GrFragmentProcessorTestFactory*, true> gFactories;
137*c8dee2aaSAndroid Build Coastguard Worker     return &gFactories;
138*c8dee2aaSAndroid Build Coastguard Worker }
139*c8dee2aaSAndroid Build Coastguard Worker 
140*c8dee2aaSAndroid Build Coastguard Worker template <>
GetFactories()141*c8dee2aaSAndroid Build Coastguard Worker TArray<GrGeometryProcessorTestFactory*, true>* GrGeometryProcessorTestFactory::GetFactories() {
142*c8dee2aaSAndroid Build Coastguard Worker     static TArray<GrGeometryProcessorTestFactory*, true> gFactories;
143*c8dee2aaSAndroid Build Coastguard Worker     return &gFactories;
144*c8dee2aaSAndroid Build Coastguard Worker }
145*c8dee2aaSAndroid Build Coastguard Worker 
GetFactories()146*c8dee2aaSAndroid Build Coastguard Worker TArray<GrXPFactoryTestFactory*, true>* GrXPFactoryTestFactory::GetFactories() {
147*c8dee2aaSAndroid Build Coastguard Worker     static TArray<GrXPFactoryTestFactory*, true> gFactories;
148*c8dee2aaSAndroid Build Coastguard Worker     return &gFactories;
149*c8dee2aaSAndroid Build Coastguard Worker }
150*c8dee2aaSAndroid Build Coastguard Worker 
151*c8dee2aaSAndroid Build Coastguard Worker /*
152*c8dee2aaSAndroid Build Coastguard Worker  * To ensure we always have successful static initialization, before creating from the factories
153*c8dee2aaSAndroid Build Coastguard Worker  * we verify the count is as expected.  If a new factory is added, then these numbers must be
154*c8dee2aaSAndroid Build Coastguard Worker  * manually adjusted.
155*c8dee2aaSAndroid Build Coastguard Worker  */
156*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kFPFactoryCount = 10;
157*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kGPFactoryCount = 14;
158*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kXPFactoryCount = 4;
159*c8dee2aaSAndroid Build Coastguard Worker 
VerifyFactoryCount()160*c8dee2aaSAndroid Build Coastguard Worker template <> void GrFragmentProcessorTestFactory::VerifyFactoryCount() {
161*c8dee2aaSAndroid Build Coastguard Worker     if (kFPFactoryCount != GetFactories()->size()) {
162*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("\nExpected %d fragment processor factories, found %d.\n", kFPFactoryCount,
163*c8dee2aaSAndroid Build Coastguard Worker                  GetFactories()->size());
164*c8dee2aaSAndroid Build Coastguard Worker         SK_ABORT("Wrong number of fragment processor factories!");
165*c8dee2aaSAndroid Build Coastguard Worker     }
166*c8dee2aaSAndroid Build Coastguard Worker }
167*c8dee2aaSAndroid Build Coastguard Worker 
VerifyFactoryCount()168*c8dee2aaSAndroid Build Coastguard Worker template <> void GrGeometryProcessorTestFactory::VerifyFactoryCount() {
169*c8dee2aaSAndroid Build Coastguard Worker     if (kGPFactoryCount != GetFactories()->size()) {
170*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("\nExpected %d geometry processor factories, found %d.\n", kGPFactoryCount,
171*c8dee2aaSAndroid Build Coastguard Worker                  GetFactories()->size());
172*c8dee2aaSAndroid Build Coastguard Worker         SK_ABORT("Wrong number of geometry processor factories!");
173*c8dee2aaSAndroid Build Coastguard Worker     }
174*c8dee2aaSAndroid Build Coastguard Worker }
175*c8dee2aaSAndroid Build Coastguard Worker 
VerifyFactoryCount()176*c8dee2aaSAndroid Build Coastguard Worker void GrXPFactoryTestFactory::VerifyFactoryCount() {
177*c8dee2aaSAndroid Build Coastguard Worker     if (kXPFactoryCount != GetFactories()->size()) {
178*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("\nExpected %d xp factory factories, found %d.\n", kXPFactoryCount,
179*c8dee2aaSAndroid Build Coastguard Worker                  GetFactories()->size());
180*c8dee2aaSAndroid Build Coastguard Worker         SK_ABORT("Wrong number of xp factory factories!");
181*c8dee2aaSAndroid Build Coastguard Worker     }
182*c8dee2aaSAndroid Build Coastguard Worker }
183*c8dee2aaSAndroid Build Coastguard Worker 
MakeChildFP(GrProcessorTestData * data)184*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<GrFragmentProcessor> GrProcessorUnitTest::MakeChildFP(GrProcessorTestData* data) {
185*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<GrFragmentProcessor> fp;
186*c8dee2aaSAndroid Build Coastguard Worker 
187*c8dee2aaSAndroid Build Coastguard Worker     ++data->fCurrentTreeDepth;
188*c8dee2aaSAndroid Build Coastguard Worker     if (data->fCurrentTreeDepth > data->fMaxTreeDepth) {
189*c8dee2aaSAndroid Build Coastguard Worker         // We've gone too deep, but we can't necessarily return null without risking an assertion.
190*c8dee2aaSAndroid Build Coastguard Worker         // Instead, return a known-simple zero-child FP. This limits the recursion, and the
191*c8dee2aaSAndroid Build Coastguard Worker         // generated FP will be rejected by the numNonNullChildProcessors check below.
192*c8dee2aaSAndroid Build Coastguard Worker         fp = GrFragmentProcessor::MakeColor(SK_PMColor4fTRANSPARENT);
193*c8dee2aaSAndroid Build Coastguard Worker     } else {
194*c8dee2aaSAndroid Build Coastguard Worker         for (;;) {
195*c8dee2aaSAndroid Build Coastguard Worker             fp = GrFragmentProcessorTestFactory::Make(data);
196*c8dee2aaSAndroid Build Coastguard Worker             SkASSERT(fp);
197*c8dee2aaSAndroid Build Coastguard Worker             // If our tree has already reached its max depth, we must reject FPs that have children.
198*c8dee2aaSAndroid Build Coastguard Worker             if (data->fCurrentTreeDepth < data->fMaxTreeDepth ||
199*c8dee2aaSAndroid Build Coastguard Worker                 fp->numNonNullChildProcessors() == 0) {
200*c8dee2aaSAndroid Build Coastguard Worker                 break;
201*c8dee2aaSAndroid Build Coastguard Worker             }
202*c8dee2aaSAndroid Build Coastguard Worker         }
203*c8dee2aaSAndroid Build Coastguard Worker     }
204*c8dee2aaSAndroid Build Coastguard Worker 
205*c8dee2aaSAndroid Build Coastguard Worker     --data->fCurrentTreeDepth;
206*c8dee2aaSAndroid Build Coastguard Worker     return fp;
207*c8dee2aaSAndroid Build Coastguard Worker }
208*c8dee2aaSAndroid Build Coastguard Worker 
MakeOptionalChildFP(GrProcessorTestData * data)209*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<GrFragmentProcessor> GrProcessorUnitTest::MakeOptionalChildFP(
210*c8dee2aaSAndroid Build Coastguard Worker         GrProcessorTestData* data) {
211*c8dee2aaSAndroid Build Coastguard Worker     return data->fRandom->nextBool() ? MakeChildFP(data) : nullptr;
212*c8dee2aaSAndroid Build Coastguard Worker }
213*c8dee2aaSAndroid Build Coastguard Worker 
214*c8dee2aaSAndroid Build Coastguard Worker template class GrProcessorTestFactory<GrGeometryProcessor*>;
215*c8dee2aaSAndroid Build Coastguard Worker template class GrProcessorTestFactory<std::unique_ptr<GrFragmentProcessor>>;
216*c8dee2aaSAndroid Build Coastguard Worker 
217*c8dee2aaSAndroid Build Coastguard Worker #endif
218