xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrProgramDesc.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrProgramDesc_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrProgramDesc_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAlign.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTFitsIn.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
18*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker class GrCaps;
21*c8dee2aaSAndroid Build Coastguard Worker class GrProgramInfo;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker /** This class is used to generate a generic program cache key. The Dawn, Metal and Vulkan
24*c8dee2aaSAndroid Build Coastguard Worker  *  backends derive backend-specific versions which add additional information.
25*c8dee2aaSAndroid Build Coastguard Worker  */
26*c8dee2aaSAndroid Build Coastguard Worker class GrProgramDesc {
27*c8dee2aaSAndroid Build Coastguard Worker public:
28*c8dee2aaSAndroid Build Coastguard Worker     GrProgramDesc(const GrProgramDesc& other) = default;
29*c8dee2aaSAndroid Build Coastguard Worker     GrProgramDesc& operator=(const GrProgramDesc &other) = default;
30*c8dee2aaSAndroid Build Coastguard Worker 
isValid()31*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const { return !fKey.empty(); }
reset()32*c8dee2aaSAndroid Build Coastguard Worker     void reset() { *this = GrProgramDesc{}; }
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker     // Returns this as a uint32_t array to be used as a key in the program cache.
asKey()35*c8dee2aaSAndroid Build Coastguard Worker     const uint32_t* asKey() const {
36*c8dee2aaSAndroid Build Coastguard Worker         return fKey.data();
37*c8dee2aaSAndroid Build Coastguard Worker     }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     // Gets the number of bytes in asKey(). It will be a 4-byte aligned value.
keyLength()40*c8dee2aaSAndroid Build Coastguard Worker     uint32_t keyLength() const {
41*c8dee2aaSAndroid Build Coastguard Worker         return SkToU32(fKey.size() * sizeof(uint32_t));
42*c8dee2aaSAndroid Build Coastguard Worker     }
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     bool operator== (const GrProgramDesc& that) const {
45*c8dee2aaSAndroid Build Coastguard Worker         return this->fKey == that.fKey;
46*c8dee2aaSAndroid Build Coastguard Worker     }
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker     bool operator!= (const GrProgramDesc& other) const {
49*c8dee2aaSAndroid Build Coastguard Worker         return !(*this == other);
50*c8dee2aaSAndroid Build Coastguard Worker     }
51*c8dee2aaSAndroid Build Coastguard Worker 
initialKeyLength()52*c8dee2aaSAndroid Build Coastguard Worker     uint32_t initialKeyLength() const { return fInitialKeyLength; }
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     // TODO(skia:11372): Incorporate this into caps interface (part of makeDesc, or a parallel
55*c8dee2aaSAndroid Build Coastguard Worker     // function), so other backends can include their information in the description.
56*c8dee2aaSAndroid Build Coastguard Worker     static SkString Describe(const GrProgramInfo&, const GrCaps&);
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker protected:
59*c8dee2aaSAndroid Build Coastguard Worker     friend class GrDawnCaps;
60*c8dee2aaSAndroid Build Coastguard Worker     friend class GrD3DCaps;
61*c8dee2aaSAndroid Build Coastguard Worker     friend class GrGLCaps;
62*c8dee2aaSAndroid Build Coastguard Worker     friend class GrMockCaps;
63*c8dee2aaSAndroid Build Coastguard Worker     friend class GrMtlCaps;
64*c8dee2aaSAndroid Build Coastguard Worker     friend class GrVkCaps;
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker     friend class GrGLGpu; // for ProgramCache to access BuildFromData
67*c8dee2aaSAndroid Build Coastguard Worker     friend class GrMtlResourceProvider; // for PipelineStateCache to access BuildFromData
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker     // Creates an uninitialized key that must be populated by Build
GrProgramDesc()70*c8dee2aaSAndroid Build Coastguard Worker     GrProgramDesc() {}
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker     /**
73*c8dee2aaSAndroid Build Coastguard Worker      * Builds a program descriptor.
74*c8dee2aaSAndroid Build Coastguard Worker      *
75*c8dee2aaSAndroid Build Coastguard Worker      * @param desc          The built descriptor
76*c8dee2aaSAndroid Build Coastguard Worker      * @param programInfo   Program information need to build the key
77*c8dee2aaSAndroid Build Coastguard Worker      * @param caps          the caps
78*c8dee2aaSAndroid Build Coastguard Worker      **/
79*c8dee2aaSAndroid Build Coastguard Worker     static void Build(GrProgramDesc*, const GrProgramInfo&, const GrCaps&);
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     // This is strictly an OpenGL call since the other backends have additional data in their keys.
BuildFromData(GrProgramDesc * desc,const void * keyData,size_t keyLength)82*c8dee2aaSAndroid Build Coastguard Worker     static bool BuildFromData(GrProgramDesc* desc, const void* keyData, size_t keyLength) {
83*c8dee2aaSAndroid Build Coastguard Worker         if (!SkTFitsIn<int>(keyLength) || !SkIsAlign4(keyLength)) {
84*c8dee2aaSAndroid Build Coastguard Worker             return false;
85*c8dee2aaSAndroid Build Coastguard Worker         }
86*c8dee2aaSAndroid Build Coastguard Worker         desc->fKey.reset(SkToInt(keyLength / 4));
87*c8dee2aaSAndroid Build Coastguard Worker         memcpy(desc->fKey.begin(), keyData, keyLength);
88*c8dee2aaSAndroid Build Coastguard Worker         return true;
89*c8dee2aaSAndroid Build Coastguard Worker     }
90*c8dee2aaSAndroid Build Coastguard Worker 
91*c8dee2aaSAndroid Build Coastguard Worker     static constexpr size_t kHeaderSize            = 1;    // "header" in ::Build
92*c8dee2aaSAndroid Build Coastguard Worker     static constexpr size_t kMaxPreallocProcessors = 8;
93*c8dee2aaSAndroid Build Coastguard Worker     // This is an overestimate of the average effect key size.
94*c8dee2aaSAndroid Build Coastguard Worker     static constexpr size_t kIntsPerProcessor      = 4;
95*c8dee2aaSAndroid Build Coastguard Worker     static constexpr size_t kPreAllocSize          =
96*c8dee2aaSAndroid Build Coastguard Worker             kHeaderSize + kMaxPreallocProcessors * kIntsPerProcessor;
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker     using KeyType = skia_private::STArray<kPreAllocSize, uint32_t, true>;
99*c8dee2aaSAndroid Build Coastguard Worker 
key()100*c8dee2aaSAndroid Build Coastguard Worker     KeyType* key() { return &fKey; }
101*c8dee2aaSAndroid Build Coastguard Worker 
102*c8dee2aaSAndroid Build Coastguard Worker private:
103*c8dee2aaSAndroid Build Coastguard Worker     skia_private::STArray<kPreAllocSize, uint32_t, true> fKey;
104*c8dee2aaSAndroid Build Coastguard Worker     uint32_t fInitialKeyLength = 0;
105*c8dee2aaSAndroid Build Coastguard Worker };
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker #endif
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