1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrProgramInfo_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrProgramInfo_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrCaps.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrPipeline.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrUserStencilSettings.h" 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint> 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker class GrGeometryProcessor; 21*c8dee2aaSAndroid Build Coastguard Worker class GrStencilSettings; 22*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxyView; 23*c8dee2aaSAndroid Build Coastguard Worker enum GrSurfaceOrigin : int; 24*c8dee2aaSAndroid Build Coastguard Worker enum class GrXferBarrierFlags; 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker class GrProgramInfo { 27*c8dee2aaSAndroid Build Coastguard Worker public: 28*c8dee2aaSAndroid Build Coastguard Worker GrProgramInfo(const GrCaps& caps, 29*c8dee2aaSAndroid Build Coastguard Worker const GrSurfaceProxyView& targetView, 30*c8dee2aaSAndroid Build Coastguard Worker bool usesMSAASurface, 31*c8dee2aaSAndroid Build Coastguard Worker const GrPipeline* pipeline, 32*c8dee2aaSAndroid Build Coastguard Worker const GrUserStencilSettings* userStencilSettings, 33*c8dee2aaSAndroid Build Coastguard Worker const GrGeometryProcessor* geomProc, 34*c8dee2aaSAndroid Build Coastguard Worker GrPrimitiveType primitiveType, 35*c8dee2aaSAndroid Build Coastguard Worker GrXferBarrierFlags renderPassXferBarriers, 36*c8dee2aaSAndroid Build Coastguard Worker GrLoadOp colorLoadOp); 37*c8dee2aaSAndroid Build Coastguard Worker numSamples()38*c8dee2aaSAndroid Build Coastguard Worker int numSamples() const { return fNumSamples; } needsStencil()39*c8dee2aaSAndroid Build Coastguard Worker int needsStencil() const { return fNeedsStencil; } isStencilEnabled()40*c8dee2aaSAndroid Build Coastguard Worker bool isStencilEnabled() const { 41*c8dee2aaSAndroid Build Coastguard Worker return fUserStencilSettings != &GrUserStencilSettings::kUnused || 42*c8dee2aaSAndroid Build Coastguard Worker fPipeline->hasStencilClip(); 43*c8dee2aaSAndroid Build Coastguard Worker } userStencilSettings()44*c8dee2aaSAndroid Build Coastguard Worker const GrUserStencilSettings* userStencilSettings() const { return fUserStencilSettings; } 45*c8dee2aaSAndroid Build Coastguard Worker // The backend format of the destination render target [proxy] backendFormat()46*c8dee2aaSAndroid Build Coastguard Worker const GrBackendFormat& backendFormat() const { return fBackendFormat; } origin()47*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin origin() const { return fOrigin; } pipeline()48*c8dee2aaSAndroid Build Coastguard Worker const GrPipeline& pipeline() const { return *fPipeline; } geomProc()49*c8dee2aaSAndroid Build Coastguard Worker const GrGeometryProcessor& geomProc() const { return *fGeomProc; } 50*c8dee2aaSAndroid Build Coastguard Worker primitiveType()51*c8dee2aaSAndroid Build Coastguard Worker GrPrimitiveType primitiveType() const { return fPrimitiveType; } 52*c8dee2aaSAndroid Build Coastguard Worker targetHasVkResolveAttachmentWithInput()53*c8dee2aaSAndroid Build Coastguard Worker bool targetHasVkResolveAttachmentWithInput() const { 54*c8dee2aaSAndroid Build Coastguard Worker return fTargetHasVkResolveAttachmentWithInput; 55*c8dee2aaSAndroid Build Coastguard Worker } 56*c8dee2aaSAndroid Build Coastguard Worker targetsNumSamples()57*c8dee2aaSAndroid Build Coastguard Worker int targetsNumSamples() const { return fTargetsNumSamples; } 58*c8dee2aaSAndroid Build Coastguard Worker renderPassBarriers()59*c8dee2aaSAndroid Build Coastguard Worker GrXferBarrierFlags renderPassBarriers() const { return fRenderPassXferBarriers; } 60*c8dee2aaSAndroid Build Coastguard Worker colorLoadOp()61*c8dee2aaSAndroid Build Coastguard Worker GrLoadOp colorLoadOp() const { return fColorLoadOp; } 62*c8dee2aaSAndroid Build Coastguard Worker primitiveTypeKey()63*c8dee2aaSAndroid Build Coastguard Worker uint16_t primitiveTypeKey() const { 64*c8dee2aaSAndroid Build Coastguard Worker return (uint16_t) fPrimitiveType; 65*c8dee2aaSAndroid Build Coastguard Worker } 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Worker // For Dawn, Metal and Vulkan the number of stencil bits is known a priori so we can 68*c8dee2aaSAndroid Build Coastguard Worker // create the stencil settings here. 69*c8dee2aaSAndroid Build Coastguard Worker GrStencilSettings nonGLStencilSettings() const; 70*c8dee2aaSAndroid Build Coastguard Worker 71*c8dee2aaSAndroid Build Coastguard Worker // Invokes the visitor function on all FP proxies in the pipeline. The caller is responsible 72*c8dee2aaSAndroid Build Coastguard Worker // to call the visitor on its own primProc proxies. visitFPProxies(const GrVisitProxyFunc & func)73*c8dee2aaSAndroid Build Coastguard Worker void visitFPProxies(const GrVisitProxyFunc& func) const { fPipeline->visitProxies(func); } 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DEBUG 76*c8dee2aaSAndroid Build Coastguard Worker void validate(bool flushTime) const; 77*c8dee2aaSAndroid Build Coastguard Worker void checkAllInstantiated() const; 78*c8dee2aaSAndroid Build Coastguard Worker void checkMSAAAndMIPSAreResolved() const; 79*c8dee2aaSAndroid Build Coastguard Worker #endif 80*c8dee2aaSAndroid Build Coastguard Worker 81*c8dee2aaSAndroid Build Coastguard Worker private: 82*c8dee2aaSAndroid Build Coastguard Worker int fNumSamples; 83*c8dee2aaSAndroid Build Coastguard Worker bool fNeedsStencil; 84*c8dee2aaSAndroid Build Coastguard Worker GrBackendFormat fBackendFormat; 85*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin fOrigin; 86*c8dee2aaSAndroid Build Coastguard Worker bool fTargetHasVkResolveAttachmentWithInput; 87*c8dee2aaSAndroid Build Coastguard Worker int fTargetsNumSamples; 88*c8dee2aaSAndroid Build Coastguard Worker const GrPipeline* fPipeline; 89*c8dee2aaSAndroid Build Coastguard Worker const GrUserStencilSettings* fUserStencilSettings; 90*c8dee2aaSAndroid Build Coastguard Worker const GrGeometryProcessor* fGeomProc; 91*c8dee2aaSAndroid Build Coastguard Worker GrPrimitiveType fPrimitiveType; 92*c8dee2aaSAndroid Build Coastguard Worker GrXferBarrierFlags fRenderPassXferBarriers; 93*c8dee2aaSAndroid Build Coastguard Worker GrLoadOp fColorLoadOp; 94*c8dee2aaSAndroid Build Coastguard Worker }; 95*c8dee2aaSAndroid Build Coastguard Worker 96*c8dee2aaSAndroid Build Coastguard Worker #endif 97