xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrSWMaskHelper.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2012 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrSWMaskHelper_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrSWMaskHelper_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkNoncopyable.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkAutoPixmapStorage.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkDrawBase.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRasterClip.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSurfaceProxyView.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext;
23*c8dee2aaSAndroid Build Coastguard Worker class GrShape;
24*c8dee2aaSAndroid Build Coastguard Worker class GrStyledShape;
25*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
26*c8dee2aaSAndroid Build Coastguard Worker class SkRRect;
27*c8dee2aaSAndroid Build Coastguard Worker enum class GrAA : bool;
28*c8dee2aaSAndroid Build Coastguard Worker enum class SkBackingFit;
29*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect;
30*c8dee2aaSAndroid Build Coastguard Worker struct SkRect;
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker /**
33*c8dee2aaSAndroid Build Coastguard Worker  * The GrSWMaskHelper helps generate clip masks using the software rendering
34*c8dee2aaSAndroid Build Coastguard Worker  * path. It is intended to be used as:
35*c8dee2aaSAndroid Build Coastguard Worker  *
36*c8dee2aaSAndroid Build Coastguard Worker  *   GrSWMaskHelper helper(context);
37*c8dee2aaSAndroid Build Coastguard Worker  *   helper.init(...);
38*c8dee2aaSAndroid Build Coastguard Worker  *
39*c8dee2aaSAndroid Build Coastguard Worker  *      draw one or more paths/rects specifying the required boolean ops
40*c8dee2aaSAndroid Build Coastguard Worker  *
41*c8dee2aaSAndroid Build Coastguard Worker  *   toTextureView();   // to get it from the internal bitmap to the GPU
42*c8dee2aaSAndroid Build Coastguard Worker  *
43*c8dee2aaSAndroid Build Coastguard Worker  * The result of this process will be the final mask (on the GPU) in the
44*c8dee2aaSAndroid Build Coastguard Worker  * upper left hand corner of the texture.
45*c8dee2aaSAndroid Build Coastguard Worker  */
46*c8dee2aaSAndroid Build Coastguard Worker class GrSWMaskHelper : SkNoncopyable {
47*c8dee2aaSAndroid Build Coastguard Worker public:
48*c8dee2aaSAndroid Build Coastguard Worker     GrSWMaskHelper(SkAutoPixmapStorage* pixels = nullptr)
49*c8dee2aaSAndroid Build Coastguard Worker             : fPixels(pixels ? pixels : &fPixelsStorage) { }
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     // set up the internal state in preparation for draws. Since many masks
52*c8dee2aaSAndroid Build Coastguard Worker     // may be accumulated in the helper during creation, "resultBounds"
53*c8dee2aaSAndroid Build Coastguard Worker     // allows the caller to specify the region of interest - to limit the
54*c8dee2aaSAndroid Build Coastguard Worker     // amount of work.
55*c8dee2aaSAndroid Build Coastguard Worker     bool init(const SkIRect& resultBounds);
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     // Draw a single rect into the accumulation bitmap using the specified op
58*c8dee2aaSAndroid Build Coastguard Worker     void drawRect(const SkRect& rect, const SkMatrix& matrix, GrAA, uint8_t alpha);
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker     // Draw a single rrect into the accumulation bitmap using the specified op
61*c8dee2aaSAndroid Build Coastguard Worker     void drawRRect(const SkRRect& rrect, const SkMatrix& matrix, GrAA,
62*c8dee2aaSAndroid Build Coastguard Worker                    uint8_t alpha);
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker     // Draw a single path into the accumuation bitmap using the specified op
65*c8dee2aaSAndroid Build Coastguard Worker     void drawShape(const GrStyledShape&, const SkMatrix& matrix, GrAA,
66*c8dee2aaSAndroid Build Coastguard Worker                    uint8_t alpha);
67*c8dee2aaSAndroid Build Coastguard Worker     // Like the GrStyledShape variant, but assumes a simple fill style
68*c8dee2aaSAndroid Build Coastguard Worker     void drawShape(const GrShape&, const SkMatrix& matrix, GrAA, uint8_t alpha);
69*c8dee2aaSAndroid Build Coastguard Worker 
70*c8dee2aaSAndroid Build Coastguard Worker     GrSurfaceProxyView toTextureView(GrRecordingContext*, SkBackingFit fit);
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker     // Reset the internal bitmap
clear(uint8_t alpha)73*c8dee2aaSAndroid Build Coastguard Worker     void clear(uint8_t alpha) {
74*c8dee2aaSAndroid Build Coastguard Worker         fPixels->erase(SkColorSetARGB(alpha, 0xFF, 0xFF, 0xFF));
75*c8dee2aaSAndroid Build Coastguard Worker     }
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker private:
78*c8dee2aaSAndroid Build Coastguard Worker     SkVector             fTranslate;
79*c8dee2aaSAndroid Build Coastguard Worker     SkAutoPixmapStorage* fPixels;
80*c8dee2aaSAndroid Build Coastguard Worker     SkAutoPixmapStorage  fPixelsStorage;
81*c8dee2aaSAndroid Build Coastguard Worker     SkDrawBase           fDraw;
82*c8dee2aaSAndroid Build Coastguard Worker     SkRasterClip         fRasterClip;
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkNoncopyable;
85*c8dee2aaSAndroid Build Coastguard Worker };
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker #endif // GrSWMaskHelper_DEFINED
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