1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2021 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrWritePixelsRenderTask.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpu.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrOpFlushState.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrResourceAllocator.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSurfaceProxy.h"
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
16*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
17*c8dee2aaSAndroid Build Coastguard Worker
18*c8dee2aaSAndroid Build Coastguard Worker class GrDrawingManager;
19*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext;
20*c8dee2aaSAndroid Build Coastguard Worker class GrSurface;
21*c8dee2aaSAndroid Build Coastguard Worker
Make(GrDrawingManager * dm,sk_sp<GrSurfaceProxy> dst,SkIRect rect,GrColorType srcColorType,GrColorType dstColorType,const GrMipLevel texels[],int levelCount)22*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrRenderTask> GrWritePixelsTask::Make(GrDrawingManager* dm,
23*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrSurfaceProxy> dst,
24*c8dee2aaSAndroid Build Coastguard Worker SkIRect rect,
25*c8dee2aaSAndroid Build Coastguard Worker GrColorType srcColorType,
26*c8dee2aaSAndroid Build Coastguard Worker GrColorType dstColorType,
27*c8dee2aaSAndroid Build Coastguard Worker const GrMipLevel texels[],
28*c8dee2aaSAndroid Build Coastguard Worker int levelCount) {
29*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<GrRenderTask>(new GrWritePixelsTask(dm,
30*c8dee2aaSAndroid Build Coastguard Worker std::move(dst),
31*c8dee2aaSAndroid Build Coastguard Worker rect,
32*c8dee2aaSAndroid Build Coastguard Worker srcColorType,
33*c8dee2aaSAndroid Build Coastguard Worker dstColorType,
34*c8dee2aaSAndroid Build Coastguard Worker texels,
35*c8dee2aaSAndroid Build Coastguard Worker levelCount));
36*c8dee2aaSAndroid Build Coastguard Worker }
37*c8dee2aaSAndroid Build Coastguard Worker
GrWritePixelsTask(GrDrawingManager * dm,sk_sp<GrSurfaceProxy> dst,SkIRect rect,GrColorType srcColorType,GrColorType dstColorType,const GrMipLevel texels[],int levelCount)38*c8dee2aaSAndroid Build Coastguard Worker GrWritePixelsTask::GrWritePixelsTask(GrDrawingManager* dm,
39*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrSurfaceProxy> dst,
40*c8dee2aaSAndroid Build Coastguard Worker SkIRect rect,
41*c8dee2aaSAndroid Build Coastguard Worker GrColorType srcColorType,
42*c8dee2aaSAndroid Build Coastguard Worker GrColorType dstColorType,
43*c8dee2aaSAndroid Build Coastguard Worker const GrMipLevel texels[],
44*c8dee2aaSAndroid Build Coastguard Worker int levelCount)
45*c8dee2aaSAndroid Build Coastguard Worker : fRect(rect)
46*c8dee2aaSAndroid Build Coastguard Worker , fSrcColorType(srcColorType)
47*c8dee2aaSAndroid Build Coastguard Worker , fDstColorType(dstColorType) {
48*c8dee2aaSAndroid Build Coastguard Worker this->addTarget(dm, std::move(dst));
49*c8dee2aaSAndroid Build Coastguard Worker fLevels.reset(levelCount);
50*c8dee2aaSAndroid Build Coastguard Worker std::copy_n(texels, levelCount, fLevels.get());
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker
gatherProxyIntervals(GrResourceAllocator * alloc) const53*c8dee2aaSAndroid Build Coastguard Worker void GrWritePixelsTask::gatherProxyIntervals(GrResourceAllocator* alloc) const {
54*c8dee2aaSAndroid Build Coastguard Worker alloc->addInterval(this->target(0), alloc->curOp(), alloc->curOp(),
55*c8dee2aaSAndroid Build Coastguard Worker GrResourceAllocator::ActualUse::kYes,
56*c8dee2aaSAndroid Build Coastguard Worker GrResourceAllocator::AllowRecycling::kYes);
57*c8dee2aaSAndroid Build Coastguard Worker alloc->incOps();
58*c8dee2aaSAndroid Build Coastguard Worker }
59*c8dee2aaSAndroid Build Coastguard Worker
onMakeClosed(GrRecordingContext *,SkIRect * targetUpdateBounds)60*c8dee2aaSAndroid Build Coastguard Worker GrRenderTask::ExpectedOutcome GrWritePixelsTask::onMakeClosed(GrRecordingContext*,
61*c8dee2aaSAndroid Build Coastguard Worker SkIRect* targetUpdateBounds) {
62*c8dee2aaSAndroid Build Coastguard Worker *targetUpdateBounds = fRect;
63*c8dee2aaSAndroid Build Coastguard Worker return ExpectedOutcome::kTargetDirty;
64*c8dee2aaSAndroid Build Coastguard Worker }
65*c8dee2aaSAndroid Build Coastguard Worker
onExecute(GrOpFlushState * flushState)66*c8dee2aaSAndroid Build Coastguard Worker bool GrWritePixelsTask::onExecute(GrOpFlushState* flushState) {
67*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceProxy* dstProxy = this->target(0);
68*c8dee2aaSAndroid Build Coastguard Worker if (!dstProxy->isInstantiated()) {
69*c8dee2aaSAndroid Build Coastguard Worker return false;
70*c8dee2aaSAndroid Build Coastguard Worker }
71*c8dee2aaSAndroid Build Coastguard Worker GrSurface* dstSurface = dstProxy->peekSurface();
72*c8dee2aaSAndroid Build Coastguard Worker return flushState->gpu()->writePixels(dstSurface,
73*c8dee2aaSAndroid Build Coastguard Worker fRect,
74*c8dee2aaSAndroid Build Coastguard Worker fDstColorType,
75*c8dee2aaSAndroid Build Coastguard Worker fSrcColorType,
76*c8dee2aaSAndroid Build Coastguard Worker fLevels.get(),
77*c8dee2aaSAndroid Build Coastguard Worker fLevels.count());
78*c8dee2aaSAndroid Build Coastguard Worker }
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