xref: /aosp_15_r20/external/skia/src/gpu/ganesh/d3d/GrD3DPipelineStateDataManager.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrD3DPipelineStateDataManager_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrD3DPipelineStateDataManager_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrUniformDataManager.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/d3d/GrD3DTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSPIRVUniformHandler.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class GrD3DConstantRingBuffer;
17*c8dee2aaSAndroid Build Coastguard Worker class GrD3DGpu;
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker class GrD3DPipelineStateDataManager : public GrUniformDataManager {
20*c8dee2aaSAndroid Build Coastguard Worker public:
21*c8dee2aaSAndroid Build Coastguard Worker     typedef GrSPIRVUniformHandler::UniformInfoArray UniformInfoArray;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker     GrD3DPipelineStateDataManager(const UniformInfoArray&,
24*c8dee2aaSAndroid Build Coastguard Worker                                   uint32_t uniformSize);
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker     D3D12_GPU_VIRTUAL_ADDRESS uploadConstants(GrD3DGpu* gpu);
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker private:
29*c8dee2aaSAndroid Build Coastguard Worker     D3D12_GPU_VIRTUAL_ADDRESS fConstantBufferAddress;
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GrUniformDataManager;
32*c8dee2aaSAndroid Build Coastguard Worker };
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker #endif
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