xref: /aosp_15_r20/external/skia/src/gpu/ganesh/mock/GrMockBuffer.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrMockBuffer_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrMockBuffer_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMalloc.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrCaps.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpu.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpuBuffer.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/mock/GrMockGpu.h"
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
20*c8dee2aaSAndroid Build Coastguard Worker #include <string_view>
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class GrMockBuffer : public GrGpuBuffer {
23*c8dee2aaSAndroid Build Coastguard Worker public:
GrMockBuffer(GrMockGpu * gpu,size_t sizeInBytes,GrGpuBufferType type,GrAccessPattern accessPattern,std::string_view label)24*c8dee2aaSAndroid Build Coastguard Worker     GrMockBuffer(GrMockGpu* gpu, size_t sizeInBytes, GrGpuBufferType type,
25*c8dee2aaSAndroid Build Coastguard Worker                  GrAccessPattern accessPattern,
26*c8dee2aaSAndroid Build Coastguard Worker                  std::string_view label)
27*c8dee2aaSAndroid Build Coastguard Worker             : INHERITED(gpu, sizeInBytes, type, accessPattern, label) {
28*c8dee2aaSAndroid Build Coastguard Worker         this->registerWithCache(skgpu::Budgeted::kYes);
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker private:
onMap(MapType)32*c8dee2aaSAndroid Build Coastguard Worker     void onMap(MapType) override {
33*c8dee2aaSAndroid Build Coastguard Worker         if (GrCaps::kNone_MapFlags != this->getGpu()->caps()->mapBufferFlags()) {
34*c8dee2aaSAndroid Build Coastguard Worker             fMapPtr = sk_malloc_throw(this->size());
35*c8dee2aaSAndroid Build Coastguard Worker         }
36*c8dee2aaSAndroid Build Coastguard Worker     }
onUnmap(MapType)37*c8dee2aaSAndroid Build Coastguard Worker     void onUnmap(MapType) override { sk_free(fMapPtr); }
onClearToZero()38*c8dee2aaSAndroid Build Coastguard Worker     bool onClearToZero() override { return true; }
onUpdateData(const void * src,size_t offset,size_t size,bool preserve)39*c8dee2aaSAndroid Build Coastguard Worker     bool onUpdateData(const void* src, size_t offset, size_t size, bool preserve) override {
40*c8dee2aaSAndroid Build Coastguard Worker         return true;
41*c8dee2aaSAndroid Build Coastguard Worker     }
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GrGpuBuffer;
44*c8dee2aaSAndroid Build Coastguard Worker };
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker #endif
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