1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2012 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SoftwarePathRenderer_DEFINED 8*c8dee2aaSAndroid Build Coastguard Worker #define SoftwarePathRenderer_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/PathRenderer.h" 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker class GrClip; 13*c8dee2aaSAndroid Build Coastguard Worker class GrPaint; 14*c8dee2aaSAndroid Build Coastguard Worker class GrProxyProvider; 15*c8dee2aaSAndroid Build Coastguard Worker class GrStyledShape; 16*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxyView; 17*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix; 18*c8dee2aaSAndroid Build Coastguard Worker struct GrUserStencilSettings; 19*c8dee2aaSAndroid Build Coastguard Worker struct SkIPoint; 20*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect; 21*c8dee2aaSAndroid Build Coastguard Worker struct SkRect; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::ganesh { 24*c8dee2aaSAndroid Build Coastguard Worker class SurfaceDrawContext; 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker /** 27*c8dee2aaSAndroid Build Coastguard Worker * This class uses the software side to render a path to an SkBitmap and 28*c8dee2aaSAndroid Build Coastguard Worker * then uploads the result to the gpu 29*c8dee2aaSAndroid Build Coastguard Worker */ 30*c8dee2aaSAndroid Build Coastguard Worker class SoftwarePathRenderer final : public PathRenderer { 31*c8dee2aaSAndroid Build Coastguard Worker public: name()32*c8dee2aaSAndroid Build Coastguard Worker const char* name() const override { return "SW"; } 33*c8dee2aaSAndroid Build Coastguard Worker SoftwarePathRenderer(GrProxyProvider * proxyProvider,bool allowCaching)34*c8dee2aaSAndroid Build Coastguard Worker SoftwarePathRenderer(GrProxyProvider* proxyProvider, bool allowCaching) 35*c8dee2aaSAndroid Build Coastguard Worker : fProxyProvider(proxyProvider) 36*c8dee2aaSAndroid Build Coastguard Worker , fAllowCaching(allowCaching) { 37*c8dee2aaSAndroid Build Coastguard Worker } 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker static bool GetShapeAndClipBounds(SurfaceDrawContext*, 40*c8dee2aaSAndroid Build Coastguard Worker const GrClip*, 41*c8dee2aaSAndroid Build Coastguard Worker const GrStyledShape&, 42*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& viewMatrix, 43*c8dee2aaSAndroid Build Coastguard Worker SkIRect* unclippedDevShapeBounds, 44*c8dee2aaSAndroid Build Coastguard Worker SkIRect* clippedDevShapeBounds, 45*c8dee2aaSAndroid Build Coastguard Worker SkIRect* devClipBounds); 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker private: 48*c8dee2aaSAndroid Build Coastguard Worker static void DrawNonAARect(SurfaceDrawContext*, 49*c8dee2aaSAndroid Build Coastguard Worker GrPaint&&, 50*c8dee2aaSAndroid Build Coastguard Worker const GrUserStencilSettings&, 51*c8dee2aaSAndroid Build Coastguard Worker const GrClip*, 52*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& viewMatrix, 53*c8dee2aaSAndroid Build Coastguard Worker const SkRect& rect, 54*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& localMatrix); 55*c8dee2aaSAndroid Build Coastguard Worker static void DrawAroundInvPath(SurfaceDrawContext*, 56*c8dee2aaSAndroid Build Coastguard Worker GrPaint&&, 57*c8dee2aaSAndroid Build Coastguard Worker const GrUserStencilSettings&, 58*c8dee2aaSAndroid Build Coastguard Worker const GrClip*, 59*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& viewMatrix, 60*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& devClipBounds, 61*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& devPathBounds); 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker // This utility draws a path mask using a provided paint. The rectangle is drawn in device 64*c8dee2aaSAndroid Build Coastguard Worker // space. The 'viewMatrix' will be used to ensure the correct local coords are provided to 65*c8dee2aaSAndroid Build Coastguard Worker // any fragment processors in the paint. 66*c8dee2aaSAndroid Build Coastguard Worker static void DrawToTargetWithShapeMask(GrSurfaceProxyView, 67*c8dee2aaSAndroid Build Coastguard Worker SurfaceDrawContext*, 68*c8dee2aaSAndroid Build Coastguard Worker GrPaint&&, 69*c8dee2aaSAndroid Build Coastguard Worker const GrUserStencilSettings&, 70*c8dee2aaSAndroid Build Coastguard Worker const GrClip*, 71*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& viewMatrix, 72*c8dee2aaSAndroid Build Coastguard Worker const SkIPoint& textureOriginInDeviceSpace, 73*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& deviceSpaceRectToDraw); 74*c8dee2aaSAndroid Build Coastguard Worker onGetStencilSupport(const GrStyledShape &)75*c8dee2aaSAndroid Build Coastguard Worker StencilSupport onGetStencilSupport(const GrStyledShape&) const override { 76*c8dee2aaSAndroid Build Coastguard Worker return PathRenderer::kNoSupport_StencilSupport; 77*c8dee2aaSAndroid Build Coastguard Worker } 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Worker CanDrawPath onCanDrawPath(const CanDrawPathArgs&) const override; 80*c8dee2aaSAndroid Build Coastguard Worker 81*c8dee2aaSAndroid Build Coastguard Worker bool onDrawPath(const DrawPathArgs&) override; 82*c8dee2aaSAndroid Build Coastguard Worker 83*c8dee2aaSAndroid Build Coastguard Worker private: 84*c8dee2aaSAndroid Build Coastguard Worker GrProxyProvider* fProxyProvider; 85*c8dee2aaSAndroid Build Coastguard Worker bool fAllowCaching; 86*c8dee2aaSAndroid Build Coastguard Worker }; 87*c8dee2aaSAndroid Build Coastguard Worker 88*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::ganesh 89*c8dee2aaSAndroid Build Coastguard Worker 90*c8dee2aaSAndroid Build Coastguard Worker #endif // SoftwarePathRenderer_DEFINED 91