xref: /aosp_15_r20/external/skia/src/gpu/graphite/Buffer.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2021 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Buffer.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Caps.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/SharedContext.h"
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
13*c8dee2aaSAndroid Build Coastguard Worker 
map()14*c8dee2aaSAndroid Build Coastguard Worker void* Buffer::map() {
15*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(this->isUnmappable() || !this->sharedContext()->caps()->bufferMapsAreAsync());
16*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(this->isProtected() == Protected::kNo);
17*c8dee2aaSAndroid Build Coastguard Worker     if (!this->isMapped()) {
18*c8dee2aaSAndroid Build Coastguard Worker         this->onMap();
19*c8dee2aaSAndroid Build Coastguard Worker     }
20*c8dee2aaSAndroid Build Coastguard Worker     return fMapPtr;
21*c8dee2aaSAndroid Build Coastguard Worker }
22*c8dee2aaSAndroid Build Coastguard Worker 
asyncMap(GpuFinishedProc proc,GpuFinishedContext ctx)23*c8dee2aaSAndroid Build Coastguard Worker void Buffer::asyncMap(GpuFinishedProc proc, GpuFinishedContext ctx) {
24*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(this->sharedContext()->caps()->bufferMapsAreAsync());
25*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(this->isProtected() == Protected::kNo);
26*c8dee2aaSAndroid Build Coastguard Worker     this->onAsyncMap(proc, ctx);
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker 
unmap()29*c8dee2aaSAndroid Build Coastguard Worker void Buffer::unmap() {
30*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(this->isUnmappable());
31*c8dee2aaSAndroid Build Coastguard Worker     this->onUnmap();
32*c8dee2aaSAndroid Build Coastguard Worker     fMapPtr = nullptr;
33*c8dee2aaSAndroid Build Coastguard Worker }
34*c8dee2aaSAndroid Build Coastguard Worker 
isUnmappable() const35*c8dee2aaSAndroid Build Coastguard Worker bool Buffer::isUnmappable() const { return isMapped(); }
36*c8dee2aaSAndroid Build Coastguard Worker 
onAsyncMap(skgpu::graphite::GpuFinishedProc,skgpu::graphite::GpuFinishedContext)37*c8dee2aaSAndroid Build Coastguard Worker void Buffer::onAsyncMap(skgpu::graphite::GpuFinishedProc, skgpu::graphite::GpuFinishedContext) {
38*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(!this->sharedContext()->caps()->bufferMapsAreAsync());
39*c8dee2aaSAndroid Build Coastguard Worker     SK_ABORT("Async buffer mapping not supported");
40*c8dee2aaSAndroid Build Coastguard Worker }
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite
43*c8dee2aaSAndroid Build Coastguard Worker 
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