xref: /aosp_15_r20/external/skia/src/gpu/graphite/Buffer.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2021 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_Buffer_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_Buffer_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Resource.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/ResourceTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker class Buffer : public Resource {
18*c8dee2aaSAndroid Build Coastguard Worker public:
size()19*c8dee2aaSAndroid Build Coastguard Worker     size_t size() const { return fSize; }
isProtected()20*c8dee2aaSAndroid Build Coastguard Worker     Protected isProtected() const { return fIsProtected; }
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker     // TODO(b/262249983): Separate into mapRead(), mapWrite() methods.
23*c8dee2aaSAndroid Build Coastguard Worker     // If the buffer is already mapped then pointer is returned. If an asyncMap() was started then
24*c8dee2aaSAndroid Build Coastguard Worker     // it is waited on. Otherwise, a synchronous map is performed.
25*c8dee2aaSAndroid Build Coastguard Worker     void* map();
26*c8dee2aaSAndroid Build Coastguard Worker     // Starts a new asynchronous map.
27*c8dee2aaSAndroid Build Coastguard Worker     void asyncMap(GpuFinishedProc = nullptr, GpuFinishedContext = nullptr);
28*c8dee2aaSAndroid Build Coastguard Worker     // If the buffer is mapped then unmaps. If an async map is pending then it is cancelled.
29*c8dee2aaSAndroid Build Coastguard Worker     void unmap();
30*c8dee2aaSAndroid Build Coastguard Worker 
isMapped()31*c8dee2aaSAndroid Build Coastguard Worker     bool isMapped() const { return fMapPtr; }
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     // Returns true if mapped or an asyncMap was started and hasn't been completed or canceled.
34*c8dee2aaSAndroid Build Coastguard Worker     virtual bool isUnmappable() const;
35*c8dee2aaSAndroid Build Coastguard Worker 
getResourceType()36*c8dee2aaSAndroid Build Coastguard Worker     const char* getResourceType() const override { return "Buffer"; }
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker protected:
39*c8dee2aaSAndroid Build Coastguard Worker     Buffer(const SharedContext* sharedContext,
40*c8dee2aaSAndroid Build Coastguard Worker            size_t size,
41*c8dee2aaSAndroid Build Coastguard Worker            Protected isProtected,
42*c8dee2aaSAndroid Build Coastguard Worker            bool commandBufferRefsAsUsageRefs = false)
Resource(sharedContext,Ownership::kOwned,skgpu::Budgeted::kYes,size,commandBufferRefsAsUsageRefs)43*c8dee2aaSAndroid Build Coastguard Worker             : Resource(sharedContext,
44*c8dee2aaSAndroid Build Coastguard Worker                        Ownership::kOwned,
45*c8dee2aaSAndroid Build Coastguard Worker                        skgpu::Budgeted::kYes,
46*c8dee2aaSAndroid Build Coastguard Worker                        size,
47*c8dee2aaSAndroid Build Coastguard Worker                        /*commandBufferRefsAsUsageRefs=*/commandBufferRefsAsUsageRefs)
48*c8dee2aaSAndroid Build Coastguard Worker             , fSize(size)
49*c8dee2aaSAndroid Build Coastguard Worker             , fIsProtected(isProtected) {}
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     void* fMapPtr = nullptr;
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker private:
54*c8dee2aaSAndroid Build Coastguard Worker     virtual void onMap() = 0;
55*c8dee2aaSAndroid Build Coastguard Worker     virtual void onAsyncMap(GpuFinishedProc, GpuFinishedContext);
56*c8dee2aaSAndroid Build Coastguard Worker     virtual void onUnmap() = 0;
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker     size_t    fSize;
59*c8dee2aaSAndroid Build Coastguard Worker     Protected fIsProtected;
60*c8dee2aaSAndroid Build Coastguard Worker };
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_Buffer_DEFINED
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