1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_ComputePipelineDesc_DEFINED 8*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_ComputePipelineDesc_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/compute/ComputeStep.h" 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker #include <functional> 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker /** 17*c8dee2aaSAndroid Build Coastguard Worker * ComputePipelineDesc represents the state needed to create a backend specific ComputePipeline. 18*c8dee2aaSAndroid Build Coastguard Worker */ 19*c8dee2aaSAndroid Build Coastguard Worker class ComputePipelineDesc { 20*c8dee2aaSAndroid Build Coastguard Worker public: 21*c8dee2aaSAndroid Build Coastguard Worker // `computeStep` must outlive this `ComputePipelineDesc`. ComputePipelineDesc(const ComputeStep * computeStep)22*c8dee2aaSAndroid Build Coastguard Worker explicit ComputePipelineDesc(const ComputeStep* computeStep) : fComputeStep(computeStep) {} 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker bool operator==(const ComputePipelineDesc& that) const { 25*c8dee2aaSAndroid Build Coastguard Worker return fComputeStep->uniqueID() == that.fComputeStep->uniqueID(); 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker computeStep()28*c8dee2aaSAndroid Build Coastguard Worker const ComputeStep* computeStep() const { return fComputeStep; } 29*c8dee2aaSAndroid Build Coastguard Worker uniqueID()30*c8dee2aaSAndroid Build Coastguard Worker uint32_t uniqueID() const { return fComputeStep->uniqueID(); } 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker private: 33*c8dee2aaSAndroid Build Coastguard Worker const ComputeStep* fComputeStep; 34*c8dee2aaSAndroid Build Coastguard Worker }; 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_ComputePipelineDesc_DEFINED 39