xref: /aosp_15_r20/external/skia/src/gpu/graphite/PathAtlas.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/PathAtlas.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Recorder.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Caps.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/RasterPathUtils.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/RecorderPriv.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/RendererProvider.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/TextureProxy.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/geom/Transform_graphite.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
19*c8dee2aaSAndroid Build Coastguard Worker namespace {
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker constexpr int kMinAtlasTextureSize = 512;  // the smallest we want the PathAtlas textures to be
22*c8dee2aaSAndroid Build Coastguard Worker                                            // unless the device requires smaller
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker }  // namespace
25*c8dee2aaSAndroid Build Coastguard Worker 
PathAtlas(Recorder * recorder,uint32_t requestedWidth,uint32_t requestedHeight)26*c8dee2aaSAndroid Build Coastguard Worker PathAtlas::PathAtlas(Recorder* recorder, uint32_t requestedWidth, uint32_t requestedHeight)
27*c8dee2aaSAndroid Build Coastguard Worker         : fRecorder(recorder) {
28*c8dee2aaSAndroid Build Coastguard Worker     const Caps* caps = recorder->priv().caps();
29*c8dee2aaSAndroid Build Coastguard Worker     int maxTextureSize = std::max(caps->maxPathAtlasTextureSize(), kMinAtlasTextureSize);
30*c8dee2aaSAndroid Build Coastguard Worker     maxTextureSize = std::min(maxTextureSize, caps->maxTextureSize());
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     fWidth = SkPrevPow2(std::min<uint32_t>(requestedWidth, maxTextureSize));
33*c8dee2aaSAndroid Build Coastguard Worker     fHeight = SkPrevPow2(std::min<uint32_t>(requestedHeight, maxTextureSize));
34*c8dee2aaSAndroid Build Coastguard Worker }
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker PathAtlas::~PathAtlas() = default;
37*c8dee2aaSAndroid Build Coastguard Worker 
addShape(const Rect & transformedShapeBounds,const Shape & shape,const Transform & localToDevice,const SkStrokeRec & style)38*c8dee2aaSAndroid Build Coastguard Worker std::pair<const Renderer*, std::optional<PathAtlas::MaskAndOrigin>> PathAtlas::addShape(
39*c8dee2aaSAndroid Build Coastguard Worker         const Rect& transformedShapeBounds,
40*c8dee2aaSAndroid Build Coastguard Worker         const Shape& shape,
41*c8dee2aaSAndroid Build Coastguard Worker         const Transform& localToDevice,
42*c8dee2aaSAndroid Build Coastguard Worker         const SkStrokeRec& style) {
43*c8dee2aaSAndroid Build Coastguard Worker     // It is possible for the transformed shape bounds to be fully clipped out while the draw still
44*c8dee2aaSAndroid Build Coastguard Worker     // produces coverage due to an inverse fill. In this case, don't render any mask;
45*c8dee2aaSAndroid Build Coastguard Worker     // CoverageMaskShapeRenderStep will automatically handle the simple fill. We'll handle this
46*c8dee2aaSAndroid Build Coastguard Worker     // by adding an empty mask.
47*c8dee2aaSAndroid Build Coastguard Worker     // TODO: We could have addShape() handle this fully except we need a valid TextureProxy still.
48*c8dee2aaSAndroid Build Coastguard Worker     const bool emptyMask = transformedShapeBounds.isEmptyNegativeOrNaN();
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker     // Round out the shape bounds to preserve any fractional offset so that it is present in the
51*c8dee2aaSAndroid Build Coastguard Worker     // translation that we use when deriving the atlas-space transform later.
52*c8dee2aaSAndroid Build Coastguard Worker     Rect maskBounds = transformedShapeBounds.makeRoundOut();
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     CoverageMaskShape::MaskInfo maskInfo;
55*c8dee2aaSAndroid Build Coastguard Worker     // This size does *not* include any padding that the atlas may place around the mask. This size
56*c8dee2aaSAndroid Build Coastguard Worker     // represents the area the shape can actually modify.
57*c8dee2aaSAndroid Build Coastguard Worker     maskInfo.fMaskSize = emptyMask ? skvx::half2(0) : skvx::cast<uint16_t>(maskBounds.size());
58*c8dee2aaSAndroid Build Coastguard Worker     Transform atlasTransform = localToDevice.postTranslate(-maskBounds.left(), -maskBounds.top());
59*c8dee2aaSAndroid Build Coastguard Worker     const TextureProxy* atlasProxy = this->onAddShape(shape,
60*c8dee2aaSAndroid Build Coastguard Worker                                                       atlasTransform,
61*c8dee2aaSAndroid Build Coastguard Worker                                                       style,
62*c8dee2aaSAndroid Build Coastguard Worker                                                       maskInfo.fMaskSize,
63*c8dee2aaSAndroid Build Coastguard Worker                                                       &maskInfo.fTextureOrigin);
64*c8dee2aaSAndroid Build Coastguard Worker     if (!atlasProxy) {
65*c8dee2aaSAndroid Build Coastguard Worker         return std::make_pair(nullptr, std::nullopt);
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     std::optional<PathAtlas::MaskAndOrigin> atlasMask =
69*c8dee2aaSAndroid Build Coastguard Worker             std::make_pair(CoverageMaskShape(shape, atlasProxy, localToDevice.inverse(), maskInfo),
70*c8dee2aaSAndroid Build Coastguard Worker                            SkIPoint{(int) maskBounds.left(), (int) maskBounds.top()});
71*c8dee2aaSAndroid Build Coastguard Worker     return std::make_pair(fRecorder->priv().rendererProvider()->coverageMask(), atlasMask);
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker /////////////////////////////////////////////////////////////////////////////////////////
75*c8dee2aaSAndroid Build Coastguard Worker 
DrawAtlasMgr(size_t width,size_t height,size_t plotWidth,size_t plotHeight,DrawAtlas::UseStorageTextures useStorageTextures,std::string_view label,const Caps * caps)76*c8dee2aaSAndroid Build Coastguard Worker PathAtlas::DrawAtlasMgr::DrawAtlasMgr(size_t width, size_t height,
77*c8dee2aaSAndroid Build Coastguard Worker                                       size_t plotWidth, size_t plotHeight,
78*c8dee2aaSAndroid Build Coastguard Worker                                       DrawAtlas::UseStorageTextures useStorageTextures,
79*c8dee2aaSAndroid Build Coastguard Worker                                       std::string_view label,
80*c8dee2aaSAndroid Build Coastguard Worker                                       const Caps* caps) {
81*c8dee2aaSAndroid Build Coastguard Worker     static constexpr SkColorType colorType = kAlpha_8_SkColorType;
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker     fDrawAtlas = DrawAtlas::Make(colorType,
84*c8dee2aaSAndroid Build Coastguard Worker                                  SkColorTypeBytesPerPixel(colorType),
85*c8dee2aaSAndroid Build Coastguard Worker                                  width, height,
86*c8dee2aaSAndroid Build Coastguard Worker                                  plotWidth, plotHeight,
87*c8dee2aaSAndroid Build Coastguard Worker                                  /*generationCounter=*/this,
88*c8dee2aaSAndroid Build Coastguard Worker                                  caps->allowMultipleAtlasTextures() ?
89*c8dee2aaSAndroid Build Coastguard Worker                                          DrawAtlas::AllowMultitexturing::kYes :
90*c8dee2aaSAndroid Build Coastguard Worker                                          DrawAtlas::AllowMultitexturing::kNo,
91*c8dee2aaSAndroid Build Coastguard Worker                                  useStorageTextures,
92*c8dee2aaSAndroid Build Coastguard Worker                                  /*evictor=*/this,
93*c8dee2aaSAndroid Build Coastguard Worker                                  label);
94*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(fDrawAtlas);
95*c8dee2aaSAndroid Build Coastguard Worker     fKeyLists.resize(fDrawAtlas->numPlots() * fDrawAtlas->maxPages());
96*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < fKeyLists.size(); ++i) {
97*c8dee2aaSAndroid Build Coastguard Worker         fKeyLists[i].reset();
98*c8dee2aaSAndroid Build Coastguard Worker     }
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker namespace {
shape_key_list_index(const PlotLocator & locator,const DrawAtlas * drawAtlas)102*c8dee2aaSAndroid Build Coastguard Worker uint32_t shape_key_list_index(const PlotLocator& locator, const DrawAtlas* drawAtlas) {
103*c8dee2aaSAndroid Build Coastguard Worker     return locator.pageIndex() * drawAtlas->numPlots() + locator.plotIndex();
104*c8dee2aaSAndroid Build Coastguard Worker }
105*c8dee2aaSAndroid Build Coastguard Worker }  // namespace
106*c8dee2aaSAndroid Build Coastguard Worker 
findOrCreateEntry(Recorder * recorder,const Shape & shape,const Transform & transform,const SkStrokeRec & strokeRec,skvx::half2 maskSize,skvx::half2 * outPos)107*c8dee2aaSAndroid Build Coastguard Worker const TextureProxy* PathAtlas::DrawAtlasMgr::findOrCreateEntry(Recorder* recorder,
108*c8dee2aaSAndroid Build Coastguard Worker                                                                const Shape& shape,
109*c8dee2aaSAndroid Build Coastguard Worker                                                                const Transform& transform,
110*c8dee2aaSAndroid Build Coastguard Worker                                                                const SkStrokeRec& strokeRec,
111*c8dee2aaSAndroid Build Coastguard Worker                                                                skvx::half2 maskSize,
112*c8dee2aaSAndroid Build Coastguard Worker                                                                skvx::half2* outPos) {
113*c8dee2aaSAndroid Build Coastguard Worker     // Shapes must have a key to use this method
114*c8dee2aaSAndroid Build Coastguard Worker     skgpu::UniqueKey maskKey = GeneratePathMaskKey(shape, transform, strokeRec, maskSize);
115*c8dee2aaSAndroid Build Coastguard Worker     AtlasLocator* cachedLocator = fShapeCache.find(maskKey);
116*c8dee2aaSAndroid Build Coastguard Worker     if (cachedLocator) {
117*c8dee2aaSAndroid Build Coastguard Worker         SkIPoint topLeft = cachedLocator->topLeft();
118*c8dee2aaSAndroid Build Coastguard Worker         *outPos = skvx::half2(topLeft.x() + kEntryPadding, topLeft.y() + kEntryPadding);
119*c8dee2aaSAndroid Build Coastguard Worker         fDrawAtlas->setLastUseToken(*cachedLocator,
120*c8dee2aaSAndroid Build Coastguard Worker                                     recorder->priv().tokenTracker()->nextFlushToken());
121*c8dee2aaSAndroid Build Coastguard Worker         return fDrawAtlas->getProxies()[cachedLocator->pageIndex()].get();
122*c8dee2aaSAndroid Build Coastguard Worker     }
123*c8dee2aaSAndroid Build Coastguard Worker 
124*c8dee2aaSAndroid Build Coastguard Worker     AtlasLocator locator;
125*c8dee2aaSAndroid Build Coastguard Worker     const TextureProxy* proxy = this->addToAtlas(recorder, shape, transform, strokeRec,
126*c8dee2aaSAndroid Build Coastguard Worker                                                  maskSize, outPos, &locator);
127*c8dee2aaSAndroid Build Coastguard Worker     if (!proxy) {
128*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
129*c8dee2aaSAndroid Build Coastguard Worker     }
130*c8dee2aaSAndroid Build Coastguard Worker 
131*c8dee2aaSAndroid Build Coastguard Worker     // Add locator to ShapeCache.
132*c8dee2aaSAndroid Build Coastguard Worker     fShapeCache.set(maskKey, locator);
133*c8dee2aaSAndroid Build Coastguard Worker     // Add key to Plot's ShapeKeyList.
134*c8dee2aaSAndroid Build Coastguard Worker     uint32_t index = shape_key_list_index(locator.plotLocator(), fDrawAtlas.get());
135*c8dee2aaSAndroid Build Coastguard Worker     ShapeKeyEntry* keyEntry = new ShapeKeyEntry();
136*c8dee2aaSAndroid Build Coastguard Worker     keyEntry->fKey = maskKey;
137*c8dee2aaSAndroid Build Coastguard Worker     fKeyLists[index].addToTail(keyEntry);
138*c8dee2aaSAndroid Build Coastguard Worker 
139*c8dee2aaSAndroid Build Coastguard Worker     return proxy;
140*c8dee2aaSAndroid Build Coastguard Worker }
141*c8dee2aaSAndroid Build Coastguard Worker 
addToAtlas(Recorder * recorder,const Shape & shape,const Transform & transform,const SkStrokeRec & strokeRec,skvx::half2 maskSize,skvx::half2 * outPos,AtlasLocator * locator)142*c8dee2aaSAndroid Build Coastguard Worker const TextureProxy* PathAtlas::DrawAtlasMgr::addToAtlas(Recorder* recorder,
143*c8dee2aaSAndroid Build Coastguard Worker                                                         const Shape& shape,
144*c8dee2aaSAndroid Build Coastguard Worker                                                         const Transform& transform,
145*c8dee2aaSAndroid Build Coastguard Worker                                                         const SkStrokeRec& strokeRec,
146*c8dee2aaSAndroid Build Coastguard Worker                                                         skvx::half2 maskSize,
147*c8dee2aaSAndroid Build Coastguard Worker                                                         skvx::half2* outPos,
148*c8dee2aaSAndroid Build Coastguard Worker                                                         AtlasLocator* locator) {
149*c8dee2aaSAndroid Build Coastguard Worker     // Render mask.
150*c8dee2aaSAndroid Build Coastguard Worker     SkIRect iShapeBounds = SkIRect::MakeXYWH(0, 0, maskSize.x(), maskSize.y());
151*c8dee2aaSAndroid Build Coastguard Worker     // Outset to take padding into account
152*c8dee2aaSAndroid Build Coastguard Worker     SkIRect iAtlasBounds = iShapeBounds.makeOutset(kEntryPadding, kEntryPadding);
153*c8dee2aaSAndroid Build Coastguard Worker 
154*c8dee2aaSAndroid Build Coastguard Worker     // Request space in DrawAtlas.
155*c8dee2aaSAndroid Build Coastguard Worker     DrawAtlas::ErrorCode errorCode = fDrawAtlas->addRect(recorder,
156*c8dee2aaSAndroid Build Coastguard Worker                                                          iAtlasBounds.width(),
157*c8dee2aaSAndroid Build Coastguard Worker                                                          iAtlasBounds.height(),
158*c8dee2aaSAndroid Build Coastguard Worker                                                          locator);
159*c8dee2aaSAndroid Build Coastguard Worker     if (errorCode != DrawAtlas::ErrorCode::kSucceeded) {
160*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
161*c8dee2aaSAndroid Build Coastguard Worker     }
162*c8dee2aaSAndroid Build Coastguard Worker     SkIPoint topLeft = locator->topLeft();
163*c8dee2aaSAndroid Build Coastguard Worker     *outPos = skvx::half2(topLeft.x()+kEntryPadding, topLeft.y()+kEntryPadding);
164*c8dee2aaSAndroid Build Coastguard Worker 
165*c8dee2aaSAndroid Build Coastguard Worker     // If the mask is empty, just return.
166*c8dee2aaSAndroid Build Coastguard Worker     // TODO: this may not be needed if we can handle clipped out bounds with inverse fills
167*c8dee2aaSAndroid Build Coastguard Worker     // another way. See PathAtlas::addShape().
168*c8dee2aaSAndroid Build Coastguard Worker     if (!all(maskSize)) {
169*c8dee2aaSAndroid Build Coastguard Worker         fDrawAtlas->setLastUseToken(*locator,
170*c8dee2aaSAndroid Build Coastguard Worker                                     recorder->priv().tokenTracker()->nextFlushToken());
171*c8dee2aaSAndroid Build Coastguard Worker         return fDrawAtlas->getProxies()[locator->pageIndex()].get();
172*c8dee2aaSAndroid Build Coastguard Worker     }
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker     if (!this->onAddToAtlas(shape, transform, strokeRec, iShapeBounds, *locator)) {
175*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
176*c8dee2aaSAndroid Build Coastguard Worker     }
177*c8dee2aaSAndroid Build Coastguard Worker 
178*c8dee2aaSAndroid Build Coastguard Worker     fDrawAtlas->setLastUseToken(*locator,
179*c8dee2aaSAndroid Build Coastguard Worker                                 recorder->priv().tokenTracker()->nextFlushToken());
180*c8dee2aaSAndroid Build Coastguard Worker 
181*c8dee2aaSAndroid Build Coastguard Worker     return fDrawAtlas->getProxies()[locator->pageIndex()].get();
182*c8dee2aaSAndroid Build Coastguard Worker }
183*c8dee2aaSAndroid Build Coastguard Worker 
recordUploads(DrawContext * dc,Recorder * recorder)184*c8dee2aaSAndroid Build Coastguard Worker bool PathAtlas::DrawAtlasMgr::recordUploads(DrawContext* dc, Recorder* recorder) {
185*c8dee2aaSAndroid Build Coastguard Worker     return fDrawAtlas->recordUploads(dc, recorder);
186*c8dee2aaSAndroid Build Coastguard Worker }
187*c8dee2aaSAndroid Build Coastguard Worker 
evict(PlotLocator plotLocator)188*c8dee2aaSAndroid Build Coastguard Worker void PathAtlas::DrawAtlasMgr::evict(PlotLocator plotLocator) {
189*c8dee2aaSAndroid Build Coastguard Worker     // Remove all entries for this Plot from the ShapeCache
190*c8dee2aaSAndroid Build Coastguard Worker     uint32_t index = shape_key_list_index(plotLocator, fDrawAtlas.get());
191*c8dee2aaSAndroid Build Coastguard Worker     ShapeKeyList::Iter iter;
192*c8dee2aaSAndroid Build Coastguard Worker     iter.init(fKeyLists[index], ShapeKeyList::Iter::kHead_IterStart);
193*c8dee2aaSAndroid Build Coastguard Worker     ShapeKeyEntry* currEntry;
194*c8dee2aaSAndroid Build Coastguard Worker     while ((currEntry = iter.get())) {
195*c8dee2aaSAndroid Build Coastguard Worker         iter.next();
196*c8dee2aaSAndroid Build Coastguard Worker         fShapeCache.remove(currEntry->fKey);
197*c8dee2aaSAndroid Build Coastguard Worker         fKeyLists[index].remove(currEntry);
198*c8dee2aaSAndroid Build Coastguard Worker         delete currEntry;
199*c8dee2aaSAndroid Build Coastguard Worker     }
200*c8dee2aaSAndroid Build Coastguard Worker }
201*c8dee2aaSAndroid Build Coastguard Worker 
evictAll()202*c8dee2aaSAndroid Build Coastguard Worker void PathAtlas::DrawAtlasMgr::evictAll() {
203*c8dee2aaSAndroid Build Coastguard Worker     fDrawAtlas->evictAllPlots();
204*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(fShapeCache.empty());
205*c8dee2aaSAndroid Build Coastguard Worker }
206*c8dee2aaSAndroid Build Coastguard Worker 
compact(Recorder * recorder,bool forceCompact)207*c8dee2aaSAndroid Build Coastguard Worker void PathAtlas::DrawAtlasMgr::compact(Recorder* recorder, bool forceCompact) {
208*c8dee2aaSAndroid Build Coastguard Worker     fDrawAtlas->compact(recorder->priv().tokenTracker()->nextFlushToken(), forceCompact);
209*c8dee2aaSAndroid Build Coastguard Worker }
210*c8dee2aaSAndroid Build Coastguard Worker 
211*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu::graphite
212