xref: /aosp_15_r20/external/skia/src/gpu/graphite/ProxyCache.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_ProxyCache_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_ProxyCache_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkMessageBus.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTHash.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/GpuTypesPriv.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ResourceKey.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker class SkBitmap;
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu {
20*c8dee2aaSAndroid Build Coastguard Worker     enum class Mipmapped : bool;
21*c8dee2aaSAndroid Build Coastguard Worker     class UniqueKey;
22*c8dee2aaSAndroid Build Coastguard Worker }
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker class Recorder;
27*c8dee2aaSAndroid Build Coastguard Worker class TextureProxy;
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker // This class encapsulates the _internal_ Recorder-local caching of utility proxies.
30*c8dee2aaSAndroid Build Coastguard Worker // For simplicity it does not support generating mipmapped cached proxies. Internal utility data
31*c8dee2aaSAndroid Build Coastguard Worker // does not typically require mipmapping, and unlike Ganesh, the internal proxy cache is not used
32*c8dee2aaSAndroid Build Coastguard Worker // for uploaded client-provided bitmaps (which may require generating mipmaps).
33*c8dee2aaSAndroid Build Coastguard Worker class ProxyCache {
34*c8dee2aaSAndroid Build Coastguard Worker public:
35*c8dee2aaSAndroid Build Coastguard Worker     ProxyCache(uint32_t recorderID);
36*c8dee2aaSAndroid Build Coastguard Worker     ~ProxyCache();
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<TextureProxy> findOrCreateCachedProxy(Recorder*,
39*c8dee2aaSAndroid Build Coastguard Worker                                                 const SkBitmap&,
40*c8dee2aaSAndroid Build Coastguard Worker                                                 std::string_view label);
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     // Find or create a cached TextureProxy that's associated with an externally managed UniqueKey.
43*c8dee2aaSAndroid Build Coastguard Worker     // If there is not a cached proxy available, the bitmap generator function will be called with
44*c8dee2aaSAndroid Build Coastguard Worker     // the provided context argument. The successfully generated bitmap is then uploaded to a
45*c8dee2aaSAndroid Build Coastguard Worker     // a new texture proxy on the Recorder and cached. If the bitmap generation fails, null is
46*c8dee2aaSAndroid Build Coastguard Worker     // returned.
47*c8dee2aaSAndroid Build Coastguard Worker     //
48*c8dee2aaSAndroid Build Coastguard Worker     // The texture proxy's label defaults to the tag of the unique key if not otherwise provided.
49*c8dee2aaSAndroid Build Coastguard Worker     using BitmapGeneratorContext = const void*;
50*c8dee2aaSAndroid Build Coastguard Worker     using BitmapGeneratorFn = SkBitmap (*) (BitmapGeneratorContext);
51*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<TextureProxy> findOrCreateCachedProxy(Recorder* recorder,
52*c8dee2aaSAndroid Build Coastguard Worker                                                 const UniqueKey& key,
53*c8dee2aaSAndroid Build Coastguard Worker                                                 BitmapGeneratorContext context,
54*c8dee2aaSAndroid Build Coastguard Worker                                                 BitmapGeneratorFn fn,
55*c8dee2aaSAndroid Build Coastguard Worker                                                 std::string_view label = {});
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     void purgeAll();
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
60*c8dee2aaSAndroid Build Coastguard Worker     int numCached() const;
61*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<TextureProxy> find(const SkBitmap&);
62*c8dee2aaSAndroid Build Coastguard Worker     void forceProcessInvalidKeyMsgs();
63*c8dee2aaSAndroid Build Coastguard Worker     void forceFreeUniquelyHeld();
64*c8dee2aaSAndroid Build Coastguard Worker     void forcePurgeProxiesNotUsedSince(skgpu::StdSteadyClock::time_point purgeTime);
65*c8dee2aaSAndroid Build Coastguard Worker #endif
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker private:
68*c8dee2aaSAndroid Build Coastguard Worker     friend class ResourceCache; // for freeUniquelyHeld
69*c8dee2aaSAndroid Build Coastguard Worker 
70*c8dee2aaSAndroid Build Coastguard Worker     void processInvalidKeyMsgs();
71*c8dee2aaSAndroid Build Coastguard Worker     void freeUniquelyHeld();
72*c8dee2aaSAndroid Build Coastguard Worker     void purgeProxiesNotUsedSince(const skgpu::StdSteadyClock::time_point* purgeTime);
73*c8dee2aaSAndroid Build Coastguard Worker     struct UniqueKeyHash {
74*c8dee2aaSAndroid Build Coastguard Worker         uint32_t operator()(const UniqueKey& key) const;
75*c8dee2aaSAndroid Build Coastguard Worker     };
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker     skia_private::THashMap<UniqueKey, sk_sp<TextureProxy>, UniqueKeyHash> fCache;
78*c8dee2aaSAndroid Build Coastguard Worker     SkMessageBus<UniqueKeyInvalidatedMsg_Graphite, uint32_t>::Inbox fInvalidUniqueKeyInbox;
79*c8dee2aaSAndroid Build Coastguard Worker };
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_ProxyCache_DEFINED
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