1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_TextureProxyView_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_TextureProxyView_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/GraphiteTypes.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/Swizzle.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/TextureProxy.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker enum class SkBackingFit; 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker class Recorder; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker class TextureProxyView { 24*c8dee2aaSAndroid Build Coastguard Worker public: 25*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView() = default; 26*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView(sk_sp<TextureProxy> proxy,Swizzle swizzle)27*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView(sk_sp<TextureProxy> proxy, Swizzle swizzle) 28*c8dee2aaSAndroid Build Coastguard Worker : fProxy(std::move(proxy)), fSwizzle(swizzle) {} 29*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView(sk_sp<TextureProxy> proxy,Swizzle swizzle,Origin origin)30*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView(sk_sp<TextureProxy> proxy, Swizzle swizzle, Origin origin) 31*c8dee2aaSAndroid Build Coastguard Worker : fProxy(std::move(proxy)), fSwizzle(swizzle), fOrigin(origin) {} 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Worker // This entry point is used when we don't care about the swizzle and assume TopLeft origin. TextureProxyView(sk_sp<TextureProxy> proxy)34*c8dee2aaSAndroid Build Coastguard Worker explicit TextureProxyView(sk_sp<TextureProxy> proxy) 35*c8dee2aaSAndroid Build Coastguard Worker : fProxy(std::move(proxy)) {} 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView(TextureProxyView&& view) = default; 38*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView(const TextureProxyView&) = default; 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker explicit operator bool() const { return SkToBool(fProxy.get()); } 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView& operator=(const TextureProxyView&) = default; 43*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView& operator=(TextureProxyView&& view) = default; 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Worker bool operator==(const TextureProxyView& view) const { 46*c8dee2aaSAndroid Build Coastguard Worker return fProxy == view.fProxy && 47*c8dee2aaSAndroid Build Coastguard Worker fSwizzle == view.fSwizzle && 48*c8dee2aaSAndroid Build Coastguard Worker fOrigin == view.fOrigin; 49*c8dee2aaSAndroid Build Coastguard Worker } 50*c8dee2aaSAndroid Build Coastguard Worker bool operator!=(const TextureProxyView& other) const { return !(*this == other); } 51*c8dee2aaSAndroid Build Coastguard Worker width()52*c8dee2aaSAndroid Build Coastguard Worker int width() const { return this->proxy()->dimensions().width(); } height()53*c8dee2aaSAndroid Build Coastguard Worker int height() const { return this->proxy()->dimensions().height(); } dimensions()54*c8dee2aaSAndroid Build Coastguard Worker SkISize dimensions() const { return this->proxy()->dimensions(); } 55*c8dee2aaSAndroid Build Coastguard Worker mipmapped()56*c8dee2aaSAndroid Build Coastguard Worker skgpu::Mipmapped mipmapped() const { 57*c8dee2aaSAndroid Build Coastguard Worker if (const TextureProxy* proxy = this->proxy()) { 58*c8dee2aaSAndroid Build Coastguard Worker return proxy->mipmapped(); 59*c8dee2aaSAndroid Build Coastguard Worker } 60*c8dee2aaSAndroid Build Coastguard Worker return skgpu::Mipmapped::kNo; 61*c8dee2aaSAndroid Build Coastguard Worker } 62*c8dee2aaSAndroid Build Coastguard Worker proxy()63*c8dee2aaSAndroid Build Coastguard Worker TextureProxy* proxy() const { return fProxy.get(); } refProxy()64*c8dee2aaSAndroid Build Coastguard Worker sk_sp<TextureProxy> refProxy() const { return fProxy; } 65*c8dee2aaSAndroid Build Coastguard Worker swizzle()66*c8dee2aaSAndroid Build Coastguard Worker Swizzle swizzle() const { return fSwizzle; } origin()67*c8dee2aaSAndroid Build Coastguard Worker Origin origin() const { return fOrigin; } 68*c8dee2aaSAndroid Build Coastguard Worker concatSwizzle(Swizzle swizzle)69*c8dee2aaSAndroid Build Coastguard Worker void concatSwizzle(Swizzle swizzle) { 70*c8dee2aaSAndroid Build Coastguard Worker fSwizzle = skgpu::Swizzle::Concat(fSwizzle, swizzle); 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker 73*c8dee2aaSAndroid Build Coastguard Worker // makeSwizzle returns a new view with 'swizzle' composed on to this view's existing swizzle makeSwizzle(Swizzle swizzle)74*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView makeSwizzle(Swizzle swizzle) const & { 75*c8dee2aaSAndroid Build Coastguard Worker return {fProxy, Swizzle::Concat(fSwizzle, swizzle), fOrigin}; 76*c8dee2aaSAndroid Build Coastguard Worker } 77*c8dee2aaSAndroid Build Coastguard Worker makeSwizzle(Swizzle swizzle)78*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView makeSwizzle(Swizzle swizzle) && { 79*c8dee2aaSAndroid Build Coastguard Worker return {std::move(fProxy), Swizzle::Concat(fSwizzle, swizzle), fOrigin}; 80*c8dee2aaSAndroid Build Coastguard Worker } 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker // resetSwizzle returns a new view that uses 'swizzle' and disregards this view's prior swizzle. replaceSwizzle(Swizzle swizzle)83*c8dee2aaSAndroid Build Coastguard Worker TextureProxyView replaceSwizzle(Swizzle swizzle) const { 84*c8dee2aaSAndroid Build Coastguard Worker return {fProxy, swizzle, fOrigin}; 85*c8dee2aaSAndroid Build Coastguard Worker } 86*c8dee2aaSAndroid Build Coastguard Worker reset()87*c8dee2aaSAndroid Build Coastguard Worker void reset() { 88*c8dee2aaSAndroid Build Coastguard Worker *this = {}; 89*c8dee2aaSAndroid Build Coastguard Worker } 90*c8dee2aaSAndroid Build Coastguard Worker 91*c8dee2aaSAndroid Build Coastguard Worker // This does not reset the swizzle, so the View can still be used to access those 92*c8dee2aaSAndroid Build Coastguard Worker // properties associated with the detached proxy. detachProxy()93*c8dee2aaSAndroid Build Coastguard Worker sk_sp<TextureProxy> detachProxy() { 94*c8dee2aaSAndroid Build Coastguard Worker return std::move(fProxy); 95*c8dee2aaSAndroid Build Coastguard Worker } 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Worker private: 98*c8dee2aaSAndroid Build Coastguard Worker sk_sp<TextureProxy> fProxy; 99*c8dee2aaSAndroid Build Coastguard Worker Swizzle fSwizzle; 100*c8dee2aaSAndroid Build Coastguard Worker Origin fOrigin = Origin::kTopLeft; 101*c8dee2aaSAndroid Build Coastguard Worker }; 102*c8dee2aaSAndroid Build Coastguard Worker 103*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 104*c8dee2aaSAndroid Build Coastguard Worker 105*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_TextureProxyView_DEFINED 106