1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_DawnGraphiteUtilsPriv_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_DawnGraphiteUtilsPriv_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/ResourceTypes.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/dawn/DawnGraphiteTypesPriv.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLProgramKind.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLProgram.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker #include "webgpu/webgpu_cpp.h" // NO_G3_REWRITE 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL { 20*c8dee2aaSAndroid Build Coastguard Worker class Compiler; 21*c8dee2aaSAndroid Build Coastguard Worker struct ProgramSettings; 22*c8dee2aaSAndroid Build Coastguard Worker } 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { 25*c8dee2aaSAndroid Build Coastguard Worker class ShaderErrorHandler; 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 29*c8dee2aaSAndroid Build Coastguard Worker class DawnSharedContext; 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker bool DawnFormatIsDepthOrStencil(wgpu::TextureFormat); 32*c8dee2aaSAndroid Build Coastguard Worker bool DawnFormatIsDepth(wgpu::TextureFormat); 33*c8dee2aaSAndroid Build Coastguard Worker bool DawnFormatIsStencil(wgpu::TextureFormat); 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker wgpu::TextureFormat DawnDepthStencilFlagsToFormat(SkEnumBitMask<DepthStencilFlags>); 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker bool DawnCompileWGSLShaderModule(const DawnSharedContext* sharedContext, 38*c8dee2aaSAndroid Build Coastguard Worker const char* label, 39*c8dee2aaSAndroid Build Coastguard Worker const std::string& wgsl, 40*c8dee2aaSAndroid Build Coastguard Worker wgpu::ShaderModule* module, 41*c8dee2aaSAndroid Build Coastguard Worker ShaderErrorHandler*); 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker #if !defined(__EMSCRIPTEN__) 44*c8dee2aaSAndroid Build Coastguard Worker namespace ycbcrUtils { 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker bool DawnDescriptorIsValid(const wgpu::YCbCrVkDescriptor&); 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker bool DawnDescriptorUsesExternalFormat(const wgpu::YCbCrVkDescriptor&); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kUsesExternalFormatBits = 1; 51*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrModelBits = 3; 52*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrRangeBits = 1; 53*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kXChromaOffsetBits = 1; 54*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYChromaOffsetBits = 1; 55*c8dee2aaSAndroid Build Coastguard Worker // wgpu::FilterMode contains Undefined/Nearest/Linear entries (Linear is 2). 56*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kChromaFilterBits = 2; 57*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kForceExplicitReconBits = 1; 58*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentBits = 3; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kUsesExternalFormatShift = 0; 61*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrModelShift = kUsesExternalFormatShift + kUsesExternalFormatBits; 62*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrRangeShift = kYcbcrModelShift + kYcbcrModelBits; 63*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kXChromaOffsetShift = kYcbcrRangeShift + kYcbcrRangeBits; 64*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYChromaOffsetShift = kXChromaOffsetShift + kXChromaOffsetBits; 65*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kChromaFilterShift = kYChromaOffsetShift + kYChromaOffsetBits; 66*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kForceExplicitReconShift = kChromaFilterShift + kChromaFilterBits; 67*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentRShift = kForceExplicitReconShift + kForceExplicitReconBits; 68*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentGShift = kComponentRShift + kComponentBits; 69*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentBShift = kComponentGShift + kComponentBits; 70*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentAShift = kComponentBShift + kComponentBits; 71*c8dee2aaSAndroid Build Coastguard Worker 72*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kUseExternalFormatMask = 73*c8dee2aaSAndroid Build Coastguard Worker ((1 << kUsesExternalFormatBits) - 1) << kUsesExternalFormatShift; 74*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kYcbcrModelMask = 75*c8dee2aaSAndroid Build Coastguard Worker ((1 << kYcbcrModelBits) - 1) << kYcbcrModelShift; 76*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kYcbcrRangeMask = 77*c8dee2aaSAndroid Build Coastguard Worker ((1 << kYcbcrRangeBits) - 1) << kYcbcrRangeShift; 78*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kXChromaOffsetMask = 79*c8dee2aaSAndroid Build Coastguard Worker ((1 << kXChromaOffsetBits) - 1) << kXChromaOffsetShift; 80*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kYChromaOffsetMask = 81*c8dee2aaSAndroid Build Coastguard Worker ((1 << kYChromaOffsetBits) - 1) << kYChromaOffsetShift; 82*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kChromaFilterMask = 83*c8dee2aaSAndroid Build Coastguard Worker ((1 << kChromaFilterBits) - 1) << kChromaFilterShift; 84*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kForceExplicitReconMask = 85*c8dee2aaSAndroid Build Coastguard Worker ((1 << kForceExplicitReconBits) - 1) << kForceExplicitReconShift; 86*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentRMask = ((1 << kComponentBits) - 1) << kComponentRShift; 87*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentBMask = ((1 << kComponentBits) - 1) << kComponentBShift; 88*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentGMask = ((1 << kComponentBits) - 1) << kComponentGShift; 89*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentAMask = ((1 << kComponentBits) - 1) << kComponentAShift; 90*c8dee2aaSAndroid Build Coastguard Worker } // namespace ycbcrUtils 91*c8dee2aaSAndroid Build Coastguard Worker #endif // !defined(__EMSCRIPTEN__) 92*c8dee2aaSAndroid Build Coastguard Worker 93*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 94*c8dee2aaSAndroid Build Coastguard Worker 95*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_DawnGraphiteUtilsPriv_DEFINED 96