xref: /aosp_15_r20/external/skia/src/gpu/graphite/mtl/BUILD.bazel (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_objc_library", "split_srcs_and_hdrs")
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerpackage(
4*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses = ["//:license"],
5*c8dee2aaSAndroid Build Coastguard Worker)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"])
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard WorkerMETAL_FILES = [
10*c8dee2aaSAndroid Build Coastguard Worker    "MtlBackendSemaphore.mm",
11*c8dee2aaSAndroid Build Coastguard Worker    "MtlBackendTexture.mm",
12*c8dee2aaSAndroid Build Coastguard Worker    "MtlBlitCommandEncoder.h",
13*c8dee2aaSAndroid Build Coastguard Worker    "MtlBuffer.h",
14*c8dee2aaSAndroid Build Coastguard Worker    "MtlBuffer.mm",
15*c8dee2aaSAndroid Build Coastguard Worker    "MtlCaps.h",
16*c8dee2aaSAndroid Build Coastguard Worker    "MtlCaps.mm",
17*c8dee2aaSAndroid Build Coastguard Worker    "MtlCommandBuffer.h",
18*c8dee2aaSAndroid Build Coastguard Worker    "MtlCommandBuffer.mm",
19*c8dee2aaSAndroid Build Coastguard Worker    "MtlComputeCommandEncoder.h",
20*c8dee2aaSAndroid Build Coastguard Worker    "MtlComputePipeline.h",
21*c8dee2aaSAndroid Build Coastguard Worker    "MtlComputePipeline.mm",
22*c8dee2aaSAndroid Build Coastguard Worker    "MtlGraphicsPipeline.h",
23*c8dee2aaSAndroid Build Coastguard Worker    "MtlGraphicsPipeline.mm",
24*c8dee2aaSAndroid Build Coastguard Worker    "MtlGraphiteTypes.mm",
25*c8dee2aaSAndroid Build Coastguard Worker    "MtlGraphiteUtils.mm",
26*c8dee2aaSAndroid Build Coastguard Worker    "MtlGraphiteUtilsPriv.h",
27*c8dee2aaSAndroid Build Coastguard Worker    "MtlQueueManager.h",
28*c8dee2aaSAndroid Build Coastguard Worker    "MtlQueueManager.mm",
29*c8dee2aaSAndroid Build Coastguard Worker    "MtlRenderCommandEncoder.h",
30*c8dee2aaSAndroid Build Coastguard Worker    "MtlResourceProvider.h",
31*c8dee2aaSAndroid Build Coastguard Worker    "MtlResourceProvider.mm",
32*c8dee2aaSAndroid Build Coastguard Worker    "MtlSampler.h",
33*c8dee2aaSAndroid Build Coastguard Worker    "MtlSampler.mm",
34*c8dee2aaSAndroid Build Coastguard Worker    "MtlSharedContext.h",
35*c8dee2aaSAndroid Build Coastguard Worker    "MtlSharedContext.mm",
36*c8dee2aaSAndroid Build Coastguard Worker    "MtlTexture.h",
37*c8dee2aaSAndroid Build Coastguard Worker    "MtlTexture.mm",
38*c8dee2aaSAndroid Build Coastguard Worker    "MtlTextureInfo.mm",
39*c8dee2aaSAndroid Build Coastguard Worker]
40*c8dee2aaSAndroid Build Coastguard Worker
41*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs(
42*c8dee2aaSAndroid Build Coastguard Worker    name = "mtl",
43*c8dee2aaSAndroid Build Coastguard Worker    files = METAL_FILES,
44*c8dee2aaSAndroid Build Coastguard Worker)
45*c8dee2aaSAndroid Build Coastguard Worker
46*c8dee2aaSAndroid Build Coastguard Workerskia_objc_library(
47*c8dee2aaSAndroid Build Coastguard Worker    name = "graphite_native_metal",
48*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
49*c8dee2aaSAndroid Build Coastguard Worker        ":mtl_hdrs",
50*c8dee2aaSAndroid Build Coastguard Worker        ":mtl_srcs",
51*c8dee2aaSAndroid Build Coastguard Worker    ],
52*c8dee2aaSAndroid Build Coastguard Worker    hdrs = [
53*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu:shared_gpu_hdrs",
54*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu/graphite:public_hdrs",
55*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu/graphite/mtl:public_hdrs",
56*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu/mtl:public_hdrs",
57*c8dee2aaSAndroid Build Coastguard Worker        "//include/ports:core_foundation_hdrs",
58*c8dee2aaSAndroid Build Coastguard Worker    ],
59*c8dee2aaSAndroid Build Coastguard Worker    defines = ["SK_METAL"],
60*c8dee2aaSAndroid Build Coastguard Worker    sdk_frameworks = [
61*c8dee2aaSAndroid Build Coastguard Worker        "Foundation",
62*c8dee2aaSAndroid Build Coastguard Worker        "Metal",
63*c8dee2aaSAndroid Build Coastguard Worker    ],
64*c8dee2aaSAndroid Build Coastguard Worker    visibility = ["//:__pkg__"],
65*c8dee2aaSAndroid Build Coastguard Worker    deps = [
66*c8dee2aaSAndroid Build Coastguard Worker        "//:core",
67*c8dee2aaSAndroid Build Coastguard Worker        "//src/base",
68*c8dee2aaSAndroid Build Coastguard Worker        "//src/core:core_priv",
69*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu",
70*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite",
71*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/mtl:gpu_mtl",
72*c8dee2aaSAndroid Build Coastguard Worker    ],
73*c8dee2aaSAndroid Build Coastguard Worker)
74