1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_objc_library", "split_srcs_and_hdrs") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard WorkerMETAL_FILES = [ 10*c8dee2aaSAndroid Build Coastguard Worker "MtlBackendSemaphore.mm", 11*c8dee2aaSAndroid Build Coastguard Worker "MtlBackendTexture.mm", 12*c8dee2aaSAndroid Build Coastguard Worker "MtlBlitCommandEncoder.h", 13*c8dee2aaSAndroid Build Coastguard Worker "MtlBuffer.h", 14*c8dee2aaSAndroid Build Coastguard Worker "MtlBuffer.mm", 15*c8dee2aaSAndroid Build Coastguard Worker "MtlCaps.h", 16*c8dee2aaSAndroid Build Coastguard Worker "MtlCaps.mm", 17*c8dee2aaSAndroid Build Coastguard Worker "MtlCommandBuffer.h", 18*c8dee2aaSAndroid Build Coastguard Worker "MtlCommandBuffer.mm", 19*c8dee2aaSAndroid Build Coastguard Worker "MtlComputeCommandEncoder.h", 20*c8dee2aaSAndroid Build Coastguard Worker "MtlComputePipeline.h", 21*c8dee2aaSAndroid Build Coastguard Worker "MtlComputePipeline.mm", 22*c8dee2aaSAndroid Build Coastguard Worker "MtlGraphicsPipeline.h", 23*c8dee2aaSAndroid Build Coastguard Worker "MtlGraphicsPipeline.mm", 24*c8dee2aaSAndroid Build Coastguard Worker "MtlGraphiteTypes.mm", 25*c8dee2aaSAndroid Build Coastguard Worker "MtlGraphiteUtils.mm", 26*c8dee2aaSAndroid Build Coastguard Worker "MtlGraphiteUtilsPriv.h", 27*c8dee2aaSAndroid Build Coastguard Worker "MtlQueueManager.h", 28*c8dee2aaSAndroid Build Coastguard Worker "MtlQueueManager.mm", 29*c8dee2aaSAndroid Build Coastguard Worker "MtlRenderCommandEncoder.h", 30*c8dee2aaSAndroid Build Coastguard Worker "MtlResourceProvider.h", 31*c8dee2aaSAndroid Build Coastguard Worker "MtlResourceProvider.mm", 32*c8dee2aaSAndroid Build Coastguard Worker "MtlSampler.h", 33*c8dee2aaSAndroid Build Coastguard Worker "MtlSampler.mm", 34*c8dee2aaSAndroid Build Coastguard Worker "MtlSharedContext.h", 35*c8dee2aaSAndroid Build Coastguard Worker "MtlSharedContext.mm", 36*c8dee2aaSAndroid Build Coastguard Worker "MtlTexture.h", 37*c8dee2aaSAndroid Build Coastguard Worker "MtlTexture.mm", 38*c8dee2aaSAndroid Build Coastguard Worker "MtlTextureInfo.mm", 39*c8dee2aaSAndroid Build Coastguard Worker] 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs( 42*c8dee2aaSAndroid Build Coastguard Worker name = "mtl", 43*c8dee2aaSAndroid Build Coastguard Worker files = METAL_FILES, 44*c8dee2aaSAndroid Build Coastguard Worker) 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Workerskia_objc_library( 47*c8dee2aaSAndroid Build Coastguard Worker name = "graphite_native_metal", 48*c8dee2aaSAndroid Build Coastguard Worker srcs = [ 49*c8dee2aaSAndroid Build Coastguard Worker ":mtl_hdrs", 50*c8dee2aaSAndroid Build Coastguard Worker ":mtl_srcs", 51*c8dee2aaSAndroid Build Coastguard Worker ], 52*c8dee2aaSAndroid Build Coastguard Worker hdrs = [ 53*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu:shared_gpu_hdrs", 54*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu/graphite:public_hdrs", 55*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu/graphite/mtl:public_hdrs", 56*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu/mtl:public_hdrs", 57*c8dee2aaSAndroid Build Coastguard Worker "//include/ports:core_foundation_hdrs", 58*c8dee2aaSAndroid Build Coastguard Worker ], 59*c8dee2aaSAndroid Build Coastguard Worker defines = ["SK_METAL"], 60*c8dee2aaSAndroid Build Coastguard Worker sdk_frameworks = [ 61*c8dee2aaSAndroid Build Coastguard Worker "Foundation", 62*c8dee2aaSAndroid Build Coastguard Worker "Metal", 63*c8dee2aaSAndroid Build Coastguard Worker ], 64*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//:__pkg__"], 65*c8dee2aaSAndroid Build Coastguard Worker deps = [ 66*c8dee2aaSAndroid Build Coastguard Worker "//:core", 67*c8dee2aaSAndroid Build Coastguard Worker "//src/base", 68*c8dee2aaSAndroid Build Coastguard Worker "//src/core:core_priv", 69*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu", 70*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/graphite", 71*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/mtl:gpu_mtl", 72*c8dee2aaSAndroid Build Coastguard Worker ], 73*c8dee2aaSAndroid Build Coastguard Worker) 74