xref: /aosp_15_r20/external/skia/src/gpu/graphite/mtl/MtlBuffer.mm (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker/*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2021 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/graphite/mtl/MtlBuffer.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker#include "include/private/base/SkAlign.h"
11*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/graphite/mtl/MtlSharedContext.h"
12*c8dee2aaSAndroid Build Coastguard Worker
13*c8dee2aaSAndroid Build Coastguard Workernamespace skgpu::graphite {
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workersk_sp<Buffer> MtlBuffer::Make(const MtlSharedContext* sharedContext,
16*c8dee2aaSAndroid Build Coastguard Worker                              size_t size,
17*c8dee2aaSAndroid Build Coastguard Worker                              BufferType type,
18*c8dee2aaSAndroid Build Coastguard Worker                              AccessPattern accessPattern) {
19*c8dee2aaSAndroid Build Coastguard Worker    if (size <= 0) {
20*c8dee2aaSAndroid Build Coastguard Worker        return nullptr;
21*c8dee2aaSAndroid Build Coastguard Worker    }
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker    NSUInteger options = 0;
24*c8dee2aaSAndroid Build Coastguard Worker    if (@available(macOS 10.11, iOS 9.0, tvOS 9.0, *)) {
25*c8dee2aaSAndroid Build Coastguard Worker        if (accessPattern == AccessPattern::kHostVisible) {
26*c8dee2aaSAndroid Build Coastguard Worker#ifdef SK_BUILD_FOR_MAC
27*c8dee2aaSAndroid Build Coastguard Worker            const MtlCaps& mtlCaps = sharedContext->mtlCaps();
28*c8dee2aaSAndroid Build Coastguard Worker            if (mtlCaps.isMac()) {
29*c8dee2aaSAndroid Build Coastguard Worker                options |= MTLResourceStorageModeManaged;
30*c8dee2aaSAndroid Build Coastguard Worker            } else {
31*c8dee2aaSAndroid Build Coastguard Worker                SkASSERT(mtlCaps.isApple());
32*c8dee2aaSAndroid Build Coastguard Worker                options |= MTLResourceStorageModeShared;
33*c8dee2aaSAndroid Build Coastguard Worker            }
34*c8dee2aaSAndroid Build Coastguard Worker#else
35*c8dee2aaSAndroid Build Coastguard Worker            options |= MTLResourceStorageModeShared;
36*c8dee2aaSAndroid Build Coastguard Worker#endif
37*c8dee2aaSAndroid Build Coastguard Worker        } else {
38*c8dee2aaSAndroid Build Coastguard Worker            options |= MTLResourceStorageModePrivate;
39*c8dee2aaSAndroid Build Coastguard Worker        }
40*c8dee2aaSAndroid Build Coastguard Worker    }
41*c8dee2aaSAndroid Build Coastguard Worker
42*c8dee2aaSAndroid Build Coastguard Worker    sk_cfp<id<MTLBuffer>> buffer([sharedContext->device() newBufferWithLength:size
43*c8dee2aaSAndroid Build Coastguard Worker                                                                      options:options]);
44*c8dee2aaSAndroid Build Coastguard Worker
45*c8dee2aaSAndroid Build Coastguard Worker    return sk_sp<Buffer>(new MtlBuffer(sharedContext, size, std::move(buffer)));
46*c8dee2aaSAndroid Build Coastguard Worker}
47*c8dee2aaSAndroid Build Coastguard Worker
48*c8dee2aaSAndroid Build Coastguard WorkerMtlBuffer::MtlBuffer(const MtlSharedContext* sharedContext,
49*c8dee2aaSAndroid Build Coastguard Worker                     size_t size,
50*c8dee2aaSAndroid Build Coastguard Worker                     sk_cfp<id<MTLBuffer>> buffer)
51*c8dee2aaSAndroid Build Coastguard Worker        : Buffer(sharedContext,
52*c8dee2aaSAndroid Build Coastguard Worker                 size,
53*c8dee2aaSAndroid Build Coastguard Worker                 Protected::kNo)  // Metal doesn't support protected memory
54*c8dee2aaSAndroid Build Coastguard Worker        , fBuffer(std::move(buffer)) {}
55*c8dee2aaSAndroid Build Coastguard Worker
56*c8dee2aaSAndroid Build Coastguard Workervoid MtlBuffer::onMap() {
57*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(fBuffer);
58*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(!this->isMapped());
59*c8dee2aaSAndroid Build Coastguard Worker
60*c8dee2aaSAndroid Build Coastguard Worker    if ((*fBuffer).storageMode == MTLStorageModePrivate) {
61*c8dee2aaSAndroid Build Coastguard Worker        return;
62*c8dee2aaSAndroid Build Coastguard Worker    }
63*c8dee2aaSAndroid Build Coastguard Worker
64*c8dee2aaSAndroid Build Coastguard Worker    fMapPtr = static_cast<char*>((*fBuffer).contents);
65*c8dee2aaSAndroid Build Coastguard Worker}
66*c8dee2aaSAndroid Build Coastguard Worker
67*c8dee2aaSAndroid Build Coastguard Workervoid MtlBuffer::onUnmap() {
68*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(fBuffer);
69*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(this->isMapped());
70*c8dee2aaSAndroid Build Coastguard Worker#ifdef SK_BUILD_FOR_MAC
71*c8dee2aaSAndroid Build Coastguard Worker    if ((*fBuffer).storageMode == MTLStorageModeManaged) {
72*c8dee2aaSAndroid Build Coastguard Worker        [*fBuffer didModifyRange: NSMakeRange(0, this->size())];
73*c8dee2aaSAndroid Build Coastguard Worker    }
74*c8dee2aaSAndroid Build Coastguard Worker#endif
75*c8dee2aaSAndroid Build Coastguard Worker    fMapPtr = nullptr;
76*c8dee2aaSAndroid Build Coastguard Worker}
77*c8dee2aaSAndroid Build Coastguard Worker
78*c8dee2aaSAndroid Build Coastguard Workervoid MtlBuffer::freeGpuData() {
79*c8dee2aaSAndroid Build Coastguard Worker    fBuffer.reset();
80*c8dee2aaSAndroid Build Coastguard Worker}
81*c8dee2aaSAndroid Build Coastguard Worker
82*c8dee2aaSAndroid Build Coastguard Workervoid MtlBuffer::setBackendLabel(char const* label) {
83*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(label);
84*c8dee2aaSAndroid Build Coastguard Worker#ifdef SK_ENABLE_MTL_DEBUG_INFO
85*c8dee2aaSAndroid Build Coastguard Worker    NSString* labelStr = @(label);
86*c8dee2aaSAndroid Build Coastguard Worker    this->mtlBuffer().label = labelStr;
87*c8dee2aaSAndroid Build Coastguard Worker#endif
88*c8dee2aaSAndroid Build Coastguard Worker}
89*c8dee2aaSAndroid Build Coastguard Worker
90*c8dee2aaSAndroid Build Coastguard Worker} // namespace skgpu::graphite
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