xref: /aosp_15_r20/external/skia/src/gpu/graphite/mtl/MtlQueueManager.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_MtlQueueManager_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_MtlQueueManager_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkCFObject.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/QueueManager.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #import <Metal/Metal.h>
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker class MtlSharedContext;
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker class MtlQueueManager : public QueueManager {
21*c8dee2aaSAndroid Build Coastguard Worker public:
22*c8dee2aaSAndroid Build Coastguard Worker     MtlQueueManager(sk_cfp<id<MTLCommandQueue>> queue, const SharedContext*);
~MtlQueueManager()23*c8dee2aaSAndroid Build Coastguard Worker     ~MtlQueueManager() override {}
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker private:
26*c8dee2aaSAndroid Build Coastguard Worker     const MtlSharedContext* mtlSharedContext() const;
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<CommandBuffer> getNewCommandBuffer(ResourceProvider*, Protected) override;
29*c8dee2aaSAndroid Build Coastguard Worker     OutstandingSubmission onSubmitToGpu() override;
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
32*c8dee2aaSAndroid Build Coastguard Worker     void startCapture() override;
33*c8dee2aaSAndroid Build Coastguard Worker     void stopCapture() override;
34*c8dee2aaSAndroid Build Coastguard Worker #endif
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker     sk_cfp<id<MTLCommandQueue>> fQueue;
37*c8dee2aaSAndroid Build Coastguard Worker };
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_MtlQueueManager_DEFINED
42