1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkVx.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Renderer.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/ResourceTypes.h" 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker #include <string> 16*c8dee2aaSAndroid Build Coastguard Worker #include <string_view> 17*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker class DrawParams; 22*c8dee2aaSAndroid Build Coastguard Worker class DrawWriter; 23*c8dee2aaSAndroid Build Coastguard Worker class PipelineDataGatherer; 24*c8dee2aaSAndroid Build Coastguard Worker class StaticBufferManager; 25*c8dee2aaSAndroid Build Coastguard Worker struct DepthStencilSettings; 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker class TessellateWedgesRenderStep final : public RenderStep { 28*c8dee2aaSAndroid Build Coastguard Worker public: 29*c8dee2aaSAndroid Build Coastguard Worker // 'vertexBuffer' and 'indexBuffer' must have been returned by CreateVertexTemplate(), but they 30*c8dee2aaSAndroid Build Coastguard Worker // can be shared by all instances of TessellateWedgesRenderStep. 31*c8dee2aaSAndroid Build Coastguard Worker TessellateWedgesRenderStep(std::string_view variantName, 32*c8dee2aaSAndroid Build Coastguard Worker bool infinitySupport, 33*c8dee2aaSAndroid Build Coastguard Worker DepthStencilSettings depthStencilSettings, 34*c8dee2aaSAndroid Build Coastguard Worker StaticBufferManager* bufferManager); 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker ~TessellateWedgesRenderStep() override; 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker static std::pair<BindBufferInfo, BindBufferInfo> CreateVertexTemplate(StaticBufferManager*); 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker std::string vertexSkSL() const override; 41*c8dee2aaSAndroid Build Coastguard Worker void writeVertices(DrawWriter*, const DrawParams&, skvx::uint2 ssboIndices) const override; 42*c8dee2aaSAndroid Build Coastguard Worker void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker private: 45*c8dee2aaSAndroid Build Coastguard Worker // Points to the static buffers holding the fixed indexed vertex template for drawing instances. 46*c8dee2aaSAndroid Build Coastguard Worker BindBufferInfo fVertexBuffer; 47*c8dee2aaSAndroid Build Coastguard Worker BindBufferInfo fIndexBuffer; 48*c8dee2aaSAndroid Build Coastguard Worker bool fInfinitySupport; 49*c8dee2aaSAndroid Build Coastguard Worker }; 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED 54