1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2012 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCapabilities.h" // IWYU pragma: keep
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPixmap.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurfaceProps.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkImageInfoPriv.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkSurfacePriv.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/image/SkSurface_Base.h"
26*c8dee2aaSAndroid Build Coastguard Worker
27*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
28*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
29*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
30*c8dee2aaSAndroid Build Coastguard Worker
31*c8dee2aaSAndroid Build Coastguard Worker class GrBackendSemaphore;
32*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext; // IWYU pragma: keep
33*c8dee2aaSAndroid Build Coastguard Worker class SkPaint;
34*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceCharacterization;
35*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { namespace graphite { class Recorder; } }
36*c8dee2aaSAndroid Build Coastguard Worker
SkSurfaceProps()37*c8dee2aaSAndroid Build Coastguard Worker SkSurfaceProps::SkSurfaceProps()
38*c8dee2aaSAndroid Build Coastguard Worker : fFlags(0)
39*c8dee2aaSAndroid Build Coastguard Worker , fPixelGeometry(kUnknown_SkPixelGeometry)
40*c8dee2aaSAndroid Build Coastguard Worker , fTextContrast(SK_GAMMA_CONTRAST)
41*c8dee2aaSAndroid Build Coastguard Worker , fTextGamma(SK_GAMMA_EXPONENT) {}
42*c8dee2aaSAndroid Build Coastguard Worker
SkSurfaceProps(uint32_t flags,SkPixelGeometry pg)43*c8dee2aaSAndroid Build Coastguard Worker SkSurfaceProps::SkSurfaceProps(uint32_t flags, SkPixelGeometry pg)
44*c8dee2aaSAndroid Build Coastguard Worker : fFlags(flags)
45*c8dee2aaSAndroid Build Coastguard Worker , fPixelGeometry(pg)
46*c8dee2aaSAndroid Build Coastguard Worker , fTextContrast(SK_GAMMA_CONTRAST)
47*c8dee2aaSAndroid Build Coastguard Worker , fTextGamma(SK_GAMMA_EXPONENT) {}
48*c8dee2aaSAndroid Build Coastguard Worker
SkSurfaceProps(uint32_t flags,SkPixelGeometry pg,SkScalar textContrast,SkScalar textGamma)49*c8dee2aaSAndroid Build Coastguard Worker SkSurfaceProps::SkSurfaceProps(uint32_t flags,
50*c8dee2aaSAndroid Build Coastguard Worker SkPixelGeometry pg,
51*c8dee2aaSAndroid Build Coastguard Worker SkScalar textContrast,
52*c8dee2aaSAndroid Build Coastguard Worker SkScalar textGamma)
53*c8dee2aaSAndroid Build Coastguard Worker : fFlags(flags), fPixelGeometry(pg), fTextContrast(textContrast), fTextGamma(textGamma) {}
54*c8dee2aaSAndroid Build Coastguard Worker
SkSurface(int width,int height,const SkSurfaceProps * props)55*c8dee2aaSAndroid Build Coastguard Worker SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props)
56*c8dee2aaSAndroid Build Coastguard Worker : fProps(SkSurfacePropsCopyOrDefault(props)), fWidth(width), fHeight(height)
57*c8dee2aaSAndroid Build Coastguard Worker {
58*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fWidth > 0);
59*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fHeight > 0);
60*c8dee2aaSAndroid Build Coastguard Worker fGenerationID = 0;
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker
SkSurface(const SkImageInfo & info,const SkSurfaceProps * props)63*c8dee2aaSAndroid Build Coastguard Worker SkSurface::SkSurface(const SkImageInfo& info, const SkSurfaceProps* props)
64*c8dee2aaSAndroid Build Coastguard Worker : fProps(SkSurfacePropsCopyOrDefault(props)), fWidth(info.width()), fHeight(info.height())
65*c8dee2aaSAndroid Build Coastguard Worker {
66*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fWidth > 0);
67*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fHeight > 0);
68*c8dee2aaSAndroid Build Coastguard Worker fGenerationID = 0;
69*c8dee2aaSAndroid Build Coastguard Worker }
70*c8dee2aaSAndroid Build Coastguard Worker
generationID()71*c8dee2aaSAndroid Build Coastguard Worker uint32_t SkSurface::generationID() {
72*c8dee2aaSAndroid Build Coastguard Worker if (0 == fGenerationID) {
73*c8dee2aaSAndroid Build Coastguard Worker fGenerationID = asSB(this)->newGenerationID();
74*c8dee2aaSAndroid Build Coastguard Worker }
75*c8dee2aaSAndroid Build Coastguard Worker return fGenerationID;
76*c8dee2aaSAndroid Build Coastguard Worker }
77*c8dee2aaSAndroid Build Coastguard Worker
notifyContentWillChange(ContentChangeMode mode)78*c8dee2aaSAndroid Build Coastguard Worker void SkSurface::notifyContentWillChange(ContentChangeMode mode) {
79*c8dee2aaSAndroid Build Coastguard Worker sk_ignore_unused_variable(asSB(this)->aboutToDraw(mode));
80*c8dee2aaSAndroid Build Coastguard Worker }
81*c8dee2aaSAndroid Build Coastguard Worker
getCanvas()82*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* SkSurface::getCanvas() {
83*c8dee2aaSAndroid Build Coastguard Worker return asSB(this)->getCachedCanvas();
84*c8dee2aaSAndroid Build Coastguard Worker }
85*c8dee2aaSAndroid Build Coastguard Worker
capabilities()86*c8dee2aaSAndroid Build Coastguard Worker sk_sp<const SkCapabilities> SkSurface::capabilities() {
87*c8dee2aaSAndroid Build Coastguard Worker return asSB(this)->onCapabilities();
88*c8dee2aaSAndroid Build Coastguard Worker }
89*c8dee2aaSAndroid Build Coastguard Worker
makeImageSnapshot()90*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> SkSurface::makeImageSnapshot() {
91*c8dee2aaSAndroid Build Coastguard Worker return asSB(this)->refCachedImage();
92*c8dee2aaSAndroid Build Coastguard Worker }
93*c8dee2aaSAndroid Build Coastguard Worker
makeImageSnapshot(const SkIRect & srcBounds)94*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> SkSurface::makeImageSnapshot(const SkIRect& srcBounds) {
95*c8dee2aaSAndroid Build Coastguard Worker const SkIRect surfBounds = { 0, 0, fWidth, fHeight };
96*c8dee2aaSAndroid Build Coastguard Worker SkIRect bounds = srcBounds;
97*c8dee2aaSAndroid Build Coastguard Worker if (!bounds.intersect(surfBounds)) {
98*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(!bounds.isEmpty());
101*c8dee2aaSAndroid Build Coastguard Worker if (bounds == surfBounds) {
102*c8dee2aaSAndroid Build Coastguard Worker return this->makeImageSnapshot();
103*c8dee2aaSAndroid Build Coastguard Worker } else {
104*c8dee2aaSAndroid Build Coastguard Worker return asSB(this)->onNewImageSnapshot(&bounds);
105*c8dee2aaSAndroid Build Coastguard Worker }
106*c8dee2aaSAndroid Build Coastguard Worker }
107*c8dee2aaSAndroid Build Coastguard Worker
makeSurface(const SkImageInfo & info)108*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> SkSurface::makeSurface(const SkImageInfo& info) {
109*c8dee2aaSAndroid Build Coastguard Worker return asSB(this)->onNewSurface(info);
110*c8dee2aaSAndroid Build Coastguard Worker }
111*c8dee2aaSAndroid Build Coastguard Worker
makeSurface(int width,int height)112*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> SkSurface::makeSurface(int width, int height) {
113*c8dee2aaSAndroid Build Coastguard Worker return this->makeSurface(this->imageInfo().makeWH(width, height));
114*c8dee2aaSAndroid Build Coastguard Worker }
115*c8dee2aaSAndroid Build Coastguard Worker
draw(SkCanvas * canvas,SkScalar x,SkScalar y,const SkSamplingOptions & sampling,const SkPaint * paint)116*c8dee2aaSAndroid Build Coastguard Worker void SkSurface::draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkSamplingOptions& sampling,
117*c8dee2aaSAndroid Build Coastguard Worker const SkPaint* paint) {
118*c8dee2aaSAndroid Build Coastguard Worker asSB(this)->onDraw(canvas, x, y, sampling, paint);
119*c8dee2aaSAndroid Build Coastguard Worker }
120*c8dee2aaSAndroid Build Coastguard Worker
peekPixels(SkPixmap * pmap)121*c8dee2aaSAndroid Build Coastguard Worker bool SkSurface::peekPixels(SkPixmap* pmap) {
122*c8dee2aaSAndroid Build Coastguard Worker return this->getCanvas()->peekPixels(pmap);
123*c8dee2aaSAndroid Build Coastguard Worker }
124*c8dee2aaSAndroid Build Coastguard Worker
readPixels(const SkPixmap & pm,int srcX,int srcY)125*c8dee2aaSAndroid Build Coastguard Worker bool SkSurface::readPixels(const SkPixmap& pm, int srcX, int srcY) {
126*c8dee2aaSAndroid Build Coastguard Worker return this->getCanvas()->readPixels(pm, srcX, srcY);
127*c8dee2aaSAndroid Build Coastguard Worker }
128*c8dee2aaSAndroid Build Coastguard Worker
readPixels(const SkImageInfo & dstInfo,void * dstPixels,size_t dstRowBytes,int srcX,int srcY)129*c8dee2aaSAndroid Build Coastguard Worker bool SkSurface::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
130*c8dee2aaSAndroid Build Coastguard Worker int srcX, int srcY) {
131*c8dee2aaSAndroid Build Coastguard Worker return this->readPixels({dstInfo, dstPixels, dstRowBytes}, srcX, srcY);
132*c8dee2aaSAndroid Build Coastguard Worker }
133*c8dee2aaSAndroid Build Coastguard Worker
readPixels(const SkBitmap & bitmap,int srcX,int srcY)134*c8dee2aaSAndroid Build Coastguard Worker bool SkSurface::readPixels(const SkBitmap& bitmap, int srcX, int srcY) {
135*c8dee2aaSAndroid Build Coastguard Worker SkPixmap pm;
136*c8dee2aaSAndroid Build Coastguard Worker return bitmap.peekPixels(&pm) && this->readPixels(pm, srcX, srcY);
137*c8dee2aaSAndroid Build Coastguard Worker }
138*c8dee2aaSAndroid Build Coastguard Worker
asyncRescaleAndReadPixels(const SkImageInfo & info,const SkIRect & srcRect,RescaleGamma rescaleGamma,RescaleMode rescaleMode,ReadPixelsCallback callback,ReadPixelsContext context)139*c8dee2aaSAndroid Build Coastguard Worker void SkSurface::asyncRescaleAndReadPixels(const SkImageInfo& info,
140*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& srcRect,
141*c8dee2aaSAndroid Build Coastguard Worker RescaleGamma rescaleGamma,
142*c8dee2aaSAndroid Build Coastguard Worker RescaleMode rescaleMode,
143*c8dee2aaSAndroid Build Coastguard Worker ReadPixelsCallback callback,
144*c8dee2aaSAndroid Build Coastguard Worker ReadPixelsContext context) {
145*c8dee2aaSAndroid Build Coastguard Worker if (!SkIRect::MakeWH(this->width(), this->height()).contains(srcRect) ||
146*c8dee2aaSAndroid Build Coastguard Worker !SkImageInfoIsValid(info)) {
147*c8dee2aaSAndroid Build Coastguard Worker callback(context, nullptr);
148*c8dee2aaSAndroid Build Coastguard Worker return;
149*c8dee2aaSAndroid Build Coastguard Worker }
150*c8dee2aaSAndroid Build Coastguard Worker asSB(this)->onAsyncRescaleAndReadPixels(
151*c8dee2aaSAndroid Build Coastguard Worker info, srcRect, rescaleGamma, rescaleMode, callback, context);
152*c8dee2aaSAndroid Build Coastguard Worker }
153*c8dee2aaSAndroid Build Coastguard Worker
asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace,sk_sp<SkColorSpace> dstColorSpace,const SkIRect & srcRect,const SkISize & dstSize,RescaleGamma rescaleGamma,RescaleMode rescaleMode,ReadPixelsCallback callback,ReadPixelsContext context)154*c8dee2aaSAndroid Build Coastguard Worker void SkSurface::asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace,
155*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> dstColorSpace,
156*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& srcRect,
157*c8dee2aaSAndroid Build Coastguard Worker const SkISize& dstSize,
158*c8dee2aaSAndroid Build Coastguard Worker RescaleGamma rescaleGamma,
159*c8dee2aaSAndroid Build Coastguard Worker RescaleMode rescaleMode,
160*c8dee2aaSAndroid Build Coastguard Worker ReadPixelsCallback callback,
161*c8dee2aaSAndroid Build Coastguard Worker ReadPixelsContext context) {
162*c8dee2aaSAndroid Build Coastguard Worker if (!SkIRect::MakeWH(this->width(), this->height()).contains(srcRect) || dstSize.isZero() ||
163*c8dee2aaSAndroid Build Coastguard Worker (dstSize.width() & 0b1) || (dstSize.height() & 0b1)) {
164*c8dee2aaSAndroid Build Coastguard Worker callback(context, nullptr);
165*c8dee2aaSAndroid Build Coastguard Worker return;
166*c8dee2aaSAndroid Build Coastguard Worker }
167*c8dee2aaSAndroid Build Coastguard Worker asSB(this)->onAsyncRescaleAndReadPixelsYUV420(yuvColorSpace,
168*c8dee2aaSAndroid Build Coastguard Worker /*readAlpha=*/false,
169*c8dee2aaSAndroid Build Coastguard Worker std::move(dstColorSpace),
170*c8dee2aaSAndroid Build Coastguard Worker srcRect,
171*c8dee2aaSAndroid Build Coastguard Worker dstSize,
172*c8dee2aaSAndroid Build Coastguard Worker rescaleGamma,
173*c8dee2aaSAndroid Build Coastguard Worker rescaleMode,
174*c8dee2aaSAndroid Build Coastguard Worker callback,
175*c8dee2aaSAndroid Build Coastguard Worker context);
176*c8dee2aaSAndroid Build Coastguard Worker }
177*c8dee2aaSAndroid Build Coastguard Worker
asyncRescaleAndReadPixelsYUVA420(SkYUVColorSpace yuvColorSpace,sk_sp<SkColorSpace> dstColorSpace,const SkIRect & srcRect,const SkISize & dstSize,RescaleGamma rescaleGamma,RescaleMode rescaleMode,ReadPixelsCallback callback,ReadPixelsContext context)178*c8dee2aaSAndroid Build Coastguard Worker void SkSurface::asyncRescaleAndReadPixelsYUVA420(SkYUVColorSpace yuvColorSpace,
179*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> dstColorSpace,
180*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& srcRect,
181*c8dee2aaSAndroid Build Coastguard Worker const SkISize& dstSize,
182*c8dee2aaSAndroid Build Coastguard Worker RescaleGamma rescaleGamma,
183*c8dee2aaSAndroid Build Coastguard Worker RescaleMode rescaleMode,
184*c8dee2aaSAndroid Build Coastguard Worker ReadPixelsCallback callback,
185*c8dee2aaSAndroid Build Coastguard Worker ReadPixelsContext context) {
186*c8dee2aaSAndroid Build Coastguard Worker if (!SkIRect::MakeWH(this->width(), this->height()).contains(srcRect) || dstSize.isZero() ||
187*c8dee2aaSAndroid Build Coastguard Worker (dstSize.width() & 0b1) || (dstSize.height() & 0b1)) {
188*c8dee2aaSAndroid Build Coastguard Worker callback(context, nullptr);
189*c8dee2aaSAndroid Build Coastguard Worker return;
190*c8dee2aaSAndroid Build Coastguard Worker }
191*c8dee2aaSAndroid Build Coastguard Worker asSB(this)->onAsyncRescaleAndReadPixelsYUV420(yuvColorSpace,
192*c8dee2aaSAndroid Build Coastguard Worker /*readAlpha=*/true,
193*c8dee2aaSAndroid Build Coastguard Worker std::move(dstColorSpace),
194*c8dee2aaSAndroid Build Coastguard Worker srcRect,
195*c8dee2aaSAndroid Build Coastguard Worker dstSize,
196*c8dee2aaSAndroid Build Coastguard Worker rescaleGamma,
197*c8dee2aaSAndroid Build Coastguard Worker rescaleMode,
198*c8dee2aaSAndroid Build Coastguard Worker callback,
199*c8dee2aaSAndroid Build Coastguard Worker context);
200*c8dee2aaSAndroid Build Coastguard Worker }
201*c8dee2aaSAndroid Build Coastguard Worker
writePixels(const SkPixmap & pmap,int x,int y)202*c8dee2aaSAndroid Build Coastguard Worker void SkSurface::writePixels(const SkPixmap& pmap, int x, int y) {
203*c8dee2aaSAndroid Build Coastguard Worker if (pmap.addr() == nullptr || pmap.width() <= 0 || pmap.height() <= 0) {
204*c8dee2aaSAndroid Build Coastguard Worker return;
205*c8dee2aaSAndroid Build Coastguard Worker }
206*c8dee2aaSAndroid Build Coastguard Worker
207*c8dee2aaSAndroid Build Coastguard Worker const SkIRect srcR = SkIRect::MakeXYWH(x, y, pmap.width(), pmap.height());
208*c8dee2aaSAndroid Build Coastguard Worker const SkIRect dstR = SkIRect::MakeWH(this->width(), this->height());
209*c8dee2aaSAndroid Build Coastguard Worker if (SkIRect::Intersects(srcR, dstR)) {
210*c8dee2aaSAndroid Build Coastguard Worker ContentChangeMode mode = kRetain_ContentChangeMode;
211*c8dee2aaSAndroid Build Coastguard Worker if (srcR.contains(dstR)) {
212*c8dee2aaSAndroid Build Coastguard Worker mode = kDiscard_ContentChangeMode;
213*c8dee2aaSAndroid Build Coastguard Worker }
214*c8dee2aaSAndroid Build Coastguard Worker if (!asSB(this)->aboutToDraw(mode)) {
215*c8dee2aaSAndroid Build Coastguard Worker return;
216*c8dee2aaSAndroid Build Coastguard Worker }
217*c8dee2aaSAndroid Build Coastguard Worker asSB(this)->onWritePixels(pmap, x, y);
218*c8dee2aaSAndroid Build Coastguard Worker }
219*c8dee2aaSAndroid Build Coastguard Worker }
220*c8dee2aaSAndroid Build Coastguard Worker
writePixels(const SkBitmap & src,int x,int y)221*c8dee2aaSAndroid Build Coastguard Worker void SkSurface::writePixels(const SkBitmap& src, int x, int y) {
222*c8dee2aaSAndroid Build Coastguard Worker SkPixmap pm;
223*c8dee2aaSAndroid Build Coastguard Worker if (src.peekPixels(&pm)) {
224*c8dee2aaSAndroid Build Coastguard Worker this->writePixels(pm, x, y);
225*c8dee2aaSAndroid Build Coastguard Worker }
226*c8dee2aaSAndroid Build Coastguard Worker }
227*c8dee2aaSAndroid Build Coastguard Worker
recordingContext() const228*c8dee2aaSAndroid Build Coastguard Worker GrRecordingContext* SkSurface::recordingContext() const {
229*c8dee2aaSAndroid Build Coastguard Worker return asConstSB(this)->onGetRecordingContext();
230*c8dee2aaSAndroid Build Coastguard Worker }
231*c8dee2aaSAndroid Build Coastguard Worker
recorder() const232*c8dee2aaSAndroid Build Coastguard Worker skgpu::graphite::Recorder* SkSurface::recorder() const { return asConstSB(this)->onGetRecorder(); }
233*c8dee2aaSAndroid Build Coastguard Worker
wait(int numSemaphores,const GrBackendSemaphore * waitSemaphores,bool deleteSemaphoresAfterWait)234*c8dee2aaSAndroid Build Coastguard Worker bool SkSurface::wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores,
235*c8dee2aaSAndroid Build Coastguard Worker bool deleteSemaphoresAfterWait) {
236*c8dee2aaSAndroid Build Coastguard Worker return asSB(this)->onWait(numSemaphores, waitSemaphores, deleteSemaphoresAfterWait);
237*c8dee2aaSAndroid Build Coastguard Worker }
238*c8dee2aaSAndroid Build Coastguard Worker
characterize(GrSurfaceCharacterization * characterization) const239*c8dee2aaSAndroid Build Coastguard Worker bool SkSurface::characterize(GrSurfaceCharacterization* characterization) const {
240*c8dee2aaSAndroid Build Coastguard Worker return asConstSB(this)->onCharacterize(characterization);
241*c8dee2aaSAndroid Build Coastguard Worker }
242*c8dee2aaSAndroid Build Coastguard Worker
isCompatible(const GrSurfaceCharacterization & characterization) const243*c8dee2aaSAndroid Build Coastguard Worker bool SkSurface::isCompatible(const GrSurfaceCharacterization& characterization) const {
244*c8dee2aaSAndroid Build Coastguard Worker return asConstSB(this)->onIsCompatible(characterization);
245*c8dee2aaSAndroid Build Coastguard Worker }
246