1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsConic.h"
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkFloatingPoint.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkIntersections.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsCubic.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsQuad.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsTypes.h"
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker #include <cmath>
18*c8dee2aaSAndroid Build Coastguard Worker
19*c8dee2aaSAndroid Build Coastguard Worker struct SkDLine;
20*c8dee2aaSAndroid Build Coastguard Worker
21*c8dee2aaSAndroid Build Coastguard Worker // cribbed from the float version in SkGeometry.cpp
conic_deriv_coeff(const double src[],SkScalar w,double coeff[3])22*c8dee2aaSAndroid Build Coastguard Worker static void conic_deriv_coeff(const double src[],
23*c8dee2aaSAndroid Build Coastguard Worker SkScalar w,
24*c8dee2aaSAndroid Build Coastguard Worker double coeff[3]) {
25*c8dee2aaSAndroid Build Coastguard Worker const double P20 = src[4] - src[0];
26*c8dee2aaSAndroid Build Coastguard Worker const double P10 = src[2] - src[0];
27*c8dee2aaSAndroid Build Coastguard Worker const double wP10 = w * P10;
28*c8dee2aaSAndroid Build Coastguard Worker coeff[0] = w * P20 - P20;
29*c8dee2aaSAndroid Build Coastguard Worker coeff[1] = P20 - 2 * wP10;
30*c8dee2aaSAndroid Build Coastguard Worker coeff[2] = wP10;
31*c8dee2aaSAndroid Build Coastguard Worker }
32*c8dee2aaSAndroid Build Coastguard Worker
conic_eval_tan(const double coord[],SkScalar w,double t)33*c8dee2aaSAndroid Build Coastguard Worker static double conic_eval_tan(const double coord[], SkScalar w, double t) {
34*c8dee2aaSAndroid Build Coastguard Worker double coeff[3];
35*c8dee2aaSAndroid Build Coastguard Worker conic_deriv_coeff(coord, w, coeff);
36*c8dee2aaSAndroid Build Coastguard Worker return t * (t * coeff[0] + coeff[1]) + coeff[2];
37*c8dee2aaSAndroid Build Coastguard Worker }
38*c8dee2aaSAndroid Build Coastguard Worker
FindExtrema(const double src[],SkScalar w,double t[1])39*c8dee2aaSAndroid Build Coastguard Worker int SkDConic::FindExtrema(const double src[], SkScalar w, double t[1]) {
40*c8dee2aaSAndroid Build Coastguard Worker double coeff[3];
41*c8dee2aaSAndroid Build Coastguard Worker conic_deriv_coeff(src, w, coeff);
42*c8dee2aaSAndroid Build Coastguard Worker
43*c8dee2aaSAndroid Build Coastguard Worker double tValues[2];
44*c8dee2aaSAndroid Build Coastguard Worker int roots = SkDQuad::RootsValidT(coeff[0], coeff[1], coeff[2], tValues);
45*c8dee2aaSAndroid Build Coastguard Worker // In extreme cases, the number of roots returned can be 2. Pathops
46*c8dee2aaSAndroid Build Coastguard Worker // will fail later on, so there's no advantage to plumbing in an error
47*c8dee2aaSAndroid Build Coastguard Worker // return here.
48*c8dee2aaSAndroid Build Coastguard Worker // SkASSERT(0 == roots || 1 == roots);
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Worker if (1 == roots) {
51*c8dee2aaSAndroid Build Coastguard Worker t[0] = tValues[0];
52*c8dee2aaSAndroid Build Coastguard Worker return 1;
53*c8dee2aaSAndroid Build Coastguard Worker }
54*c8dee2aaSAndroid Build Coastguard Worker return 0;
55*c8dee2aaSAndroid Build Coastguard Worker }
56*c8dee2aaSAndroid Build Coastguard Worker
dxdyAtT(double t) const57*c8dee2aaSAndroid Build Coastguard Worker SkDVector SkDConic::dxdyAtT(double t) const {
58*c8dee2aaSAndroid Build Coastguard Worker SkDVector result = {
59*c8dee2aaSAndroid Build Coastguard Worker conic_eval_tan(&fPts[0].fX, fWeight, t),
60*c8dee2aaSAndroid Build Coastguard Worker conic_eval_tan(&fPts[0].fY, fWeight, t)
61*c8dee2aaSAndroid Build Coastguard Worker };
62*c8dee2aaSAndroid Build Coastguard Worker if (result.fX == 0 && result.fY == 0) {
63*c8dee2aaSAndroid Build Coastguard Worker if (zero_or_one(t)) {
64*c8dee2aaSAndroid Build Coastguard Worker result = fPts[2] - fPts[0];
65*c8dee2aaSAndroid Build Coastguard Worker } else {
66*c8dee2aaSAndroid Build Coastguard Worker // incomplete
67*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("!k");
68*c8dee2aaSAndroid Build Coastguard Worker }
69*c8dee2aaSAndroid Build Coastguard Worker }
70*c8dee2aaSAndroid Build Coastguard Worker return result;
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker
conic_eval_numerator(const double src[],SkScalar w,double t)73*c8dee2aaSAndroid Build Coastguard Worker static double conic_eval_numerator(const double src[], SkScalar w, double t) {
74*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(src);
75*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(t >= 0 && t <= 1);
76*c8dee2aaSAndroid Build Coastguard Worker double src2w = src[2] * w;
77*c8dee2aaSAndroid Build Coastguard Worker double C = src[0];
78*c8dee2aaSAndroid Build Coastguard Worker double A = src[4] - 2 * src2w + C;
79*c8dee2aaSAndroid Build Coastguard Worker double B = 2 * (src2w - C);
80*c8dee2aaSAndroid Build Coastguard Worker return (A * t + B) * t + C;
81*c8dee2aaSAndroid Build Coastguard Worker }
82*c8dee2aaSAndroid Build Coastguard Worker
83*c8dee2aaSAndroid Build Coastguard Worker
conic_eval_denominator(SkScalar w,double t)84*c8dee2aaSAndroid Build Coastguard Worker static double conic_eval_denominator(SkScalar w, double t) {
85*c8dee2aaSAndroid Build Coastguard Worker double B = 2 * (w - 1);
86*c8dee2aaSAndroid Build Coastguard Worker double C = 1;
87*c8dee2aaSAndroid Build Coastguard Worker double A = -B;
88*c8dee2aaSAndroid Build Coastguard Worker return (A * t + B) * t + C;
89*c8dee2aaSAndroid Build Coastguard Worker }
90*c8dee2aaSAndroid Build Coastguard Worker
hullIntersects(const SkDCubic & cubic,bool * isLinear) const91*c8dee2aaSAndroid Build Coastguard Worker bool SkDConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const {
92*c8dee2aaSAndroid Build Coastguard Worker return cubic.hullIntersects(*this, isLinear);
93*c8dee2aaSAndroid Build Coastguard Worker }
94*c8dee2aaSAndroid Build Coastguard Worker
ptAtT(double t) const95*c8dee2aaSAndroid Build Coastguard Worker SkDPoint SkDConic::ptAtT(double t) const {
96*c8dee2aaSAndroid Build Coastguard Worker if (t == 0) {
97*c8dee2aaSAndroid Build Coastguard Worker return fPts[0];
98*c8dee2aaSAndroid Build Coastguard Worker }
99*c8dee2aaSAndroid Build Coastguard Worker if (t == 1) {
100*c8dee2aaSAndroid Build Coastguard Worker return fPts[2];
101*c8dee2aaSAndroid Build Coastguard Worker }
102*c8dee2aaSAndroid Build Coastguard Worker double denominator = conic_eval_denominator(fWeight, t);
103*c8dee2aaSAndroid Build Coastguard Worker SkDPoint result = {
104*c8dee2aaSAndroid Build Coastguard Worker sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fX, fWeight, t), denominator),
105*c8dee2aaSAndroid Build Coastguard Worker sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fY, fWeight, t), denominator)
106*c8dee2aaSAndroid Build Coastguard Worker };
107*c8dee2aaSAndroid Build Coastguard Worker return result;
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard Worker /* see quad subdivide for point rationale */
111*c8dee2aaSAndroid Build Coastguard Worker /* w rationale : the mid point between t1 and t2 could be determined from the computed a/b/c
112*c8dee2aaSAndroid Build Coastguard Worker values if the computed w was known. Since we know the mid point at (t1+t2)/2, we'll assume
113*c8dee2aaSAndroid Build Coastguard Worker that it is the same as the point on the new curve t==(0+1)/2.
114*c8dee2aaSAndroid Build Coastguard Worker
115*c8dee2aaSAndroid Build Coastguard Worker d / dz == conic_poly(dst, unknownW, .5) / conic_weight(unknownW, .5);
116*c8dee2aaSAndroid Build Coastguard Worker
117*c8dee2aaSAndroid Build Coastguard Worker conic_poly(dst, unknownW, .5)
118*c8dee2aaSAndroid Build Coastguard Worker = a / 4 + (b * unknownW) / 2 + c / 4
119*c8dee2aaSAndroid Build Coastguard Worker = (a + c) / 4 + (bx * unknownW) / 2
120*c8dee2aaSAndroid Build Coastguard Worker
121*c8dee2aaSAndroid Build Coastguard Worker conic_weight(unknownW, .5)
122*c8dee2aaSAndroid Build Coastguard Worker = unknownW / 2 + 1 / 2
123*c8dee2aaSAndroid Build Coastguard Worker
124*c8dee2aaSAndroid Build Coastguard Worker d / dz == ((a + c) / 2 + b * unknownW) / (unknownW + 1)
125*c8dee2aaSAndroid Build Coastguard Worker d / dz * (unknownW + 1) == (a + c) / 2 + b * unknownW
126*c8dee2aaSAndroid Build Coastguard Worker unknownW = ((a + c) / 2 - d / dz) / (d / dz - b)
127*c8dee2aaSAndroid Build Coastguard Worker
128*c8dee2aaSAndroid Build Coastguard Worker Thus, w is the ratio of the distance from the mid of end points to the on-curve point, and the
129*c8dee2aaSAndroid Build Coastguard Worker distance of the on-curve point to the control point.
130*c8dee2aaSAndroid Build Coastguard Worker */
subDivide(double t1,double t2) const131*c8dee2aaSAndroid Build Coastguard Worker SkDConic SkDConic::subDivide(double t1, double t2) const {
132*c8dee2aaSAndroid Build Coastguard Worker double ax, ay, az;
133*c8dee2aaSAndroid Build Coastguard Worker if (t1 == 0) {
134*c8dee2aaSAndroid Build Coastguard Worker ax = fPts[0].fX;
135*c8dee2aaSAndroid Build Coastguard Worker ay = fPts[0].fY;
136*c8dee2aaSAndroid Build Coastguard Worker az = 1;
137*c8dee2aaSAndroid Build Coastguard Worker } else if (t1 != 1) {
138*c8dee2aaSAndroid Build Coastguard Worker ax = conic_eval_numerator(&fPts[0].fX, fWeight, t1);
139*c8dee2aaSAndroid Build Coastguard Worker ay = conic_eval_numerator(&fPts[0].fY, fWeight, t1);
140*c8dee2aaSAndroid Build Coastguard Worker az = conic_eval_denominator(fWeight, t1);
141*c8dee2aaSAndroid Build Coastguard Worker } else {
142*c8dee2aaSAndroid Build Coastguard Worker ax = fPts[2].fX;
143*c8dee2aaSAndroid Build Coastguard Worker ay = fPts[2].fY;
144*c8dee2aaSAndroid Build Coastguard Worker az = 1;
145*c8dee2aaSAndroid Build Coastguard Worker }
146*c8dee2aaSAndroid Build Coastguard Worker double midT = (t1 + t2) / 2;
147*c8dee2aaSAndroid Build Coastguard Worker double dx = conic_eval_numerator(&fPts[0].fX, fWeight, midT);
148*c8dee2aaSAndroid Build Coastguard Worker double dy = conic_eval_numerator(&fPts[0].fY, fWeight, midT);
149*c8dee2aaSAndroid Build Coastguard Worker double dz = conic_eval_denominator(fWeight, midT);
150*c8dee2aaSAndroid Build Coastguard Worker double cx, cy, cz;
151*c8dee2aaSAndroid Build Coastguard Worker if (t2 == 1) {
152*c8dee2aaSAndroid Build Coastguard Worker cx = fPts[2].fX;
153*c8dee2aaSAndroid Build Coastguard Worker cy = fPts[2].fY;
154*c8dee2aaSAndroid Build Coastguard Worker cz = 1;
155*c8dee2aaSAndroid Build Coastguard Worker } else if (t2 != 0) {
156*c8dee2aaSAndroid Build Coastguard Worker cx = conic_eval_numerator(&fPts[0].fX, fWeight, t2);
157*c8dee2aaSAndroid Build Coastguard Worker cy = conic_eval_numerator(&fPts[0].fY, fWeight, t2);
158*c8dee2aaSAndroid Build Coastguard Worker cz = conic_eval_denominator(fWeight, t2);
159*c8dee2aaSAndroid Build Coastguard Worker } else {
160*c8dee2aaSAndroid Build Coastguard Worker cx = fPts[0].fX;
161*c8dee2aaSAndroid Build Coastguard Worker cy = fPts[0].fY;
162*c8dee2aaSAndroid Build Coastguard Worker cz = 1;
163*c8dee2aaSAndroid Build Coastguard Worker }
164*c8dee2aaSAndroid Build Coastguard Worker double bx = 2 * dx - (ax + cx) / 2;
165*c8dee2aaSAndroid Build Coastguard Worker double by = 2 * dy - (ay + cy) / 2;
166*c8dee2aaSAndroid Build Coastguard Worker double bz = 2 * dz - (az + cz) / 2;
167*c8dee2aaSAndroid Build Coastguard Worker if (!bz) {
168*c8dee2aaSAndroid Build Coastguard Worker bz = 1; // if bz is 0, weight is 0, control point has no effect: any value will do
169*c8dee2aaSAndroid Build Coastguard Worker }
170*c8dee2aaSAndroid Build Coastguard Worker SkDConic dst = {{{{ax / az, ay / az}, {bx / bz, by / bz}, {cx / cz, cy / cz}}
171*c8dee2aaSAndroid Build Coastguard Worker SkDEBUGPARAMS(fPts.fDebugGlobalState) },
172*c8dee2aaSAndroid Build Coastguard Worker SkDoubleToScalar(bz / sqrt(az * cz)) };
173*c8dee2aaSAndroid Build Coastguard Worker return dst;
174*c8dee2aaSAndroid Build Coastguard Worker }
175*c8dee2aaSAndroid Build Coastguard Worker
subDivide(const SkDPoint & a,const SkDPoint & c,double t1,double t2,SkScalar * weight) const176*c8dee2aaSAndroid Build Coastguard Worker SkDPoint SkDConic::subDivide(const SkDPoint& a, const SkDPoint& c, double t1, double t2,
177*c8dee2aaSAndroid Build Coastguard Worker SkScalar* weight) const {
178*c8dee2aaSAndroid Build Coastguard Worker SkDConic chopped = this->subDivide(t1, t2);
179*c8dee2aaSAndroid Build Coastguard Worker *weight = chopped.fWeight;
180*c8dee2aaSAndroid Build Coastguard Worker return chopped[1];
181*c8dee2aaSAndroid Build Coastguard Worker }
182*c8dee2aaSAndroid Build Coastguard Worker
intersectRay(SkIntersections * i,const SkDLine & line) const183*c8dee2aaSAndroid Build Coastguard Worker int SkTConic::intersectRay(SkIntersections* i, const SkDLine& line) const {
184*c8dee2aaSAndroid Build Coastguard Worker return i->intersectRay(fConic, line);
185*c8dee2aaSAndroid Build Coastguard Worker }
186*c8dee2aaSAndroid Build Coastguard Worker
hullIntersects(const SkDQuad & quad,bool * isLinear) const187*c8dee2aaSAndroid Build Coastguard Worker bool SkTConic::hullIntersects(const SkDQuad& quad, bool* isLinear) const {
188*c8dee2aaSAndroid Build Coastguard Worker return quad.hullIntersects(fConic, isLinear);
189*c8dee2aaSAndroid Build Coastguard Worker }
190*c8dee2aaSAndroid Build Coastguard Worker
hullIntersects(const SkDCubic & cubic,bool * isLinear) const191*c8dee2aaSAndroid Build Coastguard Worker bool SkTConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const {
192*c8dee2aaSAndroid Build Coastguard Worker return cubic.hullIntersects(fConic, isLinear);
193*c8dee2aaSAndroid Build Coastguard Worker }
194*c8dee2aaSAndroid Build Coastguard Worker
setBounds(SkDRect * rect) const195*c8dee2aaSAndroid Build Coastguard Worker void SkTConic::setBounds(SkDRect* rect) const {
196*c8dee2aaSAndroid Build Coastguard Worker rect->setBounds(fConic);
197*c8dee2aaSAndroid Build Coastguard Worker }
198