xref: /aosp_15_r20/external/skia/src/pathops/SkPathOpsRect.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2012 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkPathOpsRect_DEFINED
8*c8dee2aaSAndroid Build Coastguard Worker #define SkPathOpsRect_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsPoint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsTypes.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class SkTCurve;
17*c8dee2aaSAndroid Build Coastguard Worker struct SkDConic;
18*c8dee2aaSAndroid Build Coastguard Worker struct SkDCubic;
19*c8dee2aaSAndroid Build Coastguard Worker struct SkDQuad;
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker struct SkDRect {
22*c8dee2aaSAndroid Build Coastguard Worker     double fLeft, fTop, fRight, fBottom;
23*c8dee2aaSAndroid Build Coastguard Worker 
addSkDRect24*c8dee2aaSAndroid Build Coastguard Worker     void add(const SkDPoint& pt) {
25*c8dee2aaSAndroid Build Coastguard Worker         fLeft = std::min(fLeft, pt.fX);
26*c8dee2aaSAndroid Build Coastguard Worker         fTop = std::min(fTop, pt.fY);
27*c8dee2aaSAndroid Build Coastguard Worker         fRight = std::max(fRight, pt.fX);
28*c8dee2aaSAndroid Build Coastguard Worker         fBottom = std::max(fBottom, pt.fY);
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
containsSkDRect31*c8dee2aaSAndroid Build Coastguard Worker     bool contains(const SkDPoint& pt) const {
32*c8dee2aaSAndroid Build Coastguard Worker         return approximately_between(fLeft, pt.fX, fRight)
33*c8dee2aaSAndroid Build Coastguard Worker                 && approximately_between(fTop, pt.fY, fBottom);
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker     void debugInit();
37*c8dee2aaSAndroid Build Coastguard Worker 
intersectsSkDRect38*c8dee2aaSAndroid Build Coastguard Worker     bool intersects(const SkDRect& r) const {
39*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fLeft <= fRight);
40*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fTop <= fBottom);
41*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(r.fLeft <= r.fRight);
42*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(r.fTop <= r.fBottom);
43*c8dee2aaSAndroid Build Coastguard Worker         return r.fLeft <= fRight && fLeft <= r.fRight && r.fTop <= fBottom && fTop <= r.fBottom;
44*c8dee2aaSAndroid Build Coastguard Worker     }
45*c8dee2aaSAndroid Build Coastguard Worker 
setSkDRect46*c8dee2aaSAndroid Build Coastguard Worker     void set(const SkDPoint& pt) {
47*c8dee2aaSAndroid Build Coastguard Worker         fLeft = fRight = pt.fX;
48*c8dee2aaSAndroid Build Coastguard Worker         fTop = fBottom = pt.fY;
49*c8dee2aaSAndroid Build Coastguard Worker     }
50*c8dee2aaSAndroid Build Coastguard Worker 
widthSkDRect51*c8dee2aaSAndroid Build Coastguard Worker     double width() const {
52*c8dee2aaSAndroid Build Coastguard Worker         return fRight - fLeft;
53*c8dee2aaSAndroid Build Coastguard Worker     }
54*c8dee2aaSAndroid Build Coastguard Worker 
heightSkDRect55*c8dee2aaSAndroid Build Coastguard Worker     double height() const {
56*c8dee2aaSAndroid Build Coastguard Worker         return fBottom - fTop;
57*c8dee2aaSAndroid Build Coastguard Worker     }
58*c8dee2aaSAndroid Build Coastguard Worker 
setBoundsSkDRect59*c8dee2aaSAndroid Build Coastguard Worker     void setBounds(const SkDConic& curve) {
60*c8dee2aaSAndroid Build Coastguard Worker         setBounds(curve, curve, 0, 1);
61*c8dee2aaSAndroid Build Coastguard Worker     }
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     void setBounds(const SkDConic& curve, const SkDConic& sub, double tStart, double tEnd);
64*c8dee2aaSAndroid Build Coastguard Worker 
setBoundsSkDRect65*c8dee2aaSAndroid Build Coastguard Worker     void setBounds(const SkDCubic& curve) {
66*c8dee2aaSAndroid Build Coastguard Worker         setBounds(curve, curve, 0, 1);
67*c8dee2aaSAndroid Build Coastguard Worker     }
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker     void setBounds(const SkDCubic& curve, const SkDCubic& sub, double tStart, double tEnd);
70*c8dee2aaSAndroid Build Coastguard Worker 
setBoundsSkDRect71*c8dee2aaSAndroid Build Coastguard Worker     void setBounds(const SkDQuad& curve) {
72*c8dee2aaSAndroid Build Coastguard Worker         setBounds(curve, curve, 0, 1);
73*c8dee2aaSAndroid Build Coastguard Worker     }
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker     void setBounds(const SkDQuad& curve, const SkDQuad& sub, double tStart, double tEnd);
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker     void setBounds(const SkTCurve& curve);
78*c8dee2aaSAndroid Build Coastguard Worker 
validSkDRect79*c8dee2aaSAndroid Build Coastguard Worker     bool valid() const {
80*c8dee2aaSAndroid Build Coastguard Worker         return fLeft <= fRight && fTop <= fBottom;
81*c8dee2aaSAndroid Build Coastguard Worker     }
82*c8dee2aaSAndroid Build Coastguard Worker };
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker #endif
85