1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKSL_HLSLCODEGENERATOR
9*c8dee2aaSAndroid Build Coastguard Worker #define SKSL_HLSLCODEGENERATOR
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Worker #include <string>
12*c8dee2aaSAndroid Build Coastguard Worker #include <string_view>
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Worker class ErrorReporter;
17*c8dee2aaSAndroid Build Coastguard Worker class OutputStream;
18*c8dee2aaSAndroid Build Coastguard Worker struct Program;
19*c8dee2aaSAndroid Build Coastguard Worker struct ShaderCaps;
20*c8dee2aaSAndroid Build Coastguard Worker
21*c8dee2aaSAndroid Build Coastguard Worker using ValidateSPIRVProc = bool (*)(ErrorReporter&, std::string_view);
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker /** Converts a Program into HLSL code. */
24*c8dee2aaSAndroid Build Coastguard Worker bool ToHLSL(Program& program,
25*c8dee2aaSAndroid Build Coastguard Worker const ShaderCaps* caps,
26*c8dee2aaSAndroid Build Coastguard Worker OutputStream& out,
27*c8dee2aaSAndroid Build Coastguard Worker ValidateSPIRVProc = nullptr);
28*c8dee2aaSAndroid Build Coastguard Worker bool ToHLSL(Program& program, const ShaderCaps* caps, std::string* out, ValidateSPIRVProc);
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker // This explicit overload is used by SkSLToBackend.
ToHLSL(Program & program,const ShaderCaps * caps,std::string * out)31*c8dee2aaSAndroid Build Coastguard Worker inline bool ToHLSL(Program& program, const ShaderCaps* caps, std::string* out) {
32*c8dee2aaSAndroid Build Coastguard Worker return ToHLSL(program, caps, out, nullptr);
33*c8dee2aaSAndroid Build Coastguard Worker }
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkSL
36*c8dee2aaSAndroid Build Coastguard Worker
37*c8dee2aaSAndroid Build Coastguard Worker #endif
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