xref: /aosp_15_r20/external/skia/src/sksl/ir/SkSLInterfaceBlock.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSpan.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLBuiltinTypes.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLCompiler.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLContext.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLErrorReporter.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLProgramSettings.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLString.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLFieldSymbol.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLInterfaceBlock.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLLayout.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLModifierFlags.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLModifiers.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLSymbolTable.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLVarDeclarations.h"
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
24*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
25*c8dee2aaSAndroid Build Coastguard Worker #include <optional>
26*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker enum class ProgramKind : int8_t;
33*c8dee2aaSAndroid Build Coastguard Worker 
~InterfaceBlock()34*c8dee2aaSAndroid Build Coastguard Worker InterfaceBlock::~InterfaceBlock() {
35*c8dee2aaSAndroid Build Coastguard Worker     // Unhook this InterfaceBlock from its associated Variable, since we're being deleted.
36*c8dee2aaSAndroid Build Coastguard Worker     if (fVariable) {
37*c8dee2aaSAndroid Build Coastguard Worker         fVariable->detachDeadInterfaceBlock();
38*c8dee2aaSAndroid Build Coastguard Worker     }
39*c8dee2aaSAndroid Build Coastguard Worker }
40*c8dee2aaSAndroid Build Coastguard Worker 
find_rt_adjust_index(SkSpan<const Field> fields)41*c8dee2aaSAndroid Build Coastguard Worker static std::optional<int> find_rt_adjust_index(SkSpan<const Field> fields) {
42*c8dee2aaSAndroid Build Coastguard Worker     for (size_t index = 0; index < fields.size(); ++index) {
43*c8dee2aaSAndroid Build Coastguard Worker         const SkSL::Field& f = fields[index];
44*c8dee2aaSAndroid Build Coastguard Worker         if (f.fName == SkSL::Compiler::RTADJUST_NAME) {
45*c8dee2aaSAndroid Build Coastguard Worker             return index;
46*c8dee2aaSAndroid Build Coastguard Worker         }
47*c8dee2aaSAndroid Build Coastguard Worker     }
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     return std::nullopt;
50*c8dee2aaSAndroid Build Coastguard Worker }
51*c8dee2aaSAndroid Build Coastguard Worker 
Convert(const Context & context,Position pos,const Modifiers & modifiers,std::string_view typeName,TArray<Field> fields,std::string_view varName,int arraySize)52*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<InterfaceBlock> InterfaceBlock::Convert(const Context& context,
53*c8dee2aaSAndroid Build Coastguard Worker                                                         Position pos,
54*c8dee2aaSAndroid Build Coastguard Worker                                                         const Modifiers& modifiers,
55*c8dee2aaSAndroid Build Coastguard Worker                                                         std::string_view typeName,
56*c8dee2aaSAndroid Build Coastguard Worker                                                         TArray<Field> fields,
57*c8dee2aaSAndroid Build Coastguard Worker                                                         std::string_view varName,
58*c8dee2aaSAndroid Build Coastguard Worker                                                         int arraySize) {
59*c8dee2aaSAndroid Build Coastguard Worker     if (SkSL::ProgramKind kind = context.fConfig->fKind; !ProgramConfig::IsFragment(kind) &&
60*c8dee2aaSAndroid Build Coastguard Worker                                                          !ProgramConfig::IsVertex(kind) &&
61*c8dee2aaSAndroid Build Coastguard Worker                                                          !ProgramConfig::IsCompute(kind)) {
62*c8dee2aaSAndroid Build Coastguard Worker         context.fErrors->error(pos, "interface blocks are not allowed in this kind of program");
63*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
64*c8dee2aaSAndroid Build Coastguard Worker     }
65*c8dee2aaSAndroid Build Coastguard Worker     // Find sk_RTAdjust and error out if it's not of type `float4`.
66*c8dee2aaSAndroid Build Coastguard Worker     std::optional<int> rtAdjustIndex = find_rt_adjust_index(fields);
67*c8dee2aaSAndroid Build Coastguard Worker     if (rtAdjustIndex.has_value()) {
68*c8dee2aaSAndroid Build Coastguard Worker         const Field& rtAdjustField = fields[*rtAdjustIndex];
69*c8dee2aaSAndroid Build Coastguard Worker         if (!rtAdjustField.fType->matches(*context.fTypes.fFloat4)) {
70*c8dee2aaSAndroid Build Coastguard Worker             context.fErrors->error(rtAdjustField.fPosition, "sk_RTAdjust must have type 'float4'");
71*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
72*c8dee2aaSAndroid Build Coastguard Worker         }
73*c8dee2aaSAndroid Build Coastguard Worker     }
74*c8dee2aaSAndroid Build Coastguard Worker     // Build a struct type corresponding to the passed-in fields.
75*c8dee2aaSAndroid Build Coastguard Worker     const Type* baseType = context.fSymbolTable->add(context,
76*c8dee2aaSAndroid Build Coastguard Worker                                                      Type::MakeStructType(context,
77*c8dee2aaSAndroid Build Coastguard Worker                                                                           pos,
78*c8dee2aaSAndroid Build Coastguard Worker                                                                           typeName,
79*c8dee2aaSAndroid Build Coastguard Worker                                                                           std::move(fields),
80*c8dee2aaSAndroid Build Coastguard Worker                                                                           /*interfaceBlock=*/true));
81*c8dee2aaSAndroid Build Coastguard Worker     // Array-ify the type if necessary.
82*c8dee2aaSAndroid Build Coastguard Worker     const Type* type = baseType;
83*c8dee2aaSAndroid Build Coastguard Worker     if (arraySize > 0) {
84*c8dee2aaSAndroid Build Coastguard Worker         arraySize = type->convertArraySize(context, pos, pos, arraySize);
85*c8dee2aaSAndroid Build Coastguard Worker         if (!arraySize) {
86*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
87*c8dee2aaSAndroid Build Coastguard Worker         }
88*c8dee2aaSAndroid Build Coastguard Worker         type = context.fSymbolTable->addArrayDimension(context, type, arraySize);
89*c8dee2aaSAndroid Build Coastguard Worker     }
90*c8dee2aaSAndroid Build Coastguard Worker 
91*c8dee2aaSAndroid Build Coastguard Worker     // Error-check the interface block as if it were being declared as a global variable.
92*c8dee2aaSAndroid Build Coastguard Worker     VarDeclaration::ErrorCheck(context,
93*c8dee2aaSAndroid Build Coastguard Worker                                pos,
94*c8dee2aaSAndroid Build Coastguard Worker                                modifiers.fPosition,
95*c8dee2aaSAndroid Build Coastguard Worker                                modifiers.fLayout,
96*c8dee2aaSAndroid Build Coastguard Worker                                modifiers.fFlags,
97*c8dee2aaSAndroid Build Coastguard Worker                                type,
98*c8dee2aaSAndroid Build Coastguard Worker                                baseType,
99*c8dee2aaSAndroid Build Coastguard Worker                                VariableStorage::kGlobal);
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker     // Create a global variable for the Interface Block.
102*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkSL::Variable> var = SkSL::Variable::Convert(context,
103*c8dee2aaSAndroid Build Coastguard Worker                                                                   pos,
104*c8dee2aaSAndroid Build Coastguard Worker                                                                   modifiers.fPosition,
105*c8dee2aaSAndroid Build Coastguard Worker                                                                   modifiers.fLayout,
106*c8dee2aaSAndroid Build Coastguard Worker                                                                   modifiers.fFlags,
107*c8dee2aaSAndroid Build Coastguard Worker                                                                   type,
108*c8dee2aaSAndroid Build Coastguard Worker                                                                   pos,
109*c8dee2aaSAndroid Build Coastguard Worker                                                                   varName,
110*c8dee2aaSAndroid Build Coastguard Worker                                                                   VariableStorage::kGlobal);
111*c8dee2aaSAndroid Build Coastguard Worker     return InterfaceBlock::Make(context,
112*c8dee2aaSAndroid Build Coastguard Worker                                 pos,
113*c8dee2aaSAndroid Build Coastguard Worker                                 context.fSymbolTable->takeOwnershipOfSymbol(std::move(var)));
114*c8dee2aaSAndroid Build Coastguard Worker }
115*c8dee2aaSAndroid Build Coastguard Worker 
Make(const Context & context,Position pos,Variable * variable)116*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<InterfaceBlock> InterfaceBlock::Make(const Context& context,
117*c8dee2aaSAndroid Build Coastguard Worker                                                      Position pos,
118*c8dee2aaSAndroid Build Coastguard Worker                                                      Variable* variable) {
119*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(ProgramConfig::IsFragment(context.fConfig->fKind) ||
120*c8dee2aaSAndroid Build Coastguard Worker              ProgramConfig::IsVertex(context.fConfig->fKind) ||
121*c8dee2aaSAndroid Build Coastguard Worker              ProgramConfig::IsCompute(context.fConfig->fKind));
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(variable->type().componentType().isInterfaceBlock());
124*c8dee2aaSAndroid Build Coastguard Worker     SkSpan<const Field> fields = variable->type().componentType().fields();
125*c8dee2aaSAndroid Build Coastguard Worker 
126*c8dee2aaSAndroid Build Coastguard Worker     if (variable->name().empty()) {
127*c8dee2aaSAndroid Build Coastguard Worker         // This interface block is anonymous. Add each field to the top-level symbol table.
128*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < fields.size(); ++i) {
129*c8dee2aaSAndroid Build Coastguard Worker             context.fSymbolTable->add(
130*c8dee2aaSAndroid Build Coastguard Worker                     context, std::make_unique<SkSL::FieldSymbol>(fields[i].fPosition, variable, i));
131*c8dee2aaSAndroid Build Coastguard Worker         }
132*c8dee2aaSAndroid Build Coastguard Worker     } else {
133*c8dee2aaSAndroid Build Coastguard Worker         // Add the global variable to the top-level symbol table.
134*c8dee2aaSAndroid Build Coastguard Worker         context.fSymbolTable->addWithoutOwnership(context, variable);
135*c8dee2aaSAndroid Build Coastguard Worker     }
136*c8dee2aaSAndroid Build Coastguard Worker 
137*c8dee2aaSAndroid Build Coastguard Worker     return std::make_unique<SkSL::InterfaceBlock>(pos, variable);
138*c8dee2aaSAndroid Build Coastguard Worker }
139*c8dee2aaSAndroid Build Coastguard Worker 
description() const140*c8dee2aaSAndroid Build Coastguard Worker std::string InterfaceBlock::description() const {
141*c8dee2aaSAndroid Build Coastguard Worker     std::string result = this->var()->layout().description() +
142*c8dee2aaSAndroid Build Coastguard Worker                          this->var()->modifierFlags().description() + ' ' +
143*c8dee2aaSAndroid Build Coastguard Worker                          std::string(this->typeName()) + " {\n";
144*c8dee2aaSAndroid Build Coastguard Worker     const Type* structType = &this->var()->type();
145*c8dee2aaSAndroid Build Coastguard Worker     if (structType->isArray()) {
146*c8dee2aaSAndroid Build Coastguard Worker         structType = &structType->componentType();
147*c8dee2aaSAndroid Build Coastguard Worker     }
148*c8dee2aaSAndroid Build Coastguard Worker     for (const auto& f : structType->fields()) {
149*c8dee2aaSAndroid Build Coastguard Worker         result += f.description() + "\n";
150*c8dee2aaSAndroid Build Coastguard Worker     }
151*c8dee2aaSAndroid Build Coastguard Worker     result += "}";
152*c8dee2aaSAndroid Build Coastguard Worker     if (!this->instanceName().empty()) {
153*c8dee2aaSAndroid Build Coastguard Worker         result += " " + std::string(this->instanceName());
154*c8dee2aaSAndroid Build Coastguard Worker         if (this->arraySize() > 0) {
155*c8dee2aaSAndroid Build Coastguard Worker             String::appendf(&result, "[%d]", this->arraySize());
156*c8dee2aaSAndroid Build Coastguard Worker         }
157*c8dee2aaSAndroid Build Coastguard Worker     }
158*c8dee2aaSAndroid Build Coastguard Worker     return result + ";";
159*c8dee2aaSAndroid Build Coastguard Worker }
160*c8dee2aaSAndroid Build Coastguard Worker 
161*c8dee2aaSAndroid Build Coastguard Worker }  // namespace SkSL
162