xref: /aosp_15_r20/external/skia/src/sksl/ir/SkSLModifierFlags.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKSL_MODIFIERFLAGS
9*c8dee2aaSAndroid Build Coastguard Worker #define SKSL_MODIFIERFLAGS
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkEnumBitMask.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #include <string>
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker class Context;
19*c8dee2aaSAndroid Build Coastguard Worker class Position;
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker enum class ModifierFlag : int {
22*c8dee2aaSAndroid Build Coastguard Worker     kNone           =       0,
23*c8dee2aaSAndroid Build Coastguard Worker     // Real GLSL modifiers
24*c8dee2aaSAndroid Build Coastguard Worker     kFlat           = 1 <<  0,
25*c8dee2aaSAndroid Build Coastguard Worker     kNoPerspective  = 1 <<  1,
26*c8dee2aaSAndroid Build Coastguard Worker     kConst          = 1 <<  2,
27*c8dee2aaSAndroid Build Coastguard Worker     kUniform        = 1 <<  3,
28*c8dee2aaSAndroid Build Coastguard Worker     kIn             = 1 <<  4,
29*c8dee2aaSAndroid Build Coastguard Worker     kOut            = 1 <<  5,
30*c8dee2aaSAndroid Build Coastguard Worker     kHighp          = 1 <<  6,
31*c8dee2aaSAndroid Build Coastguard Worker     kMediump        = 1 <<  7,
32*c8dee2aaSAndroid Build Coastguard Worker     kLowp           = 1 <<  8,
33*c8dee2aaSAndroid Build Coastguard Worker     kReadOnly       = 1 <<  9,
34*c8dee2aaSAndroid Build Coastguard Worker     kWriteOnly      = 1 << 10,
35*c8dee2aaSAndroid Build Coastguard Worker     kBuffer         = 1 << 11,
36*c8dee2aaSAndroid Build Coastguard Worker     kPixelLocal     = 1 << 12,
37*c8dee2aaSAndroid Build Coastguard Worker     // Corresponds to the GLSL 'shared' modifier. Only allowed in a compute program.
38*c8dee2aaSAndroid Build Coastguard Worker     kWorkgroup      = 1 << 13,
39*c8dee2aaSAndroid Build Coastguard Worker     // SkSL extensions, not present in GLSL
40*c8dee2aaSAndroid Build Coastguard Worker     kExport         = 1 << 14,
41*c8dee2aaSAndroid Build Coastguard Worker     kES3            = 1 << 15,
42*c8dee2aaSAndroid Build Coastguard Worker     kPure           = 1 << 16,
43*c8dee2aaSAndroid Build Coastguard Worker     kInline         = 1 << 17,
44*c8dee2aaSAndroid Build Coastguard Worker     kNoInline       = 1 << 18,
45*c8dee2aaSAndroid Build Coastguard Worker };
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker }  // namespace SkSL
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker SK_MAKE_BITMASK_OPS(SkSL::ModifierFlag);
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker class ModifierFlags : public SkEnumBitMask<SkSL::ModifierFlag> {
54*c8dee2aaSAndroid Build Coastguard Worker public:
55*c8dee2aaSAndroid Build Coastguard Worker     using SkEnumBitMask<SkSL::ModifierFlag>::SkEnumBitMask;
ModifierFlags(SkEnumBitMask<SkSL::ModifierFlag> that)56*c8dee2aaSAndroid Build Coastguard Worker     ModifierFlags(SkEnumBitMask<SkSL::ModifierFlag> that)
57*c8dee2aaSAndroid Build Coastguard Worker             : SkEnumBitMask<SkSL::ModifierFlag>(that) {}
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     std::string description() const;
60*c8dee2aaSAndroid Build Coastguard Worker     std::string paddedDescription() const;
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     /**
63*c8dee2aaSAndroid Build Coastguard Worker      * Verifies that only permitted modifier flags are included. Reports errors and returns false in
64*c8dee2aaSAndroid Build Coastguard Worker      * the event of a violation.
65*c8dee2aaSAndroid Build Coastguard Worker      */
66*c8dee2aaSAndroid Build Coastguard Worker     bool checkPermittedFlags(const Context& context,
67*c8dee2aaSAndroid Build Coastguard Worker                              Position pos,
68*c8dee2aaSAndroid Build Coastguard Worker                              ModifierFlags permittedModifierFlags) const;
69*c8dee2aaSAndroid Build Coastguard Worker 
isConst()70*c8dee2aaSAndroid Build Coastguard Worker     bool isConst() const         { return SkToBool(*this & ModifierFlag::kConst); }
isUniform()71*c8dee2aaSAndroid Build Coastguard Worker     bool isUniform() const       { return SkToBool(*this & ModifierFlag::kUniform); }
isReadOnly()72*c8dee2aaSAndroid Build Coastguard Worker     bool isReadOnly() const      { return SkToBool(*this & ModifierFlag::kReadOnly); }
isWriteOnly()73*c8dee2aaSAndroid Build Coastguard Worker     bool isWriteOnly() const     { return SkToBool(*this & ModifierFlag::kWriteOnly); }
isBuffer()74*c8dee2aaSAndroid Build Coastguard Worker     bool isBuffer() const        { return SkToBool(*this & ModifierFlag::kBuffer); }
isPixelLocal()75*c8dee2aaSAndroid Build Coastguard Worker     bool isPixelLocal() const    { return SkToBool(*this & ModifierFlag::kPixelLocal); }
isWorkgroup()76*c8dee2aaSAndroid Build Coastguard Worker     bool isWorkgroup() const     { return SkToBool(*this & ModifierFlag::kWorkgroup); }
isExport()77*c8dee2aaSAndroid Build Coastguard Worker     bool isExport() const        { return SkToBool(*this & ModifierFlag::kExport); }
isES3()78*c8dee2aaSAndroid Build Coastguard Worker     bool isES3() const           { return SkToBool(*this & ModifierFlag::kES3); }
isPure()79*c8dee2aaSAndroid Build Coastguard Worker     bool isPure() const          { return SkToBool(*this & ModifierFlag::kPure); }
isInline()80*c8dee2aaSAndroid Build Coastguard Worker     bool isInline() const        { return SkToBool(*this & ModifierFlag::kInline); }
isNoInline()81*c8dee2aaSAndroid Build Coastguard Worker     bool isNoInline() const      { return SkToBool(*this & ModifierFlag::kNoInline); }
isFlat()82*c8dee2aaSAndroid Build Coastguard Worker     bool isFlat() const          { return SkToBool(*this & ModifierFlag::kFlat); }
isNoPerspective()83*c8dee2aaSAndroid Build Coastguard Worker     bool isNoPerspective() const { return SkToBool(*this & ModifierFlag::kNoPerspective); }
84*c8dee2aaSAndroid Build Coastguard Worker };
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker }  // namespace SkSL
87*c8dee2aaSAndroid Build Coastguard Worker 
88*c8dee2aaSAndroid Build Coastguard Worker #endif
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