1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTHash.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLContext.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLIntrinsicList.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLProgramSettings.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/analysis/SkSLProgramUsage.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLFunctionDeclaration.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLFunctionDefinition.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLProgram.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLSymbol.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/transform/SkSLTransform.h"
19*c8dee2aaSAndroid Build Coastguard Worker
20*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
21*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
22*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
23*c8dee2aaSAndroid Build Coastguard Worker #include <string>
24*c8dee2aaSAndroid Build Coastguard Worker #include <string_view>
25*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
26*c8dee2aaSAndroid Build Coastguard Worker
27*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
28*c8dee2aaSAndroid Build Coastguard Worker
29*c8dee2aaSAndroid Build Coastguard Worker class ProgramElement;
30*c8dee2aaSAndroid Build Coastguard Worker
FindAndDeclareBuiltinFunctions(Program & program)31*c8dee2aaSAndroid Build Coastguard Worker void Transform::FindAndDeclareBuiltinFunctions(Program& program) {
32*c8dee2aaSAndroid Build Coastguard Worker ProgramUsage* usage = program.fUsage.get();
33*c8dee2aaSAndroid Build Coastguard Worker Context& context = *program.fContext;
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker std::vector<const FunctionDefinition*> addedBuiltins;
36*c8dee2aaSAndroid Build Coastguard Worker for (;;) {
37*c8dee2aaSAndroid Build Coastguard Worker // Find all the built-ins referenced by the program but not yet included in the code.
38*c8dee2aaSAndroid Build Coastguard Worker size_t numBuiltinsAtStart = addedBuiltins.size();
39*c8dee2aaSAndroid Build Coastguard Worker for (const auto& [symbol, count] : usage->fCallCounts) {
40*c8dee2aaSAndroid Build Coastguard Worker const FunctionDeclaration& fn = symbol->as<FunctionDeclaration>();
41*c8dee2aaSAndroid Build Coastguard Worker if (!fn.isBuiltin() || count == 0) {
42*c8dee2aaSAndroid Build Coastguard Worker // Not a built-in; skip it.
43*c8dee2aaSAndroid Build Coastguard Worker continue;
44*c8dee2aaSAndroid Build Coastguard Worker }
45*c8dee2aaSAndroid Build Coastguard Worker if (fn.intrinsicKind() == k_dFdy_IntrinsicKind) {
46*c8dee2aaSAndroid Build Coastguard Worker // Programs that invoke the `dFdy` intrinsic will need the RTFlip input.
47*c8dee2aaSAndroid Build Coastguard Worker if (!context.fConfig->fSettings.fForceNoRTFlip) {
48*c8dee2aaSAndroid Build Coastguard Worker program.fInterface.fRTFlipUniform |= Program::Interface::kRTFlip_Derivative;
49*c8dee2aaSAndroid Build Coastguard Worker }
50*c8dee2aaSAndroid Build Coastguard Worker }
51*c8dee2aaSAndroid Build Coastguard Worker if (const FunctionDefinition* builtinDef = fn.definition()) {
52*c8dee2aaSAndroid Build Coastguard Worker // Make sure we only add a built-in function once. We rarely add more than a handful
53*c8dee2aaSAndroid Build Coastguard Worker // of builtin functions, so linear search here is good enough.
54*c8dee2aaSAndroid Build Coastguard Worker if (std::find(addedBuiltins.begin(), addedBuiltins.end(), builtinDef) ==
55*c8dee2aaSAndroid Build Coastguard Worker addedBuiltins.end()) {
56*c8dee2aaSAndroid Build Coastguard Worker addedBuiltins.push_back(builtinDef);
57*c8dee2aaSAndroid Build Coastguard Worker }
58*c8dee2aaSAndroid Build Coastguard Worker }
59*c8dee2aaSAndroid Build Coastguard Worker }
60*c8dee2aaSAndroid Build Coastguard Worker
61*c8dee2aaSAndroid Build Coastguard Worker if (addedBuiltins.size() == numBuiltinsAtStart) {
62*c8dee2aaSAndroid Build Coastguard Worker // If we didn't reference any more built-in functions than before, we're done.
63*c8dee2aaSAndroid Build Coastguard Worker break;
64*c8dee2aaSAndroid Build Coastguard Worker }
65*c8dee2aaSAndroid Build Coastguard Worker
66*c8dee2aaSAndroid Build Coastguard Worker // Sort the referenced builtin functions into a consistent order; otherwise our output will
67*c8dee2aaSAndroid Build Coastguard Worker // become non-deterministic. The exact order isn't particularly important; we sort backwards
68*c8dee2aaSAndroid Build Coastguard Worker // because we add elements to the shared-elements in reverse order at the end.
69*c8dee2aaSAndroid Build Coastguard Worker std::sort(addedBuiltins.begin() + numBuiltinsAtStart,
70*c8dee2aaSAndroid Build Coastguard Worker addedBuiltins.end(),
71*c8dee2aaSAndroid Build Coastguard Worker [](const FunctionDefinition* aDefinition, const FunctionDefinition* bDefinition) {
72*c8dee2aaSAndroid Build Coastguard Worker const FunctionDeclaration& a = aDefinition->declaration();
73*c8dee2aaSAndroid Build Coastguard Worker const FunctionDeclaration& b = bDefinition->declaration();
74*c8dee2aaSAndroid Build Coastguard Worker if (a.name() != b.name()) {
75*c8dee2aaSAndroid Build Coastguard Worker return a.name() > b.name();
76*c8dee2aaSAndroid Build Coastguard Worker }
77*c8dee2aaSAndroid Build Coastguard Worker return a.description() > b.description();
78*c8dee2aaSAndroid Build Coastguard Worker });
79*c8dee2aaSAndroid Build Coastguard Worker
80*c8dee2aaSAndroid Build Coastguard Worker // Update the ProgramUsage to track all these newly discovered functions.
81*c8dee2aaSAndroid Build Coastguard Worker int usageCallCounts = usage->fCallCounts.count();
82*c8dee2aaSAndroid Build Coastguard Worker
83*c8dee2aaSAndroid Build Coastguard Worker for (size_t index = numBuiltinsAtStart; index < addedBuiltins.size(); ++index) {
84*c8dee2aaSAndroid Build Coastguard Worker usage->add(*addedBuiltins[index]);
85*c8dee2aaSAndroid Build Coastguard Worker }
86*c8dee2aaSAndroid Build Coastguard Worker
87*c8dee2aaSAndroid Build Coastguard Worker if (usage->fCallCounts.count() == usageCallCounts) {
88*c8dee2aaSAndroid Build Coastguard Worker // If we aren't making any more unique function calls than before, we're done.
89*c8dee2aaSAndroid Build Coastguard Worker break;
90*c8dee2aaSAndroid Build Coastguard Worker }
91*c8dee2aaSAndroid Build Coastguard Worker }
92*c8dee2aaSAndroid Build Coastguard Worker
93*c8dee2aaSAndroid Build Coastguard Worker // Insert the new functions into the program's shared elements, right at the front.
94*c8dee2aaSAndroid Build Coastguard Worker // They are added in reverse so that the deepest dependencies are added to the top.
95*c8dee2aaSAndroid Build Coastguard Worker program.fSharedElements.insert(program.fSharedElements.begin(),
96*c8dee2aaSAndroid Build Coastguard Worker addedBuiltins.rbegin(), addedBuiltins.rend());
97*c8dee2aaSAndroid Build Coastguard Worker }
98*c8dee2aaSAndroid Build Coastguard Worker
99*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkSL
100