xref: /aosp_15_r20/external/skia/src/utils/SkPolyUtils.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkOffsetPolygon_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkOffsetPolygon_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
17*c8dee2aaSAndroid Build Coastguard Worker struct SkRect;
18*c8dee2aaSAndroid Build Coastguard Worker template <typename T> class SkTDArray;
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker /**
21*c8dee2aaSAndroid Build Coastguard Worker  * Generates a polygon that is inset a constant from the boundary of a given convex polygon.
22*c8dee2aaSAndroid Build Coastguard Worker  * The input polygon is expected to have values clamped to the nearest 1/16th.
23*c8dee2aaSAndroid Build Coastguard Worker  *
24*c8dee2aaSAndroid Build Coastguard Worker  * @param inputPolygonVerts  Array of points representing the vertices of the original polygon.
25*c8dee2aaSAndroid Build Coastguard Worker  *  It should be convex and have no coincident points.
26*c8dee2aaSAndroid Build Coastguard Worker  * @param inputPolygonSize  Number of vertices in the original polygon.
27*c8dee2aaSAndroid Build Coastguard Worker  * @param inset  How far we wish to inset the polygon. This should be a positive value.
28*c8dee2aaSAndroid Build Coastguard Worker  * @param insetPolygon  The resulting inset polygon, if any.
29*c8dee2aaSAndroid Build Coastguard Worker  * @return true if an inset polygon exists, false otherwise.
30*c8dee2aaSAndroid Build Coastguard Worker  */
31*c8dee2aaSAndroid Build Coastguard Worker bool SkInsetConvexPolygon(const SkPoint* inputPolygonVerts, int inputPolygonSize,
32*c8dee2aaSAndroid Build Coastguard Worker                           SkScalar inset, SkTDArray<SkPoint>* insetPolygon);
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker /**
35*c8dee2aaSAndroid Build Coastguard Worker  * Generates a simple polygon (if possible) that is offset a constant distance from the boundary
36*c8dee2aaSAndroid Build Coastguard Worker  * of a given simple polygon.
37*c8dee2aaSAndroid Build Coastguard Worker  * The input polygon must be simple, have no coincident vertices or collinear edges, and have
38*c8dee2aaSAndroid Build Coastguard Worker  * values clamped to the nearest 1/16th.
39*c8dee2aaSAndroid Build Coastguard Worker  *
40*c8dee2aaSAndroid Build Coastguard Worker  * @param inputPolygonVerts  Array of points representing the vertices of the original polygon.
41*c8dee2aaSAndroid Build Coastguard Worker  * @param inputPolygonSize  Number of vertices in the original polygon.
42*c8dee2aaSAndroid Build Coastguard Worker  * @param bounds Bounding rectangle for the original polygon.
43*c8dee2aaSAndroid Build Coastguard Worker  * @param offset How far we wish to offset the polygon.
44*c8dee2aaSAndroid Build Coastguard Worker  *   Positive values indicate insetting, negative values outsetting.
45*c8dee2aaSAndroid Build Coastguard Worker  * @param offsetPolgon  The resulting offset polygon, if any.
46*c8dee2aaSAndroid Build Coastguard Worker  * @param polygonIndices  The indices of the original polygon that map to the new one.
47*c8dee2aaSAndroid Build Coastguard Worker  * @return true if an offset simple polygon exists, false otherwise.
48*c8dee2aaSAndroid Build Coastguard Worker  */
49*c8dee2aaSAndroid Build Coastguard Worker bool SkOffsetSimplePolygon(const SkPoint* inputPolygonVerts, int inputPolygonSize,
50*c8dee2aaSAndroid Build Coastguard Worker                            const SkRect& bounds, SkScalar offset, SkTDArray<SkPoint>* offsetPolygon,
51*c8dee2aaSAndroid Build Coastguard Worker                            SkTDArray<int>* polygonIndices = nullptr);
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker /**
54*c8dee2aaSAndroid Build Coastguard Worker  * Compute the number of points needed for a circular join when offsetting a vertex.
55*c8dee2aaSAndroid Build Coastguard Worker  * The lengths of offset0 and offset1 don't have to equal |offset| -- only the direction matters.
56*c8dee2aaSAndroid Build Coastguard Worker  * The segment lengths will be approximately four pixels.
57*c8dee2aaSAndroid Build Coastguard Worker  *
58*c8dee2aaSAndroid Build Coastguard Worker  * @param offset0  Starting offset vector direction.
59*c8dee2aaSAndroid Build Coastguard Worker  * @param offset1  Ending offset vector direction.
60*c8dee2aaSAndroid Build Coastguard Worker  * @param offset  Offset value (can be negative).
61*c8dee2aaSAndroid Build Coastguard Worker  * @param rotSin  Sine of rotation delta per step.
62*c8dee2aaSAndroid Build Coastguard Worker  * @param rotCos  Cosine of rotation delta per step.
63*c8dee2aaSAndroid Build Coastguard Worker  * @param n  Number of steps to fill out the arc.
64*c8dee2aaSAndroid Build Coastguard Worker  * @return true for success, false otherwise
65*c8dee2aaSAndroid Build Coastguard Worker  */
66*c8dee2aaSAndroid Build Coastguard Worker bool SkComputeRadialSteps(const SkVector& offset0, const SkVector& offset1, SkScalar offset,
67*c8dee2aaSAndroid Build Coastguard Worker                           SkScalar* rotSin, SkScalar* rotCos, int* n);
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker /**
70*c8dee2aaSAndroid Build Coastguard Worker  * Determine winding direction for a polygon.
71*c8dee2aaSAndroid Build Coastguard Worker  * The input polygon must be simple or the result will be meaningless.
72*c8dee2aaSAndroid Build Coastguard Worker  *
73*c8dee2aaSAndroid Build Coastguard Worker  * @param polygonVerts  Array of points representing the vertices of the polygon.
74*c8dee2aaSAndroid Build Coastguard Worker  * @param polygonSize  Number of vertices in the polygon.
75*c8dee2aaSAndroid Build Coastguard Worker  * @return 1 for cw, -1 for ccw, and 0 if zero signed area (either degenerate or self-intersecting).
76*c8dee2aaSAndroid Build Coastguard Worker  *         The y-axis is assumed to be pointing down.
77*c8dee2aaSAndroid Build Coastguard Worker  */
78*c8dee2aaSAndroid Build Coastguard Worker int SkGetPolygonWinding(const SkPoint* polygonVerts, int polygonSize);
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker /**
81*c8dee2aaSAndroid Build Coastguard Worker  * Determine whether a polygon is convex or not.
82*c8dee2aaSAndroid Build Coastguard Worker  *
83*c8dee2aaSAndroid Build Coastguard Worker  * @param polygonVerts  Array of points representing the vertices of the polygon.
84*c8dee2aaSAndroid Build Coastguard Worker  * @param polygonSize  Number of vertices in the polygon.
85*c8dee2aaSAndroid Build Coastguard Worker  * @return true if the polygon is convex, false otherwise.
86*c8dee2aaSAndroid Build Coastguard Worker  */
87*c8dee2aaSAndroid Build Coastguard Worker bool SkIsConvexPolygon(const SkPoint* polygonVerts, int polygonSize);
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker /**
90*c8dee2aaSAndroid Build Coastguard Worker  * Determine whether a polygon is simple (i.e., not self-intersecting) or not.
91*c8dee2aaSAndroid Build Coastguard Worker  * The input polygon must have no coincident vertices or the test will fail.
92*c8dee2aaSAndroid Build Coastguard Worker  * The polygon is also expected to have values clamped to the nearest 1/16th.
93*c8dee2aaSAndroid Build Coastguard Worker  *
94*c8dee2aaSAndroid Build Coastguard Worker  * @param polygonVerts  Array of points representing the vertices of the polygon.
95*c8dee2aaSAndroid Build Coastguard Worker  * @param polygonSize  Number of vertices in the polygon.
96*c8dee2aaSAndroid Build Coastguard Worker  * @return true if the polygon is simple, false otherwise.
97*c8dee2aaSAndroid Build Coastguard Worker  */
98*c8dee2aaSAndroid Build Coastguard Worker  bool SkIsSimplePolygon(const SkPoint* polygonVerts, int polygonSize);
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker  /**
101*c8dee2aaSAndroid Build Coastguard Worker   * Compute indices to triangulate the given polygon.
102*c8dee2aaSAndroid Build Coastguard Worker   * The input polygon must be simple (i.e. it is not self-intersecting)
103*c8dee2aaSAndroid Build Coastguard Worker   * and have no coincident vertices or collinear edges.
104*c8dee2aaSAndroid Build Coastguard Worker   *
105*c8dee2aaSAndroid Build Coastguard Worker   * @param polygonVerts  Array of points representing the vertices of the polygon.
106*c8dee2aaSAndroid Build Coastguard Worker   * @param indexMap Mapping from index in the given array to the final index in the triangulation.
107*c8dee2aaSAndroid Build Coastguard Worker   * @param polygonSize  Number of vertices in the polygon.
108*c8dee2aaSAndroid Build Coastguard Worker   * @param triangleIndices  Indices of the resulting triangulation.
109*c8dee2aaSAndroid Build Coastguard Worker   * @return true if successful, false otherwise.
110*c8dee2aaSAndroid Build Coastguard Worker   */
111*c8dee2aaSAndroid Build Coastguard Worker  bool SkTriangulateSimplePolygon(const SkPoint* polygonVerts, uint16_t* indexMap, int polygonSize,
112*c8dee2aaSAndroid Build Coastguard Worker                                  SkTDArray<uint16_t>* triangleIndices);
113*c8dee2aaSAndroid Build Coastguard Worker 
114*c8dee2aaSAndroid Build Coastguard Worker #endif // !defined(SK_ENABLE_OPTIMIZE_SIZE)
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker #endif
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