1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkCGGeometry_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkCGGeometry_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 12*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_BUILD_FOR_MAC 15*c8dee2aaSAndroid Build Coastguard Worker #import <ApplicationServices/ApplicationServices.h> 16*c8dee2aaSAndroid Build Coastguard Worker #endif 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_BUILD_FOR_IOS 19*c8dee2aaSAndroid Build Coastguard Worker #include <CoreGraphics/CoreGraphics.h> 20*c8dee2aaSAndroid Build Coastguard Worker #endif 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker // Skia extensions for types in CGGeometry.h 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker // Inline versions of these CGRect helpers. 25*c8dee2aaSAndroid Build Coastguard Worker // The CG versions require making a call and a copy of the CGRect on the stack. 26*c8dee2aaSAndroid Build Coastguard Worker SkCGRectIsEmpty(const CGRect & rect)27*c8dee2aaSAndroid Build Coastguard Workerstatic inline bool SkCGRectIsEmpty(const CGRect& rect) { 28*c8dee2aaSAndroid Build Coastguard Worker return rect.size.width <= 0 || rect.size.height <= 0; 29*c8dee2aaSAndroid Build Coastguard Worker } 30*c8dee2aaSAndroid Build Coastguard Worker SkCGRectGetMinX(const CGRect & rect)31*c8dee2aaSAndroid Build Coastguard Workerstatic inline CGFloat SkCGRectGetMinX(const CGRect& rect) { 32*c8dee2aaSAndroid Build Coastguard Worker return rect.origin.x; 33*c8dee2aaSAndroid Build Coastguard Worker } 34*c8dee2aaSAndroid Build Coastguard Worker SkCGRectGetMaxX(const CGRect & rect)35*c8dee2aaSAndroid Build Coastguard Workerstatic inline CGFloat SkCGRectGetMaxX(const CGRect& rect) { 36*c8dee2aaSAndroid Build Coastguard Worker return rect.origin.x + rect.size.width; 37*c8dee2aaSAndroid Build Coastguard Worker } 38*c8dee2aaSAndroid Build Coastguard Worker SkCGRectGetMinY(const CGRect & rect)39*c8dee2aaSAndroid Build Coastguard Workerstatic inline CGFloat SkCGRectGetMinY(const CGRect& rect) { 40*c8dee2aaSAndroid Build Coastguard Worker return rect.origin.y; 41*c8dee2aaSAndroid Build Coastguard Worker } 42*c8dee2aaSAndroid Build Coastguard Worker SkCGRectGetMaxY(const CGRect & rect)43*c8dee2aaSAndroid Build Coastguard Workerstatic inline CGFloat SkCGRectGetMaxY(const CGRect& rect) { 44*c8dee2aaSAndroid Build Coastguard Worker return rect.origin.y + rect.size.height; 45*c8dee2aaSAndroid Build Coastguard Worker } 46*c8dee2aaSAndroid Build Coastguard Worker SkCGRectGetWidth(const CGRect & rect)47*c8dee2aaSAndroid Build Coastguard Workerstatic inline CGFloat SkCGRectGetWidth(const CGRect& rect) { 48*c8dee2aaSAndroid Build Coastguard Worker return rect.size.width; 49*c8dee2aaSAndroid Build Coastguard Worker } 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker #endif 52*c8dee2aaSAndroid Build Coastguard Worker #endif //SkCGGeometry_DEFINED 53