1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker // Make sure SkUserConfig.h is included so #defines are available on
9*c8dee2aaSAndroid Build Coastguard Worker // Android.
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
11*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_ENABLE_ANDROID_UTILS
12*c8dee2aaSAndroid Build Coastguard Worker #include "client_utils/android/BitmapRegionDecoder.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkAndroidCodec.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkCodec.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
17*c8dee2aaSAndroid Build Coastguard Worker
DEF_TEST(BRD_types,r)18*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(BRD_types, r) {
19*c8dee2aaSAndroid Build Coastguard Worker static const struct {
20*c8dee2aaSAndroid Build Coastguard Worker const char* name;
21*c8dee2aaSAndroid Build Coastguard Worker bool supported;
22*c8dee2aaSAndroid Build Coastguard Worker } gRec[] = {
23*c8dee2aaSAndroid Build Coastguard Worker { "images/arrow.png", true },
24*c8dee2aaSAndroid Build Coastguard Worker { "images/box.gif", false },
25*c8dee2aaSAndroid Build Coastguard Worker { "images/baby_tux.webp", true },
26*c8dee2aaSAndroid Build Coastguard Worker { "images/brickwork-texture.jpg", true },
27*c8dee2aaSAndroid Build Coastguard Worker { "images/color_wheel.ico", false },
28*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_CODEC_DECODES_RAW
29*c8dee2aaSAndroid Build Coastguard Worker { "images/sample_1mp.dng", false },
30*c8dee2aaSAndroid Build Coastguard Worker #endif
31*c8dee2aaSAndroid Build Coastguard Worker { "images/mandrill.wbmp", false },
32*c8dee2aaSAndroid Build Coastguard Worker { "images/randPixels.bmp", false },
33*c8dee2aaSAndroid Build Coastguard Worker };
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker for (const auto& rec : gRec) {
36*c8dee2aaSAndroid Build Coastguard Worker auto data = GetResourceAsData(rec.name);
37*c8dee2aaSAndroid Build Coastguard Worker if (!data) return;
38*c8dee2aaSAndroid Build Coastguard Worker
39*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(r, SkCodec::MakeFromData(data) != nullptr);
40*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(r, SkAndroidCodec::MakeFromData(data) != nullptr);
41*c8dee2aaSAndroid Build Coastguard Worker
42*c8dee2aaSAndroid Build Coastguard Worker auto brd = android::skia::BitmapRegionDecoder::Make(data);
43*c8dee2aaSAndroid Build Coastguard Worker if (rec.supported) {
44*c8dee2aaSAndroid Build Coastguard Worker if (!brd) ERRORF(r, "Failed to create BRD from %s", rec.name);
45*c8dee2aaSAndroid Build Coastguard Worker } else {
46*c8dee2aaSAndroid Build Coastguard Worker if (brd) ERRORF(r, "Should *not* create BRD from %s", rec.name);
47*c8dee2aaSAndroid Build Coastguard Worker }
48*c8dee2aaSAndroid Build Coastguard Worker }
49*c8dee2aaSAndroid Build Coastguard Worker }
50*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_ENABLE_ANDROID_UTILS
51