xref: /aosp_15_r20/external/skia/tests/RecordOptsTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorFilter.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPicture.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRecord.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRecordOpts.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRecorder.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRecords.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "tests/RecordTestUtils.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker #include <array>
30*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker static const int W = 1920, H = 1080;
33*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(RecordOpts_NoopDraw,r)34*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(RecordOpts_NoopDraw, r) {
35*c8dee2aaSAndroid Build Coastguard Worker     SkRecord record;
36*c8dee2aaSAndroid Build Coastguard Worker     SkRecorder recorder(&record, W, H);
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     recorder.drawRect(SkRect::MakeWH(200, 200), SkPaint());
39*c8dee2aaSAndroid Build Coastguard Worker     recorder.drawRect(SkRect::MakeWH(300, 300), SkPaint());
40*c8dee2aaSAndroid Build Coastguard Worker     recorder.drawRect(SkRect::MakeWH(100, 100), SkPaint());
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     record.replace<SkRecords::NoOp>(1);  // NoOps should be allowed.
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     SkRecordNoopSaveRestores(&record);
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, 2 == count_instances_of_type<SkRecords::DrawRect>(record));
47*c8dee2aaSAndroid Build Coastguard Worker }
48*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(RecordOpts_SingleNoopSaveRestore,r)49*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(RecordOpts_SingleNoopSaveRestore, r) {
50*c8dee2aaSAndroid Build Coastguard Worker     SkRecord record;
51*c8dee2aaSAndroid Build Coastguard Worker     SkRecorder recorder(&record, W, H);
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     recorder.save();
54*c8dee2aaSAndroid Build Coastguard Worker         recorder.clipRect(SkRect::MakeWH(200, 200));
55*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     SkRecordNoopSaveRestores(&record);
58*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < 3; i++) {
59*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, record, i);
60*c8dee2aaSAndroid Build Coastguard Worker     }
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(RecordOpts_NoopSaveRestores,r)63*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(RecordOpts_NoopSaveRestores, r) {
64*c8dee2aaSAndroid Build Coastguard Worker     SkRecord record;
65*c8dee2aaSAndroid Build Coastguard Worker     SkRecorder recorder(&record, W, H);
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker     // The second pass will clean up this pair after the first pass noops all the innards.
68*c8dee2aaSAndroid Build Coastguard Worker     recorder.save();
69*c8dee2aaSAndroid Build Coastguard Worker         // A simple pointless pair of save/restore.
70*c8dee2aaSAndroid Build Coastguard Worker         recorder.save();
71*c8dee2aaSAndroid Build Coastguard Worker         recorder.restore();
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker         // As long as we don't draw in there, everything is a noop.
74*c8dee2aaSAndroid Build Coastguard Worker         recorder.save();
75*c8dee2aaSAndroid Build Coastguard Worker             recorder.clipRect(SkRect::MakeWH(200, 200));
76*c8dee2aaSAndroid Build Coastguard Worker             recorder.clipRect(SkRect::MakeWH(100, 100));
77*c8dee2aaSAndroid Build Coastguard Worker         recorder.restore();
78*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker     SkRecordNoopSaveRestores(&record);
81*c8dee2aaSAndroid Build Coastguard Worker     for (int index = 0; index < record.count(); index++) {
82*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, record, index);
83*c8dee2aaSAndroid Build Coastguard Worker     }
84*c8dee2aaSAndroid Build Coastguard Worker }
85*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(RecordOpts_SaveSaveLayerRestoreRestore,r)86*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(RecordOpts_SaveSaveLayerRestoreRestore, r) {
87*c8dee2aaSAndroid Build Coastguard Worker     SkRecord record;
88*c8dee2aaSAndroid Build Coastguard Worker     SkRecorder recorder(&record, W, H);
89*c8dee2aaSAndroid Build Coastguard Worker 
90*c8dee2aaSAndroid Build Coastguard Worker     // A previous bug NoOp'd away the first 3 commands.
91*c8dee2aaSAndroid Build Coastguard Worker     recorder.save();
92*c8dee2aaSAndroid Build Coastguard Worker         recorder.saveLayer(nullptr, nullptr);
93*c8dee2aaSAndroid Build Coastguard Worker         recorder.restore();
94*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker     SkRecordNoopSaveRestores(&record);
97*c8dee2aaSAndroid Build Coastguard Worker     switch (record.count()) {
98*c8dee2aaSAndroid Build Coastguard Worker         case 4:
99*c8dee2aaSAndroid Build Coastguard Worker             assert_type<SkRecords::Save>     (r, record, 0);
100*c8dee2aaSAndroid Build Coastguard Worker             assert_type<SkRecords::SaveLayer>(r, record, 1);
101*c8dee2aaSAndroid Build Coastguard Worker             assert_type<SkRecords::Restore>  (r, record, 2);
102*c8dee2aaSAndroid Build Coastguard Worker             assert_type<SkRecords::Restore>  (r, record, 3);
103*c8dee2aaSAndroid Build Coastguard Worker             break;
104*c8dee2aaSAndroid Build Coastguard Worker         case 2:
105*c8dee2aaSAndroid Build Coastguard Worker             assert_type<SkRecords::SaveLayer>(r, record, 0);
106*c8dee2aaSAndroid Build Coastguard Worker             assert_type<SkRecords::Restore>  (r, record, 1);
107*c8dee2aaSAndroid Build Coastguard Worker             break;
108*c8dee2aaSAndroid Build Coastguard Worker         case 0:
109*c8dee2aaSAndroid Build Coastguard Worker             break;
110*c8dee2aaSAndroid Build Coastguard Worker         default:
111*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, false);
112*c8dee2aaSAndroid Build Coastguard Worker     }
113*c8dee2aaSAndroid Build Coastguard Worker }
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
assert_savelayer_restore(skiatest::Reporter * r,SkRecord * record,int i,bool shouldBeNoOped)116*c8dee2aaSAndroid Build Coastguard Worker static void assert_savelayer_restore(skiatest::Reporter* r,
117*c8dee2aaSAndroid Build Coastguard Worker                                      SkRecord* record,
118*c8dee2aaSAndroid Build Coastguard Worker                                      int i,
119*c8dee2aaSAndroid Build Coastguard Worker                                      bool shouldBeNoOped) {
120*c8dee2aaSAndroid Build Coastguard Worker     SkRecordNoopSaveLayerDrawRestores(record);
121*c8dee2aaSAndroid Build Coastguard Worker     if (shouldBeNoOped) {
122*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, *record, i);
123*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, *record, i+1);
124*c8dee2aaSAndroid Build Coastguard Worker     } else {
125*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::SaveLayer>(r, *record, i);
126*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::Restore>(r, *record, i+1);
127*c8dee2aaSAndroid Build Coastguard Worker     }
128*c8dee2aaSAndroid Build Coastguard Worker }
129*c8dee2aaSAndroid Build Coastguard Worker 
assert_savelayer_draw_restore(skiatest::Reporter * r,SkRecord * record,int i,bool shouldBeNoOped)130*c8dee2aaSAndroid Build Coastguard Worker static void assert_savelayer_draw_restore(skiatest::Reporter* r,
131*c8dee2aaSAndroid Build Coastguard Worker                                           SkRecord* record,
132*c8dee2aaSAndroid Build Coastguard Worker                                           int i,
133*c8dee2aaSAndroid Build Coastguard Worker                                           bool shouldBeNoOped) {
134*c8dee2aaSAndroid Build Coastguard Worker     SkRecordNoopSaveLayerDrawRestores(record);
135*c8dee2aaSAndroid Build Coastguard Worker     if (shouldBeNoOped) {
136*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, *record, i);
137*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, *record, i+2);
138*c8dee2aaSAndroid Build Coastguard Worker     } else {
139*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::SaveLayer>(r, *record, i);
140*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::Restore>(r, *record, i+2);
141*c8dee2aaSAndroid Build Coastguard Worker     }
142*c8dee2aaSAndroid Build Coastguard Worker }
143*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(RecordOpts_NoopSaveLayerDrawRestore,r)144*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(RecordOpts_NoopSaveLayerDrawRestore, r) {
145*c8dee2aaSAndroid Build Coastguard Worker     SkRecord record;
146*c8dee2aaSAndroid Build Coastguard Worker     SkRecorder recorder(&record, W, H);
147*c8dee2aaSAndroid Build Coastguard Worker 
148*c8dee2aaSAndroid Build Coastguard Worker     SkRect bounds = SkRect::MakeWH(100, 200);
149*c8dee2aaSAndroid Build Coastguard Worker     SkRect   draw = SkRect::MakeWH(50, 60);
150*c8dee2aaSAndroid Build Coastguard Worker 
151*c8dee2aaSAndroid Build Coastguard Worker     SkPaint alphaOnlyLayerPaint, translucentLayerPaint, xfermodeLayerPaint;
152*c8dee2aaSAndroid Build Coastguard Worker     alphaOnlyLayerPaint.setColor(0x03000000);  // Only alpha.
153*c8dee2aaSAndroid Build Coastguard Worker     translucentLayerPaint.setColor(0x03040506);  // Not only alpha.
154*c8dee2aaSAndroid Build Coastguard Worker     xfermodeLayerPaint.setBlendMode(SkBlendMode::kDstIn);  // Any effect will do.
155*c8dee2aaSAndroid Build Coastguard Worker 
156*c8dee2aaSAndroid Build Coastguard Worker     SkPaint opaqueDrawPaint, translucentDrawPaint;
157*c8dee2aaSAndroid Build Coastguard Worker     opaqueDrawPaint.setColor(0xFF020202);  // Opaque.
158*c8dee2aaSAndroid Build Coastguard Worker     translucentDrawPaint.setColor(0x0F020202);  // Not opaque.
159*c8dee2aaSAndroid Build Coastguard Worker 
160*c8dee2aaSAndroid Build Coastguard Worker     // SaveLayer/Restore removed: No paint = no point.
161*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, nullptr);
162*c8dee2aaSAndroid Build Coastguard Worker         recorder.drawRect(draw, opaqueDrawPaint);
163*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
164*c8dee2aaSAndroid Build Coastguard Worker     assert_savelayer_draw_restore(r, &record, 0, true);
165*c8dee2aaSAndroid Build Coastguard Worker 
166*c8dee2aaSAndroid Build Coastguard Worker     // Bounds don't matter.
167*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(&bounds, nullptr);
168*c8dee2aaSAndroid Build Coastguard Worker         recorder.drawRect(draw, opaqueDrawPaint);
169*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
170*c8dee2aaSAndroid Build Coastguard Worker     assert_savelayer_draw_restore(r, &record, 3, true);
171*c8dee2aaSAndroid Build Coastguard Worker 
172*c8dee2aaSAndroid Build Coastguard Worker     // TODO(mtklein): test case with null draw paint
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker     // No change: layer paint isn't alpha-only.
175*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &translucentLayerPaint);
176*c8dee2aaSAndroid Build Coastguard Worker         recorder.drawRect(draw, opaqueDrawPaint);
177*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
178*c8dee2aaSAndroid Build Coastguard Worker     assert_savelayer_draw_restore(r, &record, 6, false);
179*c8dee2aaSAndroid Build Coastguard Worker 
180*c8dee2aaSAndroid Build Coastguard Worker     // No change: layer paint has an effect.
181*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &xfermodeLayerPaint);
182*c8dee2aaSAndroid Build Coastguard Worker         recorder.drawRect(draw, opaqueDrawPaint);
183*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
184*c8dee2aaSAndroid Build Coastguard Worker     assert_savelayer_draw_restore(r, &record, 9, false);
185*c8dee2aaSAndroid Build Coastguard Worker 
186*c8dee2aaSAndroid Build Coastguard Worker     // SaveLayer/Restore removed: we can fold in the alpha!
187*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &alphaOnlyLayerPaint);
188*c8dee2aaSAndroid Build Coastguard Worker         recorder.drawRect(draw, translucentDrawPaint);
189*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
190*c8dee2aaSAndroid Build Coastguard Worker     assert_savelayer_draw_restore(r, &record, 12, true);
191*c8dee2aaSAndroid Build Coastguard Worker 
192*c8dee2aaSAndroid Build Coastguard Worker     // SaveLayer/Restore removed: we can fold in the alpha!
193*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &alphaOnlyLayerPaint);
194*c8dee2aaSAndroid Build Coastguard Worker         recorder.drawRect(draw, opaqueDrawPaint);
195*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
196*c8dee2aaSAndroid Build Coastguard Worker     assert_savelayer_draw_restore(r, &record, 15, true);
197*c8dee2aaSAndroid Build Coastguard Worker 
198*c8dee2aaSAndroid Build Coastguard Worker     const SkRecords::DrawRect* drawRect = assert_type<SkRecords::DrawRect>(r, record, 16);
199*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, drawRect != nullptr);
200*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, drawRect->paint.getColor() == 0x03020202);
201*c8dee2aaSAndroid Build Coastguard Worker 
202*c8dee2aaSAndroid Build Coastguard Worker     // saveLayer w/ backdrop should NOT go away
203*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> filter(SkImageFilters::Blur(3, 3, nullptr));
204*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer({ nullptr, nullptr, filter.get(), 0});
205*c8dee2aaSAndroid Build Coastguard Worker         recorder.drawRect(draw, opaqueDrawPaint);
206*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
207*c8dee2aaSAndroid Build Coastguard Worker     assert_savelayer_draw_restore(r, &record, 18, false);
208*c8dee2aaSAndroid Build Coastguard Worker }
209*c8dee2aaSAndroid Build Coastguard Worker #endif
210*c8dee2aaSAndroid Build Coastguard Worker 
assert_merge_svg_opacity_and_filter_layers(skiatest::Reporter * r,SkRecord * record,int i,bool shouldBeNoOped)211*c8dee2aaSAndroid Build Coastguard Worker static void assert_merge_svg_opacity_and_filter_layers(skiatest::Reporter* r,
212*c8dee2aaSAndroid Build Coastguard Worker                                                        SkRecord* record,
213*c8dee2aaSAndroid Build Coastguard Worker                                                        int i,
214*c8dee2aaSAndroid Build Coastguard Worker                                                        bool shouldBeNoOped) {
215*c8dee2aaSAndroid Build Coastguard Worker     SkRecordMergeSvgOpacityAndFilterLayers(record);
216*c8dee2aaSAndroid Build Coastguard Worker     if (shouldBeNoOped) {
217*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, *record, i);
218*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::NoOp>(r, *record, i + 6);
219*c8dee2aaSAndroid Build Coastguard Worker     } else {
220*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::SaveLayer>(r, *record, i);
221*c8dee2aaSAndroid Build Coastguard Worker         assert_type<SkRecords::Restore>(r, *record, i + 6);
222*c8dee2aaSAndroid Build Coastguard Worker     }
223*c8dee2aaSAndroid Build Coastguard Worker }
224*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(RecordOpts_MergeSvgOpacityAndFilterLayers,r)225*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(RecordOpts_MergeSvgOpacityAndFilterLayers, r) {
226*c8dee2aaSAndroid Build Coastguard Worker     SkRecord record;
227*c8dee2aaSAndroid Build Coastguard Worker     SkRecorder recorder(&record, W, H);
228*c8dee2aaSAndroid Build Coastguard Worker 
229*c8dee2aaSAndroid Build Coastguard Worker     SkRect bounds = SkRect::MakeWH(SkIntToScalar(100), SkIntToScalar(200));
230*c8dee2aaSAndroid Build Coastguard Worker     SkRect clip = SkRect::MakeWH(SkIntToScalar(50), SkIntToScalar(60));
231*c8dee2aaSAndroid Build Coastguard Worker 
232*c8dee2aaSAndroid Build Coastguard Worker     SkPaint alphaOnlyLayerPaint;
233*c8dee2aaSAndroid Build Coastguard Worker     alphaOnlyLayerPaint.setColor(0x03000000);  // Only alpha.
234*c8dee2aaSAndroid Build Coastguard Worker     SkPaint translucentLayerPaint;
235*c8dee2aaSAndroid Build Coastguard Worker     translucentLayerPaint.setColor(0x03040506);  // Not only alpha.
236*c8dee2aaSAndroid Build Coastguard Worker     SkPaint xfermodePaint;
237*c8dee2aaSAndroid Build Coastguard Worker     xfermodePaint.setBlendMode(SkBlendMode::kDstIn);
238*c8dee2aaSAndroid Build Coastguard Worker     SkPaint colorFilterPaint;
239*c8dee2aaSAndroid Build Coastguard Worker     colorFilterPaint.setColorFilter(
240*c8dee2aaSAndroid Build Coastguard Worker         SkColorFilters::Blend(SK_ColorLTGRAY, SkBlendMode::kSrcIn));
241*c8dee2aaSAndroid Build Coastguard Worker 
242*c8dee2aaSAndroid Build Coastguard Worker     SkPaint opaqueFilterLayerPaint;
243*c8dee2aaSAndroid Build Coastguard Worker     opaqueFilterLayerPaint.setColor(0xFF020202);  // Opaque.
244*c8dee2aaSAndroid Build Coastguard Worker     SkPaint translucentFilterLayerPaint;
245*c8dee2aaSAndroid Build Coastguard Worker     translucentFilterLayerPaint.setColor(0x0F020202);  // Not opaque.
246*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkPicture> shape;
247*c8dee2aaSAndroid Build Coastguard Worker     {
248*c8dee2aaSAndroid Build Coastguard Worker         SkPictureRecorder picRecorder;
249*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas* canvas = picRecorder.beginRecording(SkIntToScalar(100), SkIntToScalar(100));
250*c8dee2aaSAndroid Build Coastguard Worker         SkPaint shapePaint;
251*c8dee2aaSAndroid Build Coastguard Worker         shapePaint.setColor(SK_ColorWHITE);
252*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(SkRect::MakeWH(SkIntToScalar(50), SkIntToScalar(50)), shapePaint);
253*c8dee2aaSAndroid Build Coastguard Worker         shape = picRecorder.finishRecordingAsPicture();
254*c8dee2aaSAndroid Build Coastguard Worker     }
255*c8dee2aaSAndroid Build Coastguard Worker     translucentFilterLayerPaint.setImageFilter(SkImageFilters::Picture(shape));
256*c8dee2aaSAndroid Build Coastguard Worker 
257*c8dee2aaSAndroid Build Coastguard Worker     int index = 0;
258*c8dee2aaSAndroid Build Coastguard Worker 
259*c8dee2aaSAndroid Build Coastguard Worker     {
260*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkImageFilter> filter(SkImageFilters::Blur(3, 3, nullptr));
261*c8dee2aaSAndroid Build Coastguard Worker         // first (null) should be optimized, 2nd should not
262*c8dee2aaSAndroid Build Coastguard Worker         SkImageFilter* filters[] = { nullptr, filter.get() };
263*c8dee2aaSAndroid Build Coastguard Worker 
264*c8dee2aaSAndroid Build Coastguard Worker         // Any combination of these should cause the pattern to be optimized.
265*c8dee2aaSAndroid Build Coastguard Worker         SkRect* firstBounds[] = { nullptr, &bounds };
266*c8dee2aaSAndroid Build Coastguard Worker         SkPaint* firstPaints[] = { nullptr, &alphaOnlyLayerPaint };
267*c8dee2aaSAndroid Build Coastguard Worker         SkRect* secondBounds[] = { nullptr, &bounds };
268*c8dee2aaSAndroid Build Coastguard Worker         SkPaint* secondPaints[] = { &opaqueFilterLayerPaint, &translucentFilterLayerPaint };
269*c8dee2aaSAndroid Build Coastguard Worker 
270*c8dee2aaSAndroid Build Coastguard Worker         for (auto outerF : filters) {
271*c8dee2aaSAndroid Build Coastguard Worker             bool outerNoOped = !outerF;
272*c8dee2aaSAndroid Build Coastguard Worker             for (auto innerF : filters) {
273*c8dee2aaSAndroid Build Coastguard Worker                 for (size_t i = 0; i < std::size(firstBounds); ++ i) {
274*c8dee2aaSAndroid Build Coastguard Worker                     for (size_t j = 0; j < std::size(firstPaints); ++j) {
275*c8dee2aaSAndroid Build Coastguard Worker                         for (size_t k = 0; k < std::size(secondBounds); ++k) {
276*c8dee2aaSAndroid Build Coastguard Worker                             for (size_t m = 0; m < std::size(secondPaints); ++m) {
277*c8dee2aaSAndroid Build Coastguard Worker                                 bool innerNoOped = !secondBounds[k] && !secondPaints[m] && !innerF;
278*c8dee2aaSAndroid Build Coastguard Worker 
279*c8dee2aaSAndroid Build Coastguard Worker                                 recorder.saveLayer({firstBounds[i], firstPaints[j], outerF, 0});
280*c8dee2aaSAndroid Build Coastguard Worker                                 recorder.save();
281*c8dee2aaSAndroid Build Coastguard Worker                                 recorder.clipRect(clip);
282*c8dee2aaSAndroid Build Coastguard Worker                                 recorder.saveLayer({secondBounds[k], secondPaints[m], innerF, 0});
283*c8dee2aaSAndroid Build Coastguard Worker                                 recorder.restore();
284*c8dee2aaSAndroid Build Coastguard Worker                                 recorder.restore();
285*c8dee2aaSAndroid Build Coastguard Worker                                 recorder.restore();
286*c8dee2aaSAndroid Build Coastguard Worker                                 assert_merge_svg_opacity_and_filter_layers(r, &record, index,
287*c8dee2aaSAndroid Build Coastguard Worker                                                                            outerNoOped);
288*c8dee2aaSAndroid Build Coastguard Worker                             #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
289*c8dee2aaSAndroid Build Coastguard Worker                                 assert_savelayer_restore(r, &record, index + 3, innerNoOped);
290*c8dee2aaSAndroid Build Coastguard Worker                             #endif
291*c8dee2aaSAndroid Build Coastguard Worker                                 index += 7;
292*c8dee2aaSAndroid Build Coastguard Worker                             }
293*c8dee2aaSAndroid Build Coastguard Worker                         }
294*c8dee2aaSAndroid Build Coastguard Worker                     }
295*c8dee2aaSAndroid Build Coastguard Worker                 }
296*c8dee2aaSAndroid Build Coastguard Worker             }
297*c8dee2aaSAndroid Build Coastguard Worker         }
298*c8dee2aaSAndroid Build Coastguard Worker     }
299*c8dee2aaSAndroid Build Coastguard Worker 
300*c8dee2aaSAndroid Build Coastguard Worker     // These should cause the pattern to stay unoptimized:
301*c8dee2aaSAndroid Build Coastguard Worker     struct {
302*c8dee2aaSAndroid Build Coastguard Worker         SkPaint* firstPaint;
303*c8dee2aaSAndroid Build Coastguard Worker         SkPaint* secondPaint;
304*c8dee2aaSAndroid Build Coastguard Worker     } noChangeTests[] = {
305*c8dee2aaSAndroid Build Coastguard Worker         // No change: nullptr filter layer paint not implemented.
306*c8dee2aaSAndroid Build Coastguard Worker         { &alphaOnlyLayerPaint, nullptr },
307*c8dee2aaSAndroid Build Coastguard Worker         // No change: layer paint is not alpha-only.
308*c8dee2aaSAndroid Build Coastguard Worker         { &translucentLayerPaint, &opaqueFilterLayerPaint },
309*c8dee2aaSAndroid Build Coastguard Worker         // No change: layer paint has an xfereffect.
310*c8dee2aaSAndroid Build Coastguard Worker         { &xfermodePaint, &opaqueFilterLayerPaint },
311*c8dee2aaSAndroid Build Coastguard Worker         // No change: filter layer paint has an xfereffect.
312*c8dee2aaSAndroid Build Coastguard Worker         { &alphaOnlyLayerPaint, &xfermodePaint },
313*c8dee2aaSAndroid Build Coastguard Worker         // No change: layer paint has a color filter.
314*c8dee2aaSAndroid Build Coastguard Worker         { &colorFilterPaint, &opaqueFilterLayerPaint },
315*c8dee2aaSAndroid Build Coastguard Worker         // No change: filter layer paint has a color filter (until the optimization accounts for
316*c8dee2aaSAndroid Build Coastguard Worker         // constant color draws that can filter the color).
317*c8dee2aaSAndroid Build Coastguard Worker         { &alphaOnlyLayerPaint, &colorFilterPaint }
318*c8dee2aaSAndroid Build Coastguard Worker     };
319*c8dee2aaSAndroid Build Coastguard Worker 
320*c8dee2aaSAndroid Build Coastguard Worker     for (size_t i = 0; i < std::size(noChangeTests); ++i) {
321*c8dee2aaSAndroid Build Coastguard Worker         recorder.saveLayer(nullptr, noChangeTests[i].firstPaint);
322*c8dee2aaSAndroid Build Coastguard Worker         recorder.save();
323*c8dee2aaSAndroid Build Coastguard Worker         recorder.clipRect(clip);
324*c8dee2aaSAndroid Build Coastguard Worker         recorder.saveLayer(nullptr, noChangeTests[i].secondPaint);
325*c8dee2aaSAndroid Build Coastguard Worker         recorder.restore();
326*c8dee2aaSAndroid Build Coastguard Worker         recorder.restore();
327*c8dee2aaSAndroid Build Coastguard Worker         recorder.restore();
328*c8dee2aaSAndroid Build Coastguard Worker         assert_merge_svg_opacity_and_filter_layers(r, &record, index, false);
329*c8dee2aaSAndroid Build Coastguard Worker         index += 7;
330*c8dee2aaSAndroid Build Coastguard Worker     }
331*c8dee2aaSAndroid Build Coastguard Worker 
332*c8dee2aaSAndroid Build Coastguard Worker     // Test the folded alpha value.
333*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &alphaOnlyLayerPaint);
334*c8dee2aaSAndroid Build Coastguard Worker     recorder.save();
335*c8dee2aaSAndroid Build Coastguard Worker     recorder.clipRect(clip);
336*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &opaqueFilterLayerPaint);
337*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
338*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
339*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
340*c8dee2aaSAndroid Build Coastguard Worker     assert_merge_svg_opacity_and_filter_layers(r, &record, index, true);
341*c8dee2aaSAndroid Build Coastguard Worker 
342*c8dee2aaSAndroid Build Coastguard Worker     const SkRecords::SaveLayer* saveLayer = assert_type<SkRecords::SaveLayer>(r, record, index + 3);
343*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, saveLayer != nullptr);
344*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, saveLayer->paint->getColor() == 0x03020202);
345*c8dee2aaSAndroid Build Coastguard Worker 
346*c8dee2aaSAndroid Build Coastguard Worker     index += 7;
347*c8dee2aaSAndroid Build Coastguard Worker 
348*c8dee2aaSAndroid Build Coastguard Worker     // Test that currently we do not fold alphas for patterns without the clip. This is just not
349*c8dee2aaSAndroid Build Coastguard Worker     // implemented.
350*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &alphaOnlyLayerPaint);
351*c8dee2aaSAndroid Build Coastguard Worker     recorder.saveLayer(nullptr, &opaqueFilterLayerPaint);
352*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
353*c8dee2aaSAndroid Build Coastguard Worker     recorder.restore();
354*c8dee2aaSAndroid Build Coastguard Worker     SkRecordMergeSvgOpacityAndFilterLayers(&record);
355*c8dee2aaSAndroid Build Coastguard Worker     assert_type<SkRecords::SaveLayer>(r, record, index);
356*c8dee2aaSAndroid Build Coastguard Worker     assert_type<SkRecords::SaveLayer>(r, record, index + 1);
357*c8dee2aaSAndroid Build Coastguard Worker     assert_type<SkRecords::Restore>(r, record, index + 2);
358*c8dee2aaSAndroid Build Coastguard Worker     assert_type<SkRecords::Restore>(r, record, index + 3);
359*c8dee2aaSAndroid Build Coastguard Worker     index += 4;
360*c8dee2aaSAndroid Build Coastguard Worker }
361*c8dee2aaSAndroid Build Coastguard Worker 
do_draw(SkCanvas * canvas,SkColor color,bool doLayer)362*c8dee2aaSAndroid Build Coastguard Worker static void do_draw(SkCanvas* canvas, SkColor color, bool doLayer) {
363*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawColor(SK_ColorWHITE);
364*c8dee2aaSAndroid Build Coastguard Worker 
365*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
366*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(color);
367*c8dee2aaSAndroid Build Coastguard Worker 
368*c8dee2aaSAndroid Build Coastguard Worker     if (doLayer) {
369*c8dee2aaSAndroid Build Coastguard Worker         canvas->saveLayer(nullptr, nullptr);
370*c8dee2aaSAndroid Build Coastguard Worker         p.setBlendMode(SkBlendMode::kSrc);
371*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPaint(p);
372*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
373*c8dee2aaSAndroid Build Coastguard Worker     } else {
374*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPaint(p);
375*c8dee2aaSAndroid Build Coastguard Worker     }
376*c8dee2aaSAndroid Build Coastguard Worker }
377*c8dee2aaSAndroid Build Coastguard Worker 
is_equal(SkSurface * a,SkSurface * b)378*c8dee2aaSAndroid Build Coastguard Worker static bool is_equal(SkSurface* a, SkSurface* b) {
379*c8dee2aaSAndroid Build Coastguard Worker     const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
380*c8dee2aaSAndroid Build Coastguard Worker     SkPMColor ca, cb;
381*c8dee2aaSAndroid Build Coastguard Worker     a->readPixels(info, &ca, sizeof(SkPMColor), 0, 0);
382*c8dee2aaSAndroid Build Coastguard Worker     b->readPixels(info, &cb, sizeof(SkPMColor), 0, 0);
383*c8dee2aaSAndroid Build Coastguard Worker     return ca == cb;
384*c8dee2aaSAndroid Build Coastguard Worker }
385*c8dee2aaSAndroid Build Coastguard Worker 
386*c8dee2aaSAndroid Build Coastguard Worker // Test drawing w/ and w/o a simple layer (no bounds or paint), so see that drawing ops
387*c8dee2aaSAndroid Build Coastguard Worker // that *should* draw the same in fact do.
388*c8dee2aaSAndroid Build Coastguard Worker //
389*c8dee2aaSAndroid Build Coastguard Worker // Perform this test twice : once directly, and once via a picture
390*c8dee2aaSAndroid Build Coastguard Worker //
do_savelayer_srcmode(skiatest::Reporter * r,SkColor color)391*c8dee2aaSAndroid Build Coastguard Worker static void do_savelayer_srcmode(skiatest::Reporter* r, SkColor color) {
392*c8dee2aaSAndroid Build Coastguard Worker     for (int doPicture = 0; doPicture <= 1; ++doPicture) {
393*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkSurface> surf0 = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(10, 10));
394*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkSurface> surf1 = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(10, 10));
395*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas* c0 = surf0->getCanvas();
396*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas* c1 = surf1->getCanvas();
397*c8dee2aaSAndroid Build Coastguard Worker 
398*c8dee2aaSAndroid Build Coastguard Worker         SkPictureRecorder rec0, rec1;
399*c8dee2aaSAndroid Build Coastguard Worker         if (doPicture) {
400*c8dee2aaSAndroid Build Coastguard Worker             c0 = rec0.beginRecording(10, 10);
401*c8dee2aaSAndroid Build Coastguard Worker             c1 = rec1.beginRecording(10, 10);
402*c8dee2aaSAndroid Build Coastguard Worker         }
403*c8dee2aaSAndroid Build Coastguard Worker 
404*c8dee2aaSAndroid Build Coastguard Worker         do_draw(c0, color, false);
405*c8dee2aaSAndroid Build Coastguard Worker         do_draw(c1, color, true);
406*c8dee2aaSAndroid Build Coastguard Worker 
407*c8dee2aaSAndroid Build Coastguard Worker         if (doPicture) {
408*c8dee2aaSAndroid Build Coastguard Worker             surf0->getCanvas()->drawPicture(rec0.finishRecordingAsPicture());
409*c8dee2aaSAndroid Build Coastguard Worker             surf1->getCanvas()->drawPicture(rec1.finishRecordingAsPicture());
410*c8dee2aaSAndroid Build Coastguard Worker         }
411*c8dee2aaSAndroid Build Coastguard Worker 
412*c8dee2aaSAndroid Build Coastguard Worker         // we replicate the assert so we can see which line is reported if there is a failure
413*c8dee2aaSAndroid Build Coastguard Worker         if (doPicture) {
414*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, is_equal(surf0.get(), surf1.get()));
415*c8dee2aaSAndroid Build Coastguard Worker         } else {
416*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, is_equal(surf0.get(), surf1.get()));
417*c8dee2aaSAndroid Build Coastguard Worker         }
418*c8dee2aaSAndroid Build Coastguard Worker     }
419*c8dee2aaSAndroid Build Coastguard Worker }
420*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(savelayer_srcmode_opaque,r)421*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(savelayer_srcmode_opaque, r) {
422*c8dee2aaSAndroid Build Coastguard Worker     do_savelayer_srcmode(r, SK_ColorRED);
423*c8dee2aaSAndroid Build Coastguard Worker }
424*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(savelayer_srcmode_alpha,r)425*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(savelayer_srcmode_alpha, r) {
426*c8dee2aaSAndroid Build Coastguard Worker     do_savelayer_srcmode(r, 0x80FF0000);
427*c8dee2aaSAndroid Build Coastguard Worker }
428*c8dee2aaSAndroid Build Coastguard Worker 
429