1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkDataTable.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPicture.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSamplingOptions.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSerialProcs.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/encode/SkPngEncoder.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTDArray.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "tools/DecodeUtils.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
32*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
33*c8dee2aaSAndroid Build Coastguard Worker
34*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
35*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
36*c8dee2aaSAndroid Build Coastguard Worker #include <functional>
37*c8dee2aaSAndroid Build Coastguard Worker #include <iterator>
38*c8dee2aaSAndroid Build Coastguard Worker
picture_to_image(const sk_sp<SkPicture> & pic)39*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkImage> picture_to_image(const sk_sp<SkPicture>& pic) {
40*c8dee2aaSAndroid Build Coastguard Worker SkIRect r = pic->cullRect().round();
41*c8dee2aaSAndroid Build Coastguard Worker auto surf = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(r.width(), r.height()));
42*c8dee2aaSAndroid Build Coastguard Worker surf->getCanvas()->drawPicture(pic);
43*c8dee2aaSAndroid Build Coastguard Worker return surf->makeImageSnapshot();
44*c8dee2aaSAndroid Build Coastguard Worker }
45*c8dee2aaSAndroid Build Coastguard Worker
46*c8dee2aaSAndroid Build Coastguard Worker struct State {
47*c8dee2aaSAndroid Build Coastguard Worker const char* fStr;
48*c8dee2aaSAndroid Build Coastguard Worker SkImage* fImg;
49*c8dee2aaSAndroid Build Coastguard Worker };
50*c8dee2aaSAndroid Build Coastguard Worker
DEF_TEST(serial_procs_image,reporter)51*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(serial_procs_image, reporter) {
52*c8dee2aaSAndroid Build Coastguard Worker auto src_img = ToolUtils::GetResourceAsImage("images/mandrill_128.png");
53*c8dee2aaSAndroid Build Coastguard Worker const char magic_str[] = "magic signature";
54*c8dee2aaSAndroid Build Coastguard Worker
55*c8dee2aaSAndroid Build Coastguard Worker const SkSerialImageProc sprocs[] = {
56*c8dee2aaSAndroid Build Coastguard Worker [](SkImage* img, void* ctx) -> sk_sp<SkData> { return nullptr; },
57*c8dee2aaSAndroid Build Coastguard Worker [](SkImage* img, void* ctx) { return SkPngEncoder::Encode(nullptr, img, {}); },
58*c8dee2aaSAndroid Build Coastguard Worker [](SkImage* img, void* ctx) { return SkData::MakeWithCString(((State*)ctx)->fStr); },
59*c8dee2aaSAndroid Build Coastguard Worker };
60*c8dee2aaSAndroid Build Coastguard Worker const SkDeserialImageProc dprocs[] = {
61*c8dee2aaSAndroid Build Coastguard Worker [](const void* data, size_t length, void*) -> sk_sp<SkImage> { return nullptr; },
62*c8dee2aaSAndroid Build Coastguard Worker [](const void* data, size_t length, void*) {
63*c8dee2aaSAndroid Build Coastguard Worker return SkImages::DeferredFromEncodedData(SkData::MakeWithCopy(data, length));
64*c8dee2aaSAndroid Build Coastguard Worker },
65*c8dee2aaSAndroid Build Coastguard Worker [](const void* data, size_t length, void* ctx) -> sk_sp<SkImage> {
66*c8dee2aaSAndroid Build Coastguard Worker State* state = (State*)ctx;
67*c8dee2aaSAndroid Build Coastguard Worker if (length != strlen(state->fStr) + 1 || 0 != memcmp(data, state->fStr, length)) {
68*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
69*c8dee2aaSAndroid Build Coastguard Worker }
70*c8dee2aaSAndroid Build Coastguard Worker return sk_ref_sp(state->fImg);
71*c8dee2aaSAndroid Build Coastguard Worker },
72*c8dee2aaSAndroid Build Coastguard Worker };
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkPicture> pic;
75*c8dee2aaSAndroid Build Coastguard Worker {
76*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder rec;
77*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* canvas = rec.beginRecording(128, 128);
78*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(src_img, 0, 0);
79*c8dee2aaSAndroid Build Coastguard Worker pic = rec.finishRecordingAsPicture();
80*c8dee2aaSAndroid Build Coastguard Worker }
81*c8dee2aaSAndroid Build Coastguard Worker
82*c8dee2aaSAndroid Build Coastguard Worker State state = { magic_str, src_img.get() };
83*c8dee2aaSAndroid Build Coastguard Worker
84*c8dee2aaSAndroid Build Coastguard Worker SkSerialProcs sproc;
85*c8dee2aaSAndroid Build Coastguard Worker sproc.fImageCtx = &state;
86*c8dee2aaSAndroid Build Coastguard Worker SkDeserialProcs dproc;
87*c8dee2aaSAndroid Build Coastguard Worker dproc.fImageCtx = &state;
88*c8dee2aaSAndroid Build Coastguard Worker
89*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < std::size(sprocs); ++i) {
90*c8dee2aaSAndroid Build Coastguard Worker sproc.fImageProc = sprocs[i];
91*c8dee2aaSAndroid Build Coastguard Worker auto data = pic->serialize(&sproc);
92*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, data);
93*c8dee2aaSAndroid Build Coastguard Worker
94*c8dee2aaSAndroid Build Coastguard Worker dproc.fImageProc = dprocs[i];
95*c8dee2aaSAndroid Build Coastguard Worker auto new_pic = SkPicture::MakeFromData(data.get(), &dproc);
96*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, data);
97*c8dee2aaSAndroid Build Coastguard Worker
98*c8dee2aaSAndroid Build Coastguard Worker auto dst_img = picture_to_image(new_pic);
99*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, ToolUtils::equal_pixels(src_img.get(), dst_img.get()));
100*c8dee2aaSAndroid Build Coastguard Worker }
101*c8dee2aaSAndroid Build Coastguard Worker }
102*c8dee2aaSAndroid Build Coastguard Worker
103*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////////////////////////
104*c8dee2aaSAndroid Build Coastguard Worker
make_pic(const std::function<void (SkCanvas *)> & drawer)105*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkPicture> make_pic(const std::function<void(SkCanvas*)>& drawer) {
106*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder rec;
107*c8dee2aaSAndroid Build Coastguard Worker drawer(rec.beginRecording(128, 128));
108*c8dee2aaSAndroid Build Coastguard Worker return rec.finishRecordingAsPicture();
109*c8dee2aaSAndroid Build Coastguard Worker }
110*c8dee2aaSAndroid Build Coastguard Worker
makes(SkSerialPictureProc proc,void * ctx=nullptr)111*c8dee2aaSAndroid Build Coastguard Worker static SkSerialProcs makes(SkSerialPictureProc proc, void* ctx = nullptr) {
112*c8dee2aaSAndroid Build Coastguard Worker SkSerialProcs procs;
113*c8dee2aaSAndroid Build Coastguard Worker procs.fPictureProc = proc;
114*c8dee2aaSAndroid Build Coastguard Worker procs.fPictureCtx = ctx;
115*c8dee2aaSAndroid Build Coastguard Worker return procs;
116*c8dee2aaSAndroid Build Coastguard Worker }
117*c8dee2aaSAndroid Build Coastguard Worker
maked(SkDeserialPictureProc proc,const void * ctx=nullptr)118*c8dee2aaSAndroid Build Coastguard Worker static SkDeserialProcs maked(SkDeserialPictureProc proc, const void* ctx = nullptr) {
119*c8dee2aaSAndroid Build Coastguard Worker SkDeserialProcs procs;
120*c8dee2aaSAndroid Build Coastguard Worker procs.fPictureProc = proc;
121*c8dee2aaSAndroid Build Coastguard Worker procs.fPictureCtx = const_cast<void*>(ctx);
122*c8dee2aaSAndroid Build Coastguard Worker return procs;
123*c8dee2aaSAndroid Build Coastguard Worker }
124*c8dee2aaSAndroid Build Coastguard Worker
125*c8dee2aaSAndroid Build Coastguard Worker // packages the picture's point in the skdata, and records it in the ctx as an array
126*c8dee2aaSAndroid Build Coastguard Worker struct Context {
127*c8dee2aaSAndroid Build Coastguard Worker SkTDArray<SkPicture*> fArray;
128*c8dee2aaSAndroid Build Coastguard Worker SkPicture* fSkipMe = nullptr;
129*c8dee2aaSAndroid Build Coastguard Worker };
130*c8dee2aaSAndroid Build Coastguard Worker
array_serial_proc(SkPicture * pic,void * ctx)131*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkData> array_serial_proc(SkPicture* pic, void* ctx) {
132*c8dee2aaSAndroid Build Coastguard Worker Context* c = (Context*)ctx;
133*c8dee2aaSAndroid Build Coastguard Worker if (c->fSkipMe == pic) {
134*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
135*c8dee2aaSAndroid Build Coastguard Worker }
136*c8dee2aaSAndroid Build Coastguard Worker *c->fArray.append() = pic;
137*c8dee2aaSAndroid Build Coastguard Worker return SkData::MakeWithCopy(&pic, sizeof(pic));
138*c8dee2aaSAndroid Build Coastguard Worker }
139*c8dee2aaSAndroid Build Coastguard Worker
array_deserial_proc(const void * data,size_t size,void * ctx)140*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkPicture> array_deserial_proc(const void* data, size_t size, void* ctx) {
141*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(sizeof(SkPicture*) == size);
142*c8dee2aaSAndroid Build Coastguard Worker
143*c8dee2aaSAndroid Build Coastguard Worker Context* c = (Context*)ctx;
144*c8dee2aaSAndroid Build Coastguard Worker SkPicture* pic;
145*c8dee2aaSAndroid Build Coastguard Worker memcpy(&pic, data, size);
146*c8dee2aaSAndroid Build Coastguard Worker
147*c8dee2aaSAndroid Build Coastguard Worker auto found = std::find(c->fArray.begin(), c->fArray.end(), pic);
148*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(found != c->fArray.end());
149*c8dee2aaSAndroid Build Coastguard Worker if (found != c->fArray.end()) {
150*c8dee2aaSAndroid Build Coastguard Worker c->fArray.removeShuffle(std::distance(c->fArray.begin(), found));
151*c8dee2aaSAndroid Build Coastguard Worker }
152*c8dee2aaSAndroid Build Coastguard Worker
153*c8dee2aaSAndroid Build Coastguard Worker return sk_ref_sp(pic);
154*c8dee2aaSAndroid Build Coastguard Worker }
155*c8dee2aaSAndroid Build Coastguard Worker
test_pictures(skiatest::Reporter * reporter,sk_sp<SkPicture> p0,int count,bool skipRoot)156*c8dee2aaSAndroid Build Coastguard Worker static void test_pictures(skiatest::Reporter* reporter, sk_sp<SkPicture> p0, int count,
157*c8dee2aaSAndroid Build Coastguard Worker bool skipRoot) {
158*c8dee2aaSAndroid Build Coastguard Worker Context ctx;
159*c8dee2aaSAndroid Build Coastguard Worker if (skipRoot) {
160*c8dee2aaSAndroid Build Coastguard Worker ctx.fSkipMe = p0.get();
161*c8dee2aaSAndroid Build Coastguard Worker }
162*c8dee2aaSAndroid Build Coastguard Worker
163*c8dee2aaSAndroid Build Coastguard Worker SkSerialProcs sprocs = makes(array_serial_proc, &ctx);
164*c8dee2aaSAndroid Build Coastguard Worker auto d0 = p0->serialize(&sprocs);
165*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, ctx.fArray.size() == count);
166*c8dee2aaSAndroid Build Coastguard Worker SkDeserialProcs dprocs = maked(array_deserial_proc, &ctx);
167*c8dee2aaSAndroid Build Coastguard Worker p0 = SkPicture::MakeFromData(d0.get(), &dprocs);
168*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, ctx.fArray.size() == 0);
169*c8dee2aaSAndroid Build Coastguard Worker }
170*c8dee2aaSAndroid Build Coastguard Worker
DEF_TEST(serial_procs_picture,reporter)171*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(serial_procs_picture, reporter) {
172*c8dee2aaSAndroid Build Coastguard Worker
173*c8dee2aaSAndroid Build Coastguard Worker auto p1 = make_pic([](SkCanvas* c) {
174*c8dee2aaSAndroid Build Coastguard Worker // need to be large enough that drawPictures doesn't "unroll" us
175*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 20; ++i) {
176*c8dee2aaSAndroid Build Coastguard Worker c->drawColor(SK_ColorRED);
177*c8dee2aaSAndroid Build Coastguard Worker }
178*c8dee2aaSAndroid Build Coastguard Worker });
179*c8dee2aaSAndroid Build Coastguard Worker
180*c8dee2aaSAndroid Build Coastguard Worker // now use custom serialization
181*c8dee2aaSAndroid Build Coastguard Worker auto p0 = make_pic([](SkCanvas* c) { c->drawColor(SK_ColorBLUE); });
182*c8dee2aaSAndroid Build Coastguard Worker test_pictures(reporter, p0, 1, false);
183*c8dee2aaSAndroid Build Coastguard Worker
184*c8dee2aaSAndroid Build Coastguard Worker // test inside effect
185*c8dee2aaSAndroid Build Coastguard Worker p0 = make_pic([p1](SkCanvas* c) {
186*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
187*c8dee2aaSAndroid Build Coastguard Worker SkTileMode tm = SkTileMode::kClamp;
188*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(p1->makeShader(tm, tm, SkFilterMode::kNearest));
189*c8dee2aaSAndroid Build Coastguard Worker c->drawPaint(paint);
190*c8dee2aaSAndroid Build Coastguard Worker });
191*c8dee2aaSAndroid Build Coastguard Worker test_pictures(reporter, p0, 1, true);
192*c8dee2aaSAndroid Build Coastguard Worker
193*c8dee2aaSAndroid Build Coastguard Worker // test nested picture
194*c8dee2aaSAndroid Build Coastguard Worker p0 = make_pic([p1](SkCanvas* c) {
195*c8dee2aaSAndroid Build Coastguard Worker c->drawColor(SK_ColorRED);
196*c8dee2aaSAndroid Build Coastguard Worker c->drawPicture(p1);
197*c8dee2aaSAndroid Build Coastguard Worker c->drawColor(SK_ColorBLUE);
198*c8dee2aaSAndroid Build Coastguard Worker });
199*c8dee2aaSAndroid Build Coastguard Worker test_pictures(reporter, p0, 1, true);
200*c8dee2aaSAndroid Build Coastguard Worker }
201*c8dee2aaSAndroid Build Coastguard Worker
make_picture(const sk_sp<SkTypeface> & tf0,const sk_sp<SkTypeface> & tf1)202*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkPicture> make_picture(const sk_sp<SkTypeface>& tf0, const sk_sp<SkTypeface>& tf1) {
203*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder rec;
204*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* canvas = rec.beginRecording(100, 100);
205*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
206*c8dee2aaSAndroid Build Coastguard Worker SkFont font;
207*c8dee2aaSAndroid Build Coastguard Worker font.setTypeface(tf0); canvas->drawString("hello", 0, 0, font, paint);
208*c8dee2aaSAndroid Build Coastguard Worker font.setTypeface(tf1); canvas->drawString("hello", 0, 0, font, paint);
209*c8dee2aaSAndroid Build Coastguard Worker font.setTypeface(tf0); canvas->drawString("hello", 0, 0, font, paint);
210*c8dee2aaSAndroid Build Coastguard Worker font.setTypeface(tf1); canvas->drawString("hello", 0, 0, font, paint);
211*c8dee2aaSAndroid Build Coastguard Worker return rec.finishRecordingAsPicture();
212*c8dee2aaSAndroid Build Coastguard Worker }
213*c8dee2aaSAndroid Build Coastguard Worker
DEF_TEST(serial_typeface,reporter)214*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(serial_typeface, reporter) {
215*c8dee2aaSAndroid Build Coastguard Worker auto tf0 = ToolUtils::CreateTypefaceFromResource("fonts/hintgasp.ttf");
216*c8dee2aaSAndroid Build Coastguard Worker auto tf1 = ToolUtils::CreateTypefaceFromResource("fonts/Roboto2-Regular_NoEmbed.ttf");
217*c8dee2aaSAndroid Build Coastguard Worker if (!tf0 || !tf1 || tf0.get() == tf1.get()) {
218*c8dee2aaSAndroid Build Coastguard Worker return; // need two different typefaces for this test to make sense.
219*c8dee2aaSAndroid Build Coastguard Worker }
220*c8dee2aaSAndroid Build Coastguard Worker
221*c8dee2aaSAndroid Build Coastguard Worker auto pic = make_picture(tf0, tf1);
222*c8dee2aaSAndroid Build Coastguard Worker
223*c8dee2aaSAndroid Build Coastguard Worker int counter = 0;
224*c8dee2aaSAndroid Build Coastguard Worker SkSerialProcs procs;
225*c8dee2aaSAndroid Build Coastguard Worker procs.fTypefaceProc = [](SkTypeface* tf, void* ctx) -> sk_sp<SkData> {
226*c8dee2aaSAndroid Build Coastguard Worker *(int*)ctx += 1;
227*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
228*c8dee2aaSAndroid Build Coastguard Worker };
229*c8dee2aaSAndroid Build Coastguard Worker procs.fTypefaceCtx = &counter;
230*c8dee2aaSAndroid Build Coastguard Worker auto data = pic->serialize(&procs);
231*c8dee2aaSAndroid Build Coastguard Worker
232*c8dee2aaSAndroid Build Coastguard Worker // The picture has 2 references to each typeface, but we want the serialized picture to
233*c8dee2aaSAndroid Build Coastguard Worker // only have written the data 1 time per typeface.
234*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, counter == 2);
235*c8dee2aaSAndroid Build Coastguard Worker }
236*c8dee2aaSAndroid Build Coastguard Worker
237