1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLCompiler.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLProgramKind.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLProgramSettings.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLUtil.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/codegen/SkSLGLSLCodeGenerator.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLProgram.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
18*c8dee2aaSAndroid Build Coastguard Worker #include <string>
19*c8dee2aaSAndroid Build Coastguard Worker
test(skiatest::Reporter * r,const char * src,SkSL::ProgramKind kind=SkSL::ProgramKind::kFragment)20*c8dee2aaSAndroid Build Coastguard Worker static void test(skiatest::Reporter* r,
21*c8dee2aaSAndroid Build Coastguard Worker const char* src,
22*c8dee2aaSAndroid Build Coastguard Worker SkSL::ProgramKind kind = SkSL::ProgramKind::kFragment) {
23*c8dee2aaSAndroid Build Coastguard Worker SkSL::Compiler compiler;
24*c8dee2aaSAndroid Build Coastguard Worker SkSL::ProgramSettings settings;
25*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkSL::Program> program = compiler.convertProgram(kind, std::string(src),
26*c8dee2aaSAndroid Build Coastguard Worker settings);
27*c8dee2aaSAndroid Build Coastguard Worker if (!program) {
28*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str());
29*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(r, program);
30*c8dee2aaSAndroid Build Coastguard Worker } else {
31*c8dee2aaSAndroid Build Coastguard Worker std::string output;
32*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(r, SkSL::ToGLSL(*program, SkSL::ShaderCapsFactory::Default(), &output));
33*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(r, output != "");
34*c8dee2aaSAndroid Build Coastguard Worker //SkDebugf("GLSL output:\n\n%s", output.c_str());
35*c8dee2aaSAndroid Build Coastguard Worker }
36*c8dee2aaSAndroid Build Coastguard Worker }
37*c8dee2aaSAndroid Build Coastguard Worker
DEF_TEST(SkSLGLSLTestbed,r)38*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(SkSLGLSLTestbed, r) {
39*c8dee2aaSAndroid Build Coastguard Worker // Add in your SkSL here.
40*c8dee2aaSAndroid Build Coastguard Worker test(r,
41*c8dee2aaSAndroid Build Coastguard Worker R"__SkSL__(
42*c8dee2aaSAndroid Build Coastguard Worker void main() {
43*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = half4(0);
44*c8dee2aaSAndroid Build Coastguard Worker }
45*c8dee2aaSAndroid Build Coastguard Worker )__SkSL__");
46*c8dee2aaSAndroid Build Coastguard Worker }
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