xref: /aosp_15_r20/external/skia/tests/graphite/ReadWritePixelsGraphiteTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkAlphaType.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorType.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPixmap.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/BackendTexture.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Context.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Image.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Recorder.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Recording.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Surface.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/TextureInfo.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRectMemcpy.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkAutoPixmapStorage.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkImageInfoPriv.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Caps.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/ContextPriv.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/RecorderPriv.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/ResourceTypes.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "tests/TestUtils.h"
32*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
33*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/BackendTextureImageFactory.h"
34*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/ManagedBackendTexture.h"
35*c8dee2aaSAndroid Build Coastguard Worker #include "tools/graphite/GraphiteTestContext.h"
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker using Mipmapped = skgpu::Mipmapped;
38*c8dee2aaSAndroid Build Coastguard Worker 
min_rgb_channel_bits(SkColorType ct)39*c8dee2aaSAndroid Build Coastguard Worker static constexpr int min_rgb_channel_bits(SkColorType ct) {
40*c8dee2aaSAndroid Build Coastguard Worker     switch (ct) {
41*c8dee2aaSAndroid Build Coastguard Worker         case kUnknown_SkColorType:            return 0;
42*c8dee2aaSAndroid Build Coastguard Worker         case kAlpha_8_SkColorType:            return 0;
43*c8dee2aaSAndroid Build Coastguard Worker         case kA16_unorm_SkColorType:          return 0;
44*c8dee2aaSAndroid Build Coastguard Worker         case kA16_float_SkColorType:          return 0;
45*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_565_SkColorType:            return 5;
46*c8dee2aaSAndroid Build Coastguard Worker         case kARGB_4444_SkColorType:          return 4;
47*c8dee2aaSAndroid Build Coastguard Worker         case kR8G8_unorm_SkColorType:         return 8;
48*c8dee2aaSAndroid Build Coastguard Worker         case kR16G16_unorm_SkColorType:       return 16;
49*c8dee2aaSAndroid Build Coastguard Worker         case kR16G16_float_SkColorType:       return 16;
50*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_8888_SkColorType:          return 8;
51*c8dee2aaSAndroid Build Coastguard Worker         case kSRGBA_8888_SkColorType:         return 8;
52*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_888x_SkColorType:           return 8;
53*c8dee2aaSAndroid Build Coastguard Worker         case kBGRA_8888_SkColorType:          return 8;
54*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_1010102_SkColorType:       return 10;
55*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_101010x_SkColorType:        return 10;
56*c8dee2aaSAndroid Build Coastguard Worker         case kBGRA_1010102_SkColorType:       return 10;
57*c8dee2aaSAndroid Build Coastguard Worker         case kBGR_101010x_SkColorType:        return 10;
58*c8dee2aaSAndroid Build Coastguard Worker         case kBGR_101010x_XR_SkColorType:     return 10;
59*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_10x6_SkColorType:          return 10;
60*c8dee2aaSAndroid Build Coastguard Worker         case kBGRA_10101010_XR_SkColorType:   return 10;
61*c8dee2aaSAndroid Build Coastguard Worker         case kGray_8_SkColorType:             return 8;   // counting gray as "rgb"
62*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_F16Norm_SkColorType:       return 10;  // just counting the mantissa
63*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_F16_SkColorType:           return 10;  // just counting the mantissa
64*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_F16F16F16x_SkColorType:     return 10;
65*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_F32_SkColorType:           return 23;  // just counting the mantissa
66*c8dee2aaSAndroid Build Coastguard Worker         case kR16G16B16A16_unorm_SkColorType: return 16;
67*c8dee2aaSAndroid Build Coastguard Worker         case kR8_unorm_SkColorType:           return 8;
68*c8dee2aaSAndroid Build Coastguard Worker     }
69*c8dee2aaSAndroid Build Coastguard Worker     SkUNREACHABLE;
70*c8dee2aaSAndroid Build Coastguard Worker }
71*c8dee2aaSAndroid Build Coastguard Worker 
alpha_channel_bits(SkColorType ct)72*c8dee2aaSAndroid Build Coastguard Worker static constexpr int alpha_channel_bits(SkColorType ct) {
73*c8dee2aaSAndroid Build Coastguard Worker     switch (ct) {
74*c8dee2aaSAndroid Build Coastguard Worker         case kUnknown_SkColorType:            return 0;
75*c8dee2aaSAndroid Build Coastguard Worker         case kAlpha_8_SkColorType:            return 8;
76*c8dee2aaSAndroid Build Coastguard Worker         case kA16_unorm_SkColorType:          return 16;
77*c8dee2aaSAndroid Build Coastguard Worker         case kA16_float_SkColorType:          return 16;
78*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_565_SkColorType:            return 0;
79*c8dee2aaSAndroid Build Coastguard Worker         case kARGB_4444_SkColorType:          return 4;
80*c8dee2aaSAndroid Build Coastguard Worker         case kR8G8_unorm_SkColorType:         return 0;
81*c8dee2aaSAndroid Build Coastguard Worker         case kR16G16_unorm_SkColorType:       return 0;
82*c8dee2aaSAndroid Build Coastguard Worker         case kR16G16_float_SkColorType:       return 0;
83*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_8888_SkColorType:          return 8;
84*c8dee2aaSAndroid Build Coastguard Worker         case kSRGBA_8888_SkColorType:         return 8;
85*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_888x_SkColorType:           return 0;
86*c8dee2aaSAndroid Build Coastguard Worker         case kBGRA_8888_SkColorType:          return 8;
87*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_1010102_SkColorType:       return 2;
88*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_101010x_SkColorType:        return 0;
89*c8dee2aaSAndroid Build Coastguard Worker         case kBGRA_1010102_SkColorType:       return 2;
90*c8dee2aaSAndroid Build Coastguard Worker         case kBGR_101010x_SkColorType:        return 0;
91*c8dee2aaSAndroid Build Coastguard Worker         case kBGR_101010x_XR_SkColorType:     return 0;
92*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_10x6_SkColorType:          return 10;
93*c8dee2aaSAndroid Build Coastguard Worker         case kBGRA_10101010_XR_SkColorType:   return 10;
94*c8dee2aaSAndroid Build Coastguard Worker         case kGray_8_SkColorType:             return 0;
95*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_F16Norm_SkColorType:       return 10;  // just counting the mantissa
96*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_F16_SkColorType:           return 10;  // just counting the mantissa
97*c8dee2aaSAndroid Build Coastguard Worker         case kRGB_F16F16F16x_SkColorType:     return 0;
98*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_F32_SkColorType:           return 23;  // just counting the mantissa
99*c8dee2aaSAndroid Build Coastguard Worker         case kR16G16B16A16_unorm_SkColorType: return 16;
100*c8dee2aaSAndroid Build Coastguard Worker         case kR8_unorm_SkColorType:           return 0;
101*c8dee2aaSAndroid Build Coastguard Worker     }
102*c8dee2aaSAndroid Build Coastguard Worker     SkUNREACHABLE;
103*c8dee2aaSAndroid Build Coastguard Worker }
104*c8dee2aaSAndroid Build Coastguard Worker 
105*c8dee2aaSAndroid Build Coastguard Worker namespace {
make_long_rect_array(int w,int h)106*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkIRect> make_long_rect_array(int w, int h) {
107*c8dee2aaSAndroid Build Coastguard Worker     return {
108*c8dee2aaSAndroid Build Coastguard Worker             // entire thing
109*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeWH(w, h),
110*c8dee2aaSAndroid Build Coastguard Worker             // larger on all sides
111*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, w + 10, h + 10),
112*c8dee2aaSAndroid Build Coastguard Worker             // fully contained
113*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(w/4, h/4, 3*w/4, 3*h/4),
114*c8dee2aaSAndroid Build Coastguard Worker             // outside top left
115*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, -1, -1),
116*c8dee2aaSAndroid Build Coastguard Worker             // touching top left corner
117*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, 0, 0),
118*c8dee2aaSAndroid Build Coastguard Worker             // overlapping top left corner
119*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, w/4, h/4),
120*c8dee2aaSAndroid Build Coastguard Worker             // overlapping top left and top right corners
121*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, w + 10, h/4),
122*c8dee2aaSAndroid Build Coastguard Worker             // touching entire top edge
123*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, w + 10, 0),
124*c8dee2aaSAndroid Build Coastguard Worker             // overlapping top right corner
125*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(3*w/4, -10, w + 10, h/4),
126*c8dee2aaSAndroid Build Coastguard Worker             // contained in x, overlapping top edge
127*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(w/4, -10, 3*w/4, h/4),
128*c8dee2aaSAndroid Build Coastguard Worker             // outside top right corner
129*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(w + 1, -10, w + 10, -1),
130*c8dee2aaSAndroid Build Coastguard Worker             // touching top right corner
131*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(w, -10, w + 10, 0),
132*c8dee2aaSAndroid Build Coastguard Worker             // overlapping top left and bottom left corners
133*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, w/4, h + 10),
134*c8dee2aaSAndroid Build Coastguard Worker             // touching entire left edge
135*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, -10, 0, h + 10),
136*c8dee2aaSAndroid Build Coastguard Worker             // overlapping bottom left corner
137*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, 3*h/4, w/4, h + 10),
138*c8dee2aaSAndroid Build Coastguard Worker             // contained in y, overlapping left edge
139*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, h/4, w/4, 3*h/4),
140*c8dee2aaSAndroid Build Coastguard Worker             // outside bottom left corner
141*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, h + 1, -1, h + 10),
142*c8dee2aaSAndroid Build Coastguard Worker             // touching bottom left corner
143*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, h, 0, h + 10),
144*c8dee2aaSAndroid Build Coastguard Worker             // overlapping bottom left and bottom right corners
145*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(-10, 3*h/4, w + 10, h + 10),
146*c8dee2aaSAndroid Build Coastguard Worker             // touching entire left edge
147*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(0, h, w, h + 10),
148*c8dee2aaSAndroid Build Coastguard Worker             // overlapping bottom right corner
149*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(3*w/4, 3*h/4, w + 10, h + 10),
150*c8dee2aaSAndroid Build Coastguard Worker             // overlapping top right and bottom right corners
151*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(3*w/4, -10, w + 10, h + 10),
152*c8dee2aaSAndroid Build Coastguard Worker     };
153*c8dee2aaSAndroid Build Coastguard Worker }
154*c8dee2aaSAndroid Build Coastguard Worker 
make_short_rect_array(int w,int h)155*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkIRect> make_short_rect_array(int w, int h) {
156*c8dee2aaSAndroid Build Coastguard Worker     return {
157*c8dee2aaSAndroid Build Coastguard Worker             // entire thing
158*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeWH(w, h),
159*c8dee2aaSAndroid Build Coastguard Worker             // fully contained
160*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(w/4, h/4, 3*w/4, 3*h/4),
161*c8dee2aaSAndroid Build Coastguard Worker             // overlapping top right corner
162*c8dee2aaSAndroid Build Coastguard Worker             SkIRect::MakeLTRB(3*w/4, -10, w + 10, h/4),
163*c8dee2aaSAndroid Build Coastguard Worker     };
164*c8dee2aaSAndroid Build Coastguard Worker }
165*c8dee2aaSAndroid Build Coastguard Worker 
166*c8dee2aaSAndroid Build Coastguard Worker struct GraphiteReadPixelTestRules {
167*c8dee2aaSAndroid Build Coastguard Worker     // Test unpremul sources? We could omit this and detect that creating the source of the read
168*c8dee2aaSAndroid Build Coastguard Worker     // failed but having it lets us skip generating reference color data.
169*c8dee2aaSAndroid Build Coastguard Worker     bool fAllowUnpremulSrc = true;
170*c8dee2aaSAndroid Build Coastguard Worker     // Are reads that are overlapping but not contained by the src bounds expected to succeed?
171*c8dee2aaSAndroid Build Coastguard Worker     bool fUncontainedRectSucceeds = true;
172*c8dee2aaSAndroid Build Coastguard Worker };
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker // Makes a src populated with the pixmap. The src should get its image info (or equivalent) from
175*c8dee2aaSAndroid Build Coastguard Worker // the pixmap.
176*c8dee2aaSAndroid Build Coastguard Worker template <typename T> using GraphiteSrcFactory = T(skgpu::graphite::Recorder*, SkPixmap&);
177*c8dee2aaSAndroid Build Coastguard Worker 
178*c8dee2aaSAndroid Build Coastguard Worker enum class Result {
179*c8dee2aaSAndroid Build Coastguard Worker     kFail,
180*c8dee2aaSAndroid Build Coastguard Worker     kSuccess,
181*c8dee2aaSAndroid Build Coastguard Worker     kExcusedFailure,
182*c8dee2aaSAndroid Build Coastguard Worker };
183*c8dee2aaSAndroid Build Coastguard Worker 
184*c8dee2aaSAndroid Build Coastguard Worker // Does a read from the T into the pixmap.
185*c8dee2aaSAndroid Build Coastguard Worker template <typename T>
186*c8dee2aaSAndroid Build Coastguard Worker using GraphiteReadSrcFn = Result(const T&, const SkIPoint& offset, const SkPixmap&);
187*c8dee2aaSAndroid Build Coastguard Worker 
make_ref_data(const SkImageInfo & info,bool forceOpaque)188*c8dee2aaSAndroid Build Coastguard Worker static SkAutoPixmapStorage make_ref_data(const SkImageInfo& info, bool forceOpaque) {
189*c8dee2aaSAndroid Build Coastguard Worker     SkAutoPixmapStorage result;
190*c8dee2aaSAndroid Build Coastguard Worker     if (info.alphaType() == kUnknown_SkAlphaType) {
191*c8dee2aaSAndroid Build Coastguard Worker         result.alloc(info.makeAlphaType(kUnpremul_SkAlphaType));
192*c8dee2aaSAndroid Build Coastguard Worker     } else {
193*c8dee2aaSAndroid Build Coastguard Worker         result.alloc(info);
194*c8dee2aaSAndroid Build Coastguard Worker     }
195*c8dee2aaSAndroid Build Coastguard Worker     auto surface = SkSurfaces::WrapPixels(result);
196*c8dee2aaSAndroid Build Coastguard Worker     if (!surface) {
197*c8dee2aaSAndroid Build Coastguard Worker         return result;
198*c8dee2aaSAndroid Build Coastguard Worker     }
199*c8dee2aaSAndroid Build Coastguard Worker 
200*c8dee2aaSAndroid Build Coastguard Worker     SkPoint pts1[] = {{0, 0}, {float(info.width()), float(info.height())}};
201*c8dee2aaSAndroid Build Coastguard Worker     static constexpr SkColor kColors1[] = {SK_ColorGREEN, SK_ColorRED};
202*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
203*c8dee2aaSAndroid Build Coastguard Worker     paint.setShader(SkGradientShader::MakeLinear(pts1, kColors1, nullptr, 2, SkTileMode::kClamp));
204*c8dee2aaSAndroid Build Coastguard Worker     surface->getCanvas()->drawPaint(paint);
205*c8dee2aaSAndroid Build Coastguard Worker 
206*c8dee2aaSAndroid Build Coastguard Worker     SkPoint pts2[] = {{float(info.width()), 0}, {0, float(info.height())}};
207*c8dee2aaSAndroid Build Coastguard Worker     static constexpr SkColor kColors2[] = {SK_ColorBLUE, SK_ColorBLACK};
208*c8dee2aaSAndroid Build Coastguard Worker     paint.setShader(SkGradientShader::MakeLinear(pts2, kColors2, nullptr, 2, SkTileMode::kClamp));
209*c8dee2aaSAndroid Build Coastguard Worker     paint.setBlendMode(SkBlendMode::kPlus);
210*c8dee2aaSAndroid Build Coastguard Worker     surface->getCanvas()->drawPaint(paint);
211*c8dee2aaSAndroid Build Coastguard Worker 
212*c8dee2aaSAndroid Build Coastguard Worker     // If not opaque add some fractional alpha.
213*c8dee2aaSAndroid Build Coastguard Worker     if (info.alphaType() != kOpaque_SkAlphaType && !forceOpaque) {
214*c8dee2aaSAndroid Build Coastguard Worker         static constexpr SkColor kColors3[] = {SK_ColorWHITE,
215*c8dee2aaSAndroid Build Coastguard Worker                                                SK_ColorWHITE,
216*c8dee2aaSAndroid Build Coastguard Worker                                                0x60FFFFFF,
217*c8dee2aaSAndroid Build Coastguard Worker                                                SK_ColorWHITE,
218*c8dee2aaSAndroid Build Coastguard Worker                                                SK_ColorWHITE};
219*c8dee2aaSAndroid Build Coastguard Worker         static constexpr SkScalar kPos3[] = {0.f, 0.15f, 0.5f, 0.85f, 1.f};
220*c8dee2aaSAndroid Build Coastguard Worker         paint.setShader(SkGradientShader::MakeRadial({info.width()/2.f, info.height()/2.f},
221*c8dee2aaSAndroid Build Coastguard Worker                                                      (info.width() + info.height())/10.f,
222*c8dee2aaSAndroid Build Coastguard Worker                                                      kColors3, kPos3, 5, SkTileMode::kMirror));
223*c8dee2aaSAndroid Build Coastguard Worker         paint.setBlendMode(SkBlendMode::kDstIn);
224*c8dee2aaSAndroid Build Coastguard Worker         surface->getCanvas()->drawPaint(paint);
225*c8dee2aaSAndroid Build Coastguard Worker     }
226*c8dee2aaSAndroid Build Coastguard Worker     return result;
227*c8dee2aaSAndroid Build Coastguard Worker };
228*c8dee2aaSAndroid Build Coastguard Worker }  // anonymous namespace
229*c8dee2aaSAndroid Build Coastguard Worker 
230*c8dee2aaSAndroid Build Coastguard Worker template <typename T>
graphite_read_pixels_test_driver(skiatest::Reporter * reporter,skgpu::graphite::Context * context,const GraphiteReadPixelTestRules & rules,const std::function<GraphiteSrcFactory<T>> & srcFactory,const std::function<GraphiteReadSrcFn<T>> & read,SkString label)231*c8dee2aaSAndroid Build Coastguard Worker static void graphite_read_pixels_test_driver(skiatest::Reporter* reporter,
232*c8dee2aaSAndroid Build Coastguard Worker                                              skgpu::graphite::Context* context,
233*c8dee2aaSAndroid Build Coastguard Worker                                              const GraphiteReadPixelTestRules& rules,
234*c8dee2aaSAndroid Build Coastguard Worker                                              const std::function<GraphiteSrcFactory<T>>& srcFactory,
235*c8dee2aaSAndroid Build Coastguard Worker                                              const std::function<GraphiteReadSrcFn<T>>& read,
236*c8dee2aaSAndroid Build Coastguard Worker                                              SkString label) {
237*c8dee2aaSAndroid Build Coastguard Worker     if (!label.isEmpty()) {
238*c8dee2aaSAndroid Build Coastguard Worker         // Add space for printing.
239*c8dee2aaSAndroid Build Coastguard Worker         label.append(" ");
240*c8dee2aaSAndroid Build Coastguard Worker     }
241*c8dee2aaSAndroid Build Coastguard Worker     // Separate this out just to give it some line width to breathe. Note 'srcPixels' should have
242*c8dee2aaSAndroid Build Coastguard Worker     // the same image info as src. We will do a converting readPixels() on it to get the data
243*c8dee2aaSAndroid Build Coastguard Worker     // to compare with the results of 'read'.
244*c8dee2aaSAndroid Build Coastguard Worker     auto runTest = [&](const T& src,
245*c8dee2aaSAndroid Build Coastguard Worker                        const SkPixmap& srcPixels,
246*c8dee2aaSAndroid Build Coastguard Worker                        const SkImageInfo& readInfo,
247*c8dee2aaSAndroid Build Coastguard Worker                        SkIPoint offset) {
248*c8dee2aaSAndroid Build Coastguard Worker         const bool csConversion =
249*c8dee2aaSAndroid Build Coastguard Worker                 !SkColorSpace::Equals(readInfo.colorSpace(), srcPixels.info().colorSpace());
250*c8dee2aaSAndroid Build Coastguard Worker         const auto readCT = readInfo.colorType();
251*c8dee2aaSAndroid Build Coastguard Worker         const auto readAT = readInfo.alphaType();
252*c8dee2aaSAndroid Build Coastguard Worker         const auto srcCT = srcPixels.info().colorType();
253*c8dee2aaSAndroid Build Coastguard Worker         const auto srcAT = srcPixels.info().alphaType();
254*c8dee2aaSAndroid Build Coastguard Worker         const auto rect = SkIRect::MakeWH(readInfo.width(), readInfo.height()).makeOffset(offset);
255*c8dee2aaSAndroid Build Coastguard Worker         const auto surfBounds = SkIRect::MakeWH(srcPixels.width(), srcPixels.height());
256*c8dee2aaSAndroid Build Coastguard Worker         const size_t readBpp = SkColorTypeBytesPerPixel(readCT);
257*c8dee2aaSAndroid Build Coastguard Worker 
258*c8dee2aaSAndroid Build Coastguard Worker         // Make the row bytes in the dst be loose for extra stress.
259*c8dee2aaSAndroid Build Coastguard Worker         const size_t dstRB = readBpp * readInfo.width() + 10 * readBpp;
260*c8dee2aaSAndroid Build Coastguard Worker         // This will make the last row tight.
261*c8dee2aaSAndroid Build Coastguard Worker         const size_t dstSize = readInfo.computeByteSize(dstRB);
262*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<char[]> dstData(new char[dstSize]);
263*c8dee2aaSAndroid Build Coastguard Worker         SkPixmap dstPixels(readInfo, dstData.get(), dstRB);
264*c8dee2aaSAndroid Build Coastguard Worker         // Initialize with an arbitrary value for each byte. Later we will check that only the
265*c8dee2aaSAndroid Build Coastguard Worker         // correct part of the destination gets overwritten by 'read'.
266*c8dee2aaSAndroid Build Coastguard Worker         static constexpr auto kInitialByte = static_cast<char>(0x1B);
267*c8dee2aaSAndroid Build Coastguard Worker         std::fill_n(static_cast<char*>(dstPixels.writable_addr()),
268*c8dee2aaSAndroid Build Coastguard Worker                     dstPixels.computeByteSize(),
269*c8dee2aaSAndroid Build Coastguard Worker                     kInitialByte);
270*c8dee2aaSAndroid Build Coastguard Worker 
271*c8dee2aaSAndroid Build Coastguard Worker         const Result result = read(src, offset, dstPixels);
272*c8dee2aaSAndroid Build Coastguard Worker 
273*c8dee2aaSAndroid Build Coastguard Worker         if (!SkIRect::Intersects(rect, surfBounds)) {
274*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(reporter, result != Result::kSuccess);
275*c8dee2aaSAndroid Build Coastguard Worker         } else if (readCT == kUnknown_SkColorType) {
276*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(reporter, result != Result::kSuccess);
277*c8dee2aaSAndroid Build Coastguard Worker         } else if (readAT == kUnknown_SkAlphaType) {
278*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(reporter, result != Result::kSuccess);
279*c8dee2aaSAndroid Build Coastguard Worker         } else if (!rules.fUncontainedRectSucceeds && !surfBounds.contains(rect)) {
280*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(reporter, result != Result::kSuccess);
281*c8dee2aaSAndroid Build Coastguard Worker         } else if (result == Result::kFail) {
282*c8dee2aaSAndroid Build Coastguard Worker             // TODO: Support BGR 101010x, BGRA 1010102, on the GPU.
283*c8dee2aaSAndroid Build Coastguard Worker             ERRORF(reporter,
284*c8dee2aaSAndroid Build Coastguard Worker                    "Read failed. %sSrc CT: %s, Src AT: %s Read CT: %s, Read AT: %s, "
285*c8dee2aaSAndroid Build Coastguard Worker                    "Rect [%d, %d, %d, %d], CS conversion: %d\n",
286*c8dee2aaSAndroid Build Coastguard Worker                    label.c_str(),
287*c8dee2aaSAndroid Build Coastguard Worker                    ToolUtils::colortype_name(srcCT), ToolUtils::alphatype_name(srcAT),
288*c8dee2aaSAndroid Build Coastguard Worker                    ToolUtils::colortype_name(readCT), ToolUtils::alphatype_name(readAT),
289*c8dee2aaSAndroid Build Coastguard Worker                    rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, csConversion);
290*c8dee2aaSAndroid Build Coastguard Worker             return result;
291*c8dee2aaSAndroid Build Coastguard Worker         }
292*c8dee2aaSAndroid Build Coastguard Worker 
293*c8dee2aaSAndroid Build Coastguard Worker         bool guardOk = true;
294*c8dee2aaSAndroid Build Coastguard Worker         auto guardCheck = [](char x) { return x == kInitialByte; };
295*c8dee2aaSAndroid Build Coastguard Worker 
296*c8dee2aaSAndroid Build Coastguard Worker         // Considering the rect we tried to read and the surface bounds figure  out which pixels in
297*c8dee2aaSAndroid Build Coastguard Worker         // both src and dst space should actually have been read and written.
298*c8dee2aaSAndroid Build Coastguard Worker         SkIRect srcReadRect;
299*c8dee2aaSAndroid Build Coastguard Worker         if (result == Result::kSuccess && srcReadRect.intersect(surfBounds, rect)) {
300*c8dee2aaSAndroid Build Coastguard Worker             SkIRect dstWriteRect = srcReadRect.makeOffset(-rect.fLeft, -rect.fTop);
301*c8dee2aaSAndroid Build Coastguard Worker 
302*c8dee2aaSAndroid Build Coastguard Worker             const bool lumConversion =
303*c8dee2aaSAndroid Build Coastguard Worker                     !(SkColorTypeChannelFlags(srcCT) & kGray_SkColorChannelFlag) &&
304*c8dee2aaSAndroid Build Coastguard Worker                     (SkColorTypeChannelFlags(readCT) & kGray_SkColorChannelFlag);
305*c8dee2aaSAndroid Build Coastguard Worker             // A CS or luminance conversion allows a 3 value difference and otherwise a 2 value
306*c8dee2aaSAndroid Build Coastguard Worker             // difference. Note that sometimes read back on GPU can be lossy even when there no
307*c8dee2aaSAndroid Build Coastguard Worker             // conversion at all because GPU->CPU read may go to a lower bit depth format and then
308*c8dee2aaSAndroid Build Coastguard Worker             // be promoted back to the original type. For example, GL ES cannot read to 1010102, so
309*c8dee2aaSAndroid Build Coastguard Worker             // we go through 8888.
310*c8dee2aaSAndroid Build Coastguard Worker             float numer = (lumConversion || csConversion) ? 3.f : 2.f;
311*c8dee2aaSAndroid Build Coastguard Worker             // Allow some extra tolerance if unpremuling.
312*c8dee2aaSAndroid Build Coastguard Worker             if (srcAT == kPremul_SkAlphaType && readAT == kUnpremul_SkAlphaType) {
313*c8dee2aaSAndroid Build Coastguard Worker                 numer += 1;
314*c8dee2aaSAndroid Build Coastguard Worker             }
315*c8dee2aaSAndroid Build Coastguard Worker             int rgbBits = std::min({min_rgb_channel_bits(readCT), min_rgb_channel_bits(srcCT), 8});
316*c8dee2aaSAndroid Build Coastguard Worker             float tol = numer / (1 << rgbBits);
317*c8dee2aaSAndroid Build Coastguard Worker             float alphaTol = 0;
318*c8dee2aaSAndroid Build Coastguard Worker             if (readAT != kOpaque_SkAlphaType && srcAT != kOpaque_SkAlphaType) {
319*c8dee2aaSAndroid Build Coastguard Worker                 // Alpha can also get squashed down to 8 bits going through an intermediate
320*c8dee2aaSAndroid Build Coastguard Worker                 // color format.
321*c8dee2aaSAndroid Build Coastguard Worker                 const int alphaBits = std::min({alpha_channel_bits(readCT),
322*c8dee2aaSAndroid Build Coastguard Worker                                                 alpha_channel_bits(srcCT),
323*c8dee2aaSAndroid Build Coastguard Worker                                                 8});
324*c8dee2aaSAndroid Build Coastguard Worker                 alphaTol = 2.f / (1 << alphaBits);
325*c8dee2aaSAndroid Build Coastguard Worker             }
326*c8dee2aaSAndroid Build Coastguard Worker 
327*c8dee2aaSAndroid Build Coastguard Worker             const float tols[4] = {tol, tol, tol, alphaTol};
328*c8dee2aaSAndroid Build Coastguard Worker             auto error = std::function<ComparePixmapsErrorReporter>([&](int x, int y,
329*c8dee2aaSAndroid Build Coastguard Worker                                                                         const float diffs[4]) {
330*c8dee2aaSAndroid Build Coastguard Worker                 SkASSERT(x >= 0 && y >= 0);
331*c8dee2aaSAndroid Build Coastguard Worker                 ERRORF(reporter,
332*c8dee2aaSAndroid Build Coastguard Worker                        "%sSrc CT: %s, Src AT: %s, Read CT: %s, Read AT: %s, Rect [%d, %d, %d, %d]"
333*c8dee2aaSAndroid Build Coastguard Worker                        ", CS conversion: %d\n"
334*c8dee2aaSAndroid Build Coastguard Worker                        "Error at %d, %d. Diff in floats: (%f, %f, %f, %f)",
335*c8dee2aaSAndroid Build Coastguard Worker                        label.c_str(),
336*c8dee2aaSAndroid Build Coastguard Worker                        ToolUtils::colortype_name(srcCT), ToolUtils::alphatype_name(srcAT),
337*c8dee2aaSAndroid Build Coastguard Worker                        ToolUtils::colortype_name(readCT), ToolUtils::alphatype_name(readAT),
338*c8dee2aaSAndroid Build Coastguard Worker                        rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, csConversion, x, y,
339*c8dee2aaSAndroid Build Coastguard Worker                        diffs[0], diffs[1], diffs[2], diffs[3]);
340*c8dee2aaSAndroid Build Coastguard Worker             });
341*c8dee2aaSAndroid Build Coastguard Worker             SkAutoPixmapStorage ref;
342*c8dee2aaSAndroid Build Coastguard Worker             SkImageInfo refInfo = readInfo.makeDimensions(dstWriteRect.size());
343*c8dee2aaSAndroid Build Coastguard Worker             ref.alloc(refInfo);
344*c8dee2aaSAndroid Build Coastguard Worker             if (readAT == kUnknown_SkAlphaType) {
345*c8dee2aaSAndroid Build Coastguard Worker                 // Do a spoofed read where src and dst alpha type are both kUnpremul. This will
346*c8dee2aaSAndroid Build Coastguard Worker                 // allow SkPixmap readPixels to succeed and won't do any alpha type conversion.
347*c8dee2aaSAndroid Build Coastguard Worker                 SkPixmap unpremulRef(refInfo.makeAlphaType(kUnpremul_SkAlphaType),
348*c8dee2aaSAndroid Build Coastguard Worker                                      ref.addr(),
349*c8dee2aaSAndroid Build Coastguard Worker                                      ref.rowBytes());
350*c8dee2aaSAndroid Build Coastguard Worker                 SkPixmap unpremulSrc(srcPixels.info().makeAlphaType(kUnpremul_SkAlphaType),
351*c8dee2aaSAndroid Build Coastguard Worker                                      srcPixels.addr(),
352*c8dee2aaSAndroid Build Coastguard Worker                                      srcPixels.rowBytes());
353*c8dee2aaSAndroid Build Coastguard Worker 
354*c8dee2aaSAndroid Build Coastguard Worker                 unpremulSrc.readPixels(unpremulRef, srcReadRect.x(), srcReadRect.y());
355*c8dee2aaSAndroid Build Coastguard Worker             } else {
356*c8dee2aaSAndroid Build Coastguard Worker                 srcPixels.readPixels(ref, srcReadRect.x(), srcReadRect.y());
357*c8dee2aaSAndroid Build Coastguard Worker             }
358*c8dee2aaSAndroid Build Coastguard Worker             // This is the part of dstPixels that should have been updated.
359*c8dee2aaSAndroid Build Coastguard Worker             SkPixmap actual;
360*c8dee2aaSAndroid Build Coastguard Worker             SkAssertResult(dstPixels.extractSubset(&actual, dstWriteRect));
361*c8dee2aaSAndroid Build Coastguard Worker             ComparePixels(ref, actual, tols, error);
362*c8dee2aaSAndroid Build Coastguard Worker 
363*c8dee2aaSAndroid Build Coastguard Worker             const auto* v = dstData.get();
364*c8dee2aaSAndroid Build Coastguard Worker             const auto* end = dstData.get() + dstSize;
365*c8dee2aaSAndroid Build Coastguard Worker             guardOk = std::all_of(v, v + dstWriteRect.top() * dstPixels.rowBytes(), guardCheck);
366*c8dee2aaSAndroid Build Coastguard Worker             v += dstWriteRect.top() * dstPixels.rowBytes();
367*c8dee2aaSAndroid Build Coastguard Worker             for (int y = dstWriteRect.top(); y < dstWriteRect.bottom(); ++y) {
368*c8dee2aaSAndroid Build Coastguard Worker                 guardOk |= std::all_of(v, v + dstWriteRect.left() * readBpp, guardCheck);
369*c8dee2aaSAndroid Build Coastguard Worker                 auto pad = v + dstWriteRect.right() * readBpp;
370*c8dee2aaSAndroid Build Coastguard Worker                 auto rowEnd = std::min(end, v + dstPixels.rowBytes());
371*c8dee2aaSAndroid Build Coastguard Worker                 // min protects against reading past the end of the tight last row.
372*c8dee2aaSAndroid Build Coastguard Worker                 guardOk |= std::all_of(pad, rowEnd, guardCheck);
373*c8dee2aaSAndroid Build Coastguard Worker                 v = rowEnd;
374*c8dee2aaSAndroid Build Coastguard Worker             }
375*c8dee2aaSAndroid Build Coastguard Worker             guardOk |= std::all_of(v, end, guardCheck);
376*c8dee2aaSAndroid Build Coastguard Worker         } else {
377*c8dee2aaSAndroid Build Coastguard Worker             guardOk = std::all_of(dstData.get(), dstData.get() + dstSize, guardCheck);
378*c8dee2aaSAndroid Build Coastguard Worker         }
379*c8dee2aaSAndroid Build Coastguard Worker         if (!guardOk) {
380*c8dee2aaSAndroid Build Coastguard Worker             ERRORF(reporter,
381*c8dee2aaSAndroid Build Coastguard Worker                    "Result pixels modified result outside read rect [%d, %d, %d, %d]. "
382*c8dee2aaSAndroid Build Coastguard Worker                    "%sSrc CT: %s, Read CT: %s, CS conversion: %d",
383*c8dee2aaSAndroid Build Coastguard Worker                    rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, label.c_str(),
384*c8dee2aaSAndroid Build Coastguard Worker                    ToolUtils::colortype_name(srcCT), ToolUtils::colortype_name(readCT),
385*c8dee2aaSAndroid Build Coastguard Worker                    csConversion);
386*c8dee2aaSAndroid Build Coastguard Worker         }
387*c8dee2aaSAndroid Build Coastguard Worker         return result;
388*c8dee2aaSAndroid Build Coastguard Worker     };
389*c8dee2aaSAndroid Build Coastguard Worker 
390*c8dee2aaSAndroid Build Coastguard Worker     static constexpr int kW = 16;
391*c8dee2aaSAndroid Build Coastguard Worker     static constexpr int kH = 16;
392*c8dee2aaSAndroid Build Coastguard Worker 
393*c8dee2aaSAndroid Build Coastguard Worker     const std::vector<SkIRect> longRectArray = make_long_rect_array(kW, kH);
394*c8dee2aaSAndroid Build Coastguard Worker     const std::vector<SkIRect> shortRectArray = make_short_rect_array(kW, kH);
395*c8dee2aaSAndroid Build Coastguard Worker 
396*c8dee2aaSAndroid Build Coastguard Worker     // We ensure we use the long array once per src and read color type and otherwise use the
397*c8dee2aaSAndroid Build Coastguard Worker     // short array to improve test run time.
398*c8dee2aaSAndroid Build Coastguard Worker     // Also, some color types have no alpha values and thus Opaque Premul and Unpremul are
399*c8dee2aaSAndroid Build Coastguard Worker     // equivalent. Just ensure each redundant AT is tested once with each CT (src and read).
400*c8dee2aaSAndroid Build Coastguard Worker     // Similarly, alpha-only color types behave the same for all alpha types so just test premul
401*c8dee2aaSAndroid Build Coastguard Worker     // after one iter.
402*c8dee2aaSAndroid Build Coastguard Worker     // We consider a src or read CT thoroughly tested once it has run through the long rect array
403*c8dee2aaSAndroid Build Coastguard Worker     // and full complement of alpha types with one successful read in the loop.
404*c8dee2aaSAndroid Build Coastguard Worker     std::array<bool, kLastEnum_SkColorType + 1> srcCTTestedThoroughly  = {},
405*c8dee2aaSAndroid Build Coastguard Worker                                                 readCTTestedThoroughly = {};
406*c8dee2aaSAndroid Build Coastguard Worker     for (int sat = 0; sat <= kLastEnum_SkAlphaType; ++sat) {
407*c8dee2aaSAndroid Build Coastguard Worker         const auto srcAT = static_cast<SkAlphaType>(sat);
408*c8dee2aaSAndroid Build Coastguard Worker         if (srcAT == kUnpremul_SkAlphaType && !rules.fAllowUnpremulSrc) {
409*c8dee2aaSAndroid Build Coastguard Worker             continue;
410*c8dee2aaSAndroid Build Coastguard Worker         }
411*c8dee2aaSAndroid Build Coastguard Worker         for (int sct = 0; sct <= kLastEnum_SkColorType; ++sct) {
412*c8dee2aaSAndroid Build Coastguard Worker             const auto srcCT = static_cast<SkColorType>(sct);
413*c8dee2aaSAndroid Build Coastguard Worker             // We always make our ref data as F32
414*c8dee2aaSAndroid Build Coastguard Worker             auto refInfo = SkImageInfo::Make(kW, kH,
415*c8dee2aaSAndroid Build Coastguard Worker                                              kRGBA_F32_SkColorType,
416*c8dee2aaSAndroid Build Coastguard Worker                                              srcAT,
417*c8dee2aaSAndroid Build Coastguard Worker                                              SkColorSpace::MakeSRGB());
418*c8dee2aaSAndroid Build Coastguard Worker             // 1010102 formats have an issue where it's easy to make a resulting
419*c8dee2aaSAndroid Build Coastguard Worker             // color where r, g, or b is greater than a. CPU/GPU differ in whether the stored color
420*c8dee2aaSAndroid Build Coastguard Worker             // channels are clipped to the alpha value. CPU clips but GPU does not.
421*c8dee2aaSAndroid Build Coastguard Worker             // Note that we only currently use srcCT for the 1010102 workaround. If we remove this
422*c8dee2aaSAndroid Build Coastguard Worker             // we can also put the ref data setup above the srcCT loop.
423*c8dee2aaSAndroid Build Coastguard Worker             bool forceOpaque = srcAT == kPremul_SkAlphaType &&
424*c8dee2aaSAndroid Build Coastguard Worker                     (srcCT == kRGBA_1010102_SkColorType || srcCT == kBGRA_1010102_SkColorType);
425*c8dee2aaSAndroid Build Coastguard Worker 
426*c8dee2aaSAndroid Build Coastguard Worker             SkAutoPixmapStorage refPixels = make_ref_data(refInfo, forceOpaque);
427*c8dee2aaSAndroid Build Coastguard Worker             // Convert the ref data to our desired src color type.
428*c8dee2aaSAndroid Build Coastguard Worker             const auto srcInfo = SkImageInfo::Make(kW, kH, srcCT, srcAT, SkColorSpace::MakeSRGB());
429*c8dee2aaSAndroid Build Coastguard Worker             SkAutoPixmapStorage srcPixels;
430*c8dee2aaSAndroid Build Coastguard Worker             srcPixels.alloc(srcInfo);
431*c8dee2aaSAndroid Build Coastguard Worker             {
432*c8dee2aaSAndroid Build Coastguard Worker                 SkPixmap readPixmap = srcPixels;
433*c8dee2aaSAndroid Build Coastguard Worker                 // Spoof the alpha type to kUnpremul so the read will succeed without doing any
434*c8dee2aaSAndroid Build Coastguard Worker                 // conversion (because we made our surface also use kUnpremul).
435*c8dee2aaSAndroid Build Coastguard Worker                 if (srcAT == kUnknown_SkAlphaType) {
436*c8dee2aaSAndroid Build Coastguard Worker                     readPixmap.reset(srcPixels.info().makeAlphaType(kUnpremul_SkAlphaType),
437*c8dee2aaSAndroid Build Coastguard Worker                                      srcPixels.addr(),
438*c8dee2aaSAndroid Build Coastguard Worker                                      srcPixels.rowBytes());
439*c8dee2aaSAndroid Build Coastguard Worker                 }
440*c8dee2aaSAndroid Build Coastguard Worker                 refPixels.readPixels(readPixmap, 0, 0);
441*c8dee2aaSAndroid Build Coastguard Worker             }
442*c8dee2aaSAndroid Build Coastguard Worker 
443*c8dee2aaSAndroid Build Coastguard Worker             std::unique_ptr<skgpu::graphite::Recorder> recorder = context->makeRecorder();
444*c8dee2aaSAndroid Build Coastguard Worker 
445*c8dee2aaSAndroid Build Coastguard Worker             auto src = srcFactory(recorder.get(), srcPixels);
446*c8dee2aaSAndroid Build Coastguard Worker             if (!src) {
447*c8dee2aaSAndroid Build Coastguard Worker                 continue;
448*c8dee2aaSAndroid Build Coastguard Worker             }
449*c8dee2aaSAndroid Build Coastguard Worker             if (SkColorTypeIsAlwaysOpaque(srcCT) && srcCTTestedThoroughly[srcCT] &&
450*c8dee2aaSAndroid Build Coastguard Worker                 (kPremul_SkAlphaType == srcAT || kUnpremul_SkAlphaType == srcAT)) {
451*c8dee2aaSAndroid Build Coastguard Worker                 continue;
452*c8dee2aaSAndroid Build Coastguard Worker             }
453*c8dee2aaSAndroid Build Coastguard Worker             if (SkColorTypeIsAlphaOnly(srcCT) && srcCTTestedThoroughly[srcCT] &&
454*c8dee2aaSAndroid Build Coastguard Worker                 (kUnpremul_SkAlphaType == srcAT ||
455*c8dee2aaSAndroid Build Coastguard Worker                  kOpaque_SkAlphaType   == srcAT ||
456*c8dee2aaSAndroid Build Coastguard Worker                  kUnknown_SkAlphaType  == srcAT)) {
457*c8dee2aaSAndroid Build Coastguard Worker                 continue;
458*c8dee2aaSAndroid Build Coastguard Worker             }
459*c8dee2aaSAndroid Build Coastguard Worker             for (int rct = 0; rct <= kLastEnum_SkColorType; ++rct) {
460*c8dee2aaSAndroid Build Coastguard Worker                 const auto readCT = static_cast<SkColorType>(rct);
461*c8dee2aaSAndroid Build Coastguard Worker                 // ComparePixels will end up converting these types to kUnknown
462*c8dee2aaSAndroid Build Coastguard Worker                 // because there's no corresponding GrColorType, and hence it will fail
463*c8dee2aaSAndroid Build Coastguard Worker                 if (readCT == kBGR_101010x_XR_SkColorType ||
464*c8dee2aaSAndroid Build Coastguard Worker                     readCT == kBGRA_10101010_XR_SkColorType ||
465*c8dee2aaSAndroid Build Coastguard Worker                     readCT == kBGR_101010x_SkColorType) {
466*c8dee2aaSAndroid Build Coastguard Worker                     continue;
467*c8dee2aaSAndroid Build Coastguard Worker                 }
468*c8dee2aaSAndroid Build Coastguard Worker                 for (const sk_sp<SkColorSpace>& readCS :
469*c8dee2aaSAndroid Build Coastguard Worker                      {SkColorSpace::MakeSRGB(), SkColorSpace::MakeSRGBLinear()}) {
470*c8dee2aaSAndroid Build Coastguard Worker                     for (int at = 0; at <= kLastEnum_SkAlphaType; ++at) {
471*c8dee2aaSAndroid Build Coastguard Worker                         const auto readAT = static_cast<SkAlphaType>(at);
472*c8dee2aaSAndroid Build Coastguard Worker                         if (srcAT != kOpaque_SkAlphaType && readAT == kOpaque_SkAlphaType) {
473*c8dee2aaSAndroid Build Coastguard Worker                             // This doesn't make sense.
474*c8dee2aaSAndroid Build Coastguard Worker                             continue;
475*c8dee2aaSAndroid Build Coastguard Worker                         }
476*c8dee2aaSAndroid Build Coastguard Worker                         if (SkColorTypeIsAlwaysOpaque(readCT) && readCTTestedThoroughly[readCT] &&
477*c8dee2aaSAndroid Build Coastguard Worker                             (kPremul_SkAlphaType == readAT || kUnpremul_SkAlphaType == readAT)) {
478*c8dee2aaSAndroid Build Coastguard Worker                             continue;
479*c8dee2aaSAndroid Build Coastguard Worker                         }
480*c8dee2aaSAndroid Build Coastguard Worker                         if (SkColorTypeIsAlphaOnly(readCT) && readCTTestedThoroughly[readCT] &&
481*c8dee2aaSAndroid Build Coastguard Worker                             (kUnpremul_SkAlphaType == readAT ||
482*c8dee2aaSAndroid Build Coastguard Worker                              kOpaque_SkAlphaType   == readAT ||
483*c8dee2aaSAndroid Build Coastguard Worker                              kUnknown_SkAlphaType  == readAT)) {
484*c8dee2aaSAndroid Build Coastguard Worker                             continue;
485*c8dee2aaSAndroid Build Coastguard Worker                         }
486*c8dee2aaSAndroid Build Coastguard Worker                         const auto& rects =
487*c8dee2aaSAndroid Build Coastguard Worker                                 srcCTTestedThoroughly[sct] && readCTTestedThoroughly[rct]
488*c8dee2aaSAndroid Build Coastguard Worker                                         ? shortRectArray
489*c8dee2aaSAndroid Build Coastguard Worker                                         : longRectArray;
490*c8dee2aaSAndroid Build Coastguard Worker                         for (const auto& rect : rects) {
491*c8dee2aaSAndroid Build Coastguard Worker                             const auto readInfo = SkImageInfo::Make(rect.width(), rect.height(),
492*c8dee2aaSAndroid Build Coastguard Worker                                                                     readCT, readAT, readCS);
493*c8dee2aaSAndroid Build Coastguard Worker                             const SkIPoint offset = rect.topLeft();
494*c8dee2aaSAndroid Build Coastguard Worker                             Result r = runTest(src, srcPixels, readInfo, offset);
495*c8dee2aaSAndroid Build Coastguard Worker                             if (r == Result::kSuccess) {
496*c8dee2aaSAndroid Build Coastguard Worker                                 srcCTTestedThoroughly[sct] = true;
497*c8dee2aaSAndroid Build Coastguard Worker                                 readCTTestedThoroughly[rct] = true;
498*c8dee2aaSAndroid Build Coastguard Worker                             }
499*c8dee2aaSAndroid Build Coastguard Worker                         }
500*c8dee2aaSAndroid Build Coastguard Worker                     }
501*c8dee2aaSAndroid Build Coastguard Worker                 }
502*c8dee2aaSAndroid Build Coastguard Worker             }
503*c8dee2aaSAndroid Build Coastguard Worker         }
504*c8dee2aaSAndroid Build Coastguard Worker     }
505*c8dee2aaSAndroid Build Coastguard Worker }
506*c8dee2aaSAndroid Build Coastguard Worker 
507*c8dee2aaSAndroid Build Coastguard Worker namespace {
508*c8dee2aaSAndroid Build Coastguard Worker struct AsyncContext {
509*c8dee2aaSAndroid Build Coastguard Worker     bool fCalled = false;
510*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<const SkImage::AsyncReadResult> fResult;
511*c8dee2aaSAndroid Build Coastguard Worker };
512*c8dee2aaSAndroid Build Coastguard Worker }  // anonymous namespace
513*c8dee2aaSAndroid Build Coastguard Worker 
514*c8dee2aaSAndroid Build Coastguard Worker // Making this a lambda in the test functions caused:
515*c8dee2aaSAndroid Build Coastguard Worker //   "error: cannot compile this forwarded non-trivially copyable parameter yet"
516*c8dee2aaSAndroid Build Coastguard Worker // on x86/Win/Clang bot, referring to 'result'.
async_callback(void * c,std::unique_ptr<const SkImage::AsyncReadResult> result)517*c8dee2aaSAndroid Build Coastguard Worker static void async_callback(void* c, std::unique_ptr<const SkImage::AsyncReadResult> result) {
518*c8dee2aaSAndroid Build Coastguard Worker     auto context = static_cast<AsyncContext*>(c);
519*c8dee2aaSAndroid Build Coastguard Worker     context->fResult = std::move(result);
520*c8dee2aaSAndroid Build Coastguard Worker     context->fCalled = true;
521*c8dee2aaSAndroid Build Coastguard Worker };
522*c8dee2aaSAndroid Build Coastguard Worker 
DEF_CONDITIONAL_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS(ImageAsyncReadPixelsGraphite,reporter,context,testContext,true,CtsEnforcement::kApiLevel_V)523*c8dee2aaSAndroid Build Coastguard Worker DEF_CONDITIONAL_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS(ImageAsyncReadPixelsGraphite,
524*c8dee2aaSAndroid Build Coastguard Worker                                                      reporter,
525*c8dee2aaSAndroid Build Coastguard Worker                                                      context,
526*c8dee2aaSAndroid Build Coastguard Worker                                                      testContext,
527*c8dee2aaSAndroid Build Coastguard Worker                                                      true,
528*c8dee2aaSAndroid Build Coastguard Worker                                                      CtsEnforcement::kApiLevel_V) {
529*c8dee2aaSAndroid Build Coastguard Worker     using Image = sk_sp<SkImage>;
530*c8dee2aaSAndroid Build Coastguard Worker     using Renderable = skgpu::Renderable;
531*c8dee2aaSAndroid Build Coastguard Worker     using TextureInfo = skgpu::graphite::TextureInfo;
532*c8dee2aaSAndroid Build Coastguard Worker 
533*c8dee2aaSAndroid Build Coastguard Worker     auto reader = std::function<GraphiteReadSrcFn<Image>>([context, testContext](
534*c8dee2aaSAndroid Build Coastguard Worker                                                                   const Image& image,
535*c8dee2aaSAndroid Build Coastguard Worker                                                                   const SkIPoint& offset,
536*c8dee2aaSAndroid Build Coastguard Worker                                                                   const SkPixmap& pixels) {
537*c8dee2aaSAndroid Build Coastguard Worker         AsyncContext asyncContext;
538*c8dee2aaSAndroid Build Coastguard Worker         auto rect = SkIRect::MakeSize(pixels.dimensions()).makeOffset(offset);
539*c8dee2aaSAndroid Build Coastguard Worker         // The GPU implementation is based on rendering and will fail for non-renderable color
540*c8dee2aaSAndroid Build Coastguard Worker         // types.
541*c8dee2aaSAndroid Build Coastguard Worker         TextureInfo texInfo = context->priv().caps()->getDefaultSampledTextureInfo(
542*c8dee2aaSAndroid Build Coastguard Worker                 image->colorType(),
543*c8dee2aaSAndroid Build Coastguard Worker                 Mipmapped::kNo,
544*c8dee2aaSAndroid Build Coastguard Worker                 skgpu::Protected::kNo,
545*c8dee2aaSAndroid Build Coastguard Worker                 Renderable::kYes);
546*c8dee2aaSAndroid Build Coastguard Worker         if (!context->priv().caps()->isRenderable(texInfo)) {
547*c8dee2aaSAndroid Build Coastguard Worker             return Result::kExcusedFailure;
548*c8dee2aaSAndroid Build Coastguard Worker         }
549*c8dee2aaSAndroid Build Coastguard Worker 
550*c8dee2aaSAndroid Build Coastguard Worker         context->asyncRescaleAndReadPixels(image.get(),
551*c8dee2aaSAndroid Build Coastguard Worker                                            pixels.info(),
552*c8dee2aaSAndroid Build Coastguard Worker                                            rect,
553*c8dee2aaSAndroid Build Coastguard Worker                                            SkImage::RescaleGamma::kSrc,
554*c8dee2aaSAndroid Build Coastguard Worker                                            SkImage::RescaleMode::kRepeatedLinear,
555*c8dee2aaSAndroid Build Coastguard Worker                                            async_callback,
556*c8dee2aaSAndroid Build Coastguard Worker                                            &asyncContext);
557*c8dee2aaSAndroid Build Coastguard Worker         if (!asyncContext.fCalled) {
558*c8dee2aaSAndroid Build Coastguard Worker             context->submit();
559*c8dee2aaSAndroid Build Coastguard Worker         }
560*c8dee2aaSAndroid Build Coastguard Worker         while (!asyncContext.fCalled) {
561*c8dee2aaSAndroid Build Coastguard Worker             testContext->tick();
562*c8dee2aaSAndroid Build Coastguard Worker             context->checkAsyncWorkCompletion();
563*c8dee2aaSAndroid Build Coastguard Worker         }
564*c8dee2aaSAndroid Build Coastguard Worker         if (!asyncContext.fResult) {
565*c8dee2aaSAndroid Build Coastguard Worker             return Result::kFail;
566*c8dee2aaSAndroid Build Coastguard Worker         }
567*c8dee2aaSAndroid Build Coastguard Worker         SkRectMemcpy(pixels.writable_addr(), pixels.rowBytes(), asyncContext.fResult->data(0),
568*c8dee2aaSAndroid Build Coastguard Worker                      asyncContext.fResult->rowBytes(0), pixels.info().minRowBytes(),
569*c8dee2aaSAndroid Build Coastguard Worker                      pixels.height());
570*c8dee2aaSAndroid Build Coastguard Worker         return Result::kSuccess;
571*c8dee2aaSAndroid Build Coastguard Worker     });
572*c8dee2aaSAndroid Build Coastguard Worker 
573*c8dee2aaSAndroid Build Coastguard Worker     GraphiteReadPixelTestRules rules;
574*c8dee2aaSAndroid Build Coastguard Worker     rules.fAllowUnpremulSrc = true;
575*c8dee2aaSAndroid Build Coastguard Worker     rules.fUncontainedRectSucceeds = false;
576*c8dee2aaSAndroid Build Coastguard Worker 
577*c8dee2aaSAndroid Build Coastguard Worker     for (auto renderable : {Renderable::kNo, Renderable::kYes}) {
578*c8dee2aaSAndroid Build Coastguard Worker         auto factory = std::function<GraphiteSrcFactory<Image>>([&](
579*c8dee2aaSAndroid Build Coastguard Worker                 skgpu::graphite::Recorder* recorder,
580*c8dee2aaSAndroid Build Coastguard Worker                 const SkPixmap& src) {
581*c8dee2aaSAndroid Build Coastguard Worker             Image image = sk_gpu_test::MakeBackendTextureImage(recorder,
582*c8dee2aaSAndroid Build Coastguard Worker                                                                src,
583*c8dee2aaSAndroid Build Coastguard Worker                                                                Mipmapped::kNo,
584*c8dee2aaSAndroid Build Coastguard Worker                                                                renderable,
585*c8dee2aaSAndroid Build Coastguard Worker                                                                skgpu::Origin::kTopLeft,
586*c8dee2aaSAndroid Build Coastguard Worker                                                                skgpu::Protected::kNo);
587*c8dee2aaSAndroid Build Coastguard Worker 
588*c8dee2aaSAndroid Build Coastguard Worker             std::unique_ptr<skgpu::graphite::Recording> recording = recorder->snap();
589*c8dee2aaSAndroid Build Coastguard Worker             skgpu::graphite::InsertRecordingInfo recordingInfo;
590*c8dee2aaSAndroid Build Coastguard Worker             recordingInfo.fRecording = recording.get();
591*c8dee2aaSAndroid Build Coastguard Worker             context->insertRecording(recordingInfo);
592*c8dee2aaSAndroid Build Coastguard Worker 
593*c8dee2aaSAndroid Build Coastguard Worker             return image;
594*c8dee2aaSAndroid Build Coastguard Worker         });
595*c8dee2aaSAndroid Build Coastguard Worker         auto label = SkStringPrintf("Renderable: %d", (int)renderable);
596*c8dee2aaSAndroid Build Coastguard Worker         graphite_read_pixels_test_driver(reporter, context, rules, factory, reader, label);
597*c8dee2aaSAndroid Build Coastguard Worker     }
598*c8dee2aaSAndroid Build Coastguard Worker 
599*c8dee2aaSAndroid Build Coastguard Worker     // It's possible that we've created an Image using the factory, but then don't try to do
600*c8dee2aaSAndroid Build Coastguard Worker     // readPixels on it, leaving a hanging command buffer. So we submit here to clean up.
601*c8dee2aaSAndroid Build Coastguard Worker     context->submit();
602*c8dee2aaSAndroid Build Coastguard Worker }
603*c8dee2aaSAndroid Build Coastguard Worker 
DEF_CONDITIONAL_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS(SurfaceAsyncReadPixelsGraphite,reporter,context,testContext,true,CtsEnforcement::kApiLevel_V)604*c8dee2aaSAndroid Build Coastguard Worker DEF_CONDITIONAL_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS(SurfaceAsyncReadPixelsGraphite,
605*c8dee2aaSAndroid Build Coastguard Worker                                                      reporter,
606*c8dee2aaSAndroid Build Coastguard Worker                                                      context,
607*c8dee2aaSAndroid Build Coastguard Worker                                                      testContext,
608*c8dee2aaSAndroid Build Coastguard Worker                                                      true,
609*c8dee2aaSAndroid Build Coastguard Worker                                                      CtsEnforcement::kApiLevel_V) {
610*c8dee2aaSAndroid Build Coastguard Worker     using Surface = sk_sp<SkSurface>;
611*c8dee2aaSAndroid Build Coastguard Worker 
612*c8dee2aaSAndroid Build Coastguard Worker     auto reader = std::function<GraphiteReadSrcFn<Surface>>([context, testContext](
613*c8dee2aaSAndroid Build Coastguard Worker                                                                     const Surface& surface,
614*c8dee2aaSAndroid Build Coastguard Worker                                                                     const SkIPoint& offset,
615*c8dee2aaSAndroid Build Coastguard Worker                                                                     const SkPixmap& pixels) {
616*c8dee2aaSAndroid Build Coastguard Worker         AsyncContext asyncContext;
617*c8dee2aaSAndroid Build Coastguard Worker         auto rect = SkIRect::MakeSize(pixels.dimensions()).makeOffset(offset);
618*c8dee2aaSAndroid Build Coastguard Worker 
619*c8dee2aaSAndroid Build Coastguard Worker         context->asyncRescaleAndReadPixels(surface.get(),
620*c8dee2aaSAndroid Build Coastguard Worker                                            pixels.info(),
621*c8dee2aaSAndroid Build Coastguard Worker                                            rect,
622*c8dee2aaSAndroid Build Coastguard Worker                                            SkImage::RescaleGamma::kSrc,
623*c8dee2aaSAndroid Build Coastguard Worker                                            SkImage::RescaleMode::kRepeatedLinear,
624*c8dee2aaSAndroid Build Coastguard Worker                                            async_callback,
625*c8dee2aaSAndroid Build Coastguard Worker                                            &asyncContext);
626*c8dee2aaSAndroid Build Coastguard Worker         if (!asyncContext.fCalled) {
627*c8dee2aaSAndroid Build Coastguard Worker             context->submit();
628*c8dee2aaSAndroid Build Coastguard Worker         }
629*c8dee2aaSAndroid Build Coastguard Worker         while (!asyncContext.fCalled) {
630*c8dee2aaSAndroid Build Coastguard Worker             testContext->tick();
631*c8dee2aaSAndroid Build Coastguard Worker             context->checkAsyncWorkCompletion();
632*c8dee2aaSAndroid Build Coastguard Worker         }
633*c8dee2aaSAndroid Build Coastguard Worker         if (!asyncContext.fResult) {
634*c8dee2aaSAndroid Build Coastguard Worker             return Result::kFail;
635*c8dee2aaSAndroid Build Coastguard Worker         }
636*c8dee2aaSAndroid Build Coastguard Worker         SkRectMemcpy(pixels.writable_addr(), pixels.rowBytes(), asyncContext.fResult->data(0),
637*c8dee2aaSAndroid Build Coastguard Worker                      asyncContext.fResult->rowBytes(0), pixels.info().minRowBytes(),
638*c8dee2aaSAndroid Build Coastguard Worker                      pixels.height());
639*c8dee2aaSAndroid Build Coastguard Worker         return Result::kSuccess;
640*c8dee2aaSAndroid Build Coastguard Worker     });
641*c8dee2aaSAndroid Build Coastguard Worker 
642*c8dee2aaSAndroid Build Coastguard Worker     GraphiteReadPixelTestRules rules;
643*c8dee2aaSAndroid Build Coastguard Worker     rules.fAllowUnpremulSrc = true;
644*c8dee2aaSAndroid Build Coastguard Worker     rules.fUncontainedRectSucceeds = false;
645*c8dee2aaSAndroid Build Coastguard Worker 
646*c8dee2aaSAndroid Build Coastguard Worker     auto factory = std::function<GraphiteSrcFactory<Surface>>(
647*c8dee2aaSAndroid Build Coastguard Worker             [&](skgpu::graphite::Recorder* recorder, const SkPixmap& src) {
648*c8dee2aaSAndroid Build Coastguard Worker                 Surface surface = SkSurfaces::RenderTarget(recorder,
649*c8dee2aaSAndroid Build Coastguard Worker                                                            src.info(),
650*c8dee2aaSAndroid Build Coastguard Worker                                                            Mipmapped::kNo,
651*c8dee2aaSAndroid Build Coastguard Worker                                                            /*surfaceProps=*/nullptr);
652*c8dee2aaSAndroid Build Coastguard Worker                 if (surface) {
653*c8dee2aaSAndroid Build Coastguard Worker                     surface->writePixels(src, 0, 0);
654*c8dee2aaSAndroid Build Coastguard Worker 
655*c8dee2aaSAndroid Build Coastguard Worker                     std::unique_ptr<skgpu::graphite::Recording> recording = recorder->snap();
656*c8dee2aaSAndroid Build Coastguard Worker                     skgpu::graphite::InsertRecordingInfo recordingInfo;
657*c8dee2aaSAndroid Build Coastguard Worker                     recordingInfo.fRecording = recording.get();
658*c8dee2aaSAndroid Build Coastguard Worker                     context->insertRecording(recordingInfo);
659*c8dee2aaSAndroid Build Coastguard Worker                 }
660*c8dee2aaSAndroid Build Coastguard Worker 
661*c8dee2aaSAndroid Build Coastguard Worker                 return surface;
662*c8dee2aaSAndroid Build Coastguard Worker             });
663*c8dee2aaSAndroid Build Coastguard Worker     graphite_read_pixels_test_driver(reporter, context, rules, factory, reader, {});
664*c8dee2aaSAndroid Build Coastguard Worker 
665*c8dee2aaSAndroid Build Coastguard Worker     // It's possible that we've created an Image using the factory, but then don't try to do
666*c8dee2aaSAndroid Build Coastguard Worker     // readPixels on it, leaving a hanging command buffer. So we submit here to clean up.
667*c8dee2aaSAndroid Build Coastguard Worker     context->submit();
668*c8dee2aaSAndroid Build Coastguard Worker }
669