xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/BitCount.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %main "main" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %main OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "a"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "b"
10*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
11*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
12*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
13*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
14*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
15*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 4
16*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
17*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
18*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
19*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %20 RelaxedPrecision
20*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %28 RelaxedPrecision
21*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
22*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
23*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
24*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
25*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
26*c8dee2aaSAndroid Build Coastguard Worker       %uint = OpTypeInt 32 0
27*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %int %uint
28*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
29*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
30*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
31*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpTypeFunction %void
32*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_int = OpTypePointer Uniform %int
33*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
34*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_float = OpTypePointer Output %float
35*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_uint = OpTypePointer Uniform %uint
36*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
37*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %void None %13
38*c8dee2aaSAndroid Build Coastguard Worker         %14 = OpLabel
39*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpAccessChain %_ptr_Uniform_int %7 %int_0
40*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpLoad %int %16
41*c8dee2aaSAndroid Build Coastguard Worker         %15 = OpBitCount %int %19
42*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpConvertSToF %float %15
43*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0
44*c8dee2aaSAndroid Build Coastguard Worker               OpStore %21 %20
45*c8dee2aaSAndroid Build Coastguard Worker         %24 = OpAccessChain %_ptr_Uniform_uint %7 %int_1
46*c8dee2aaSAndroid Build Coastguard Worker         %27 = OpLoad %uint %24
47*c8dee2aaSAndroid Build Coastguard Worker         %23 = OpBitCount %int %27
48*c8dee2aaSAndroid Build Coastguard Worker         %28 = OpConvertSToF %float %23
49*c8dee2aaSAndroid Build Coastguard Worker         %29 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_1
50*c8dee2aaSAndroid Build Coastguard Worker               OpStore %29 %28
51*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
52*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
53