xref: /aosp_15_r20/external/skia/tests/sksl/shared/CompileTimeConstantVariables.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerconstant const int kConstant = 0;
8*c8dee2aaSAndroid Build Coastguard Workerconstant const int kOtherConstant = 1;
9*c8dee2aaSAndroid Build Coastguard Workerconstant const int kAnotherConstant = 2;
10*c8dee2aaSAndroid Build Coastguard Workerconstant const float kFloatConstant = 2.14;
11*c8dee2aaSAndroid Build Coastguard Workerconstant const float kFloatConstantAlias = kFloatConstant;
12*c8dee2aaSAndroid Build Coastguard Workerconstant const half4 kConstVec = half4(1.0h, 0.2h, 2.14h, 1.0h);
13*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
14*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
17*c8dee2aaSAndroid Build Coastguard Worker};
18*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
19*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
20*c8dee2aaSAndroid Build Coastguard Worker};
21*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
22*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
23*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
24*c8dee2aaSAndroid Build Coastguard Worker    const float kLocalFloatConstant = 3.14;
25*c8dee2aaSAndroid Build Coastguard Worker    const float kLocalFloatConstantAlias = kLocalFloatConstant;
26*c8dee2aaSAndroid Build Coastguard Worker    int integerInput = int(_uniforms.colorGreen.y);
27*c8dee2aaSAndroid Build Coastguard Worker    if (integerInput == kConstant) {
28*c8dee2aaSAndroid Build Coastguard Worker        _out.sk_FragColor = half4(2.14h);
29*c8dee2aaSAndroid Build Coastguard Worker        return _out;
30*c8dee2aaSAndroid Build Coastguard Worker    } else if (integerInput == kOtherConstant) {
31*c8dee2aaSAndroid Build Coastguard Worker        _out.sk_FragColor = _uniforms.colorGreen;
32*c8dee2aaSAndroid Build Coastguard Worker        return _out;
33*c8dee2aaSAndroid Build Coastguard Worker    } else if (integerInput == kAnotherConstant) {
34*c8dee2aaSAndroid Build Coastguard Worker        _out.sk_FragColor = kConstVec;
35*c8dee2aaSAndroid Build Coastguard Worker        return _out;
36*c8dee2aaSAndroid Build Coastguard Worker    } else if (kLocalFloatConstantAlias < float(_uniforms.colorGreen.x) * kLocalFloatConstant) {
37*c8dee2aaSAndroid Build Coastguard Worker        _out.sk_FragColor = half4(3.14h);
38*c8dee2aaSAndroid Build Coastguard Worker        return _out;
39*c8dee2aaSAndroid Build Coastguard Worker    } else if (kFloatConstantAlias >= float(_uniforms.colorGreen.x) * kFloatConstantAlias) {
40*c8dee2aaSAndroid Build Coastguard Worker        _out.sk_FragColor = half4(0.0h);
41*c8dee2aaSAndroid Build Coastguard Worker        return _out;
42*c8dee2aaSAndroid Build Coastguard Worker    } else {
43*c8dee2aaSAndroid Build Coastguard Worker        _out.sk_FragColor = half4(1.0h, 0.0h, 0.0h, 1.0h);
44*c8dee2aaSAndroid Build Coastguard Worker        return _out;
45*c8dee2aaSAndroid Build Coastguard Worker    }
46*c8dee2aaSAndroid Build Coastguard Worker    return _out;
47*c8dee2aaSAndroid Build Coastguard Worker}
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