1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "unknownInput" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %i "i" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %i_0 "i" 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 15*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %36 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %38 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %47 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %50 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %51 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 26*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 27*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 28*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 29*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %float 30*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 31*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 32*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 33*c8dee2aaSAndroid Build Coastguard Worker %11 = OpTypeFunction %void 34*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_float = OpTypePointer Uniform %float 35*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 36*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 37*c8dee2aaSAndroid Build Coastguard Worker %float_5 = OpConstant %float 5 38*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 39*c8dee2aaSAndroid Build Coastguard Worker %float_0_75 = OpConstant %float 0.75 40*c8dee2aaSAndroid Build Coastguard Worker %25 = OpConstantComposite %v4float %float_0_75 %float_0_75 %float_0_75 %float_0_75 41*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_int = OpTypePointer Function %int 42*c8dee2aaSAndroid Build Coastguard Worker %int_10 = OpConstant %int 10 43*c8dee2aaSAndroid Build Coastguard Worker %float_0_5 = OpConstant %float 0.5 44*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 45*c8dee2aaSAndroid Build Coastguard Worker %float_0_25 = OpConstant %float 0.25 46*c8dee2aaSAndroid Build Coastguard Worker %49 = OpConstantComposite %v4float %float_0_25 %float_0_25 %float_0_25 %float_0_25 47*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 48*c8dee2aaSAndroid Build Coastguard Worker %int_100 = OpConstant %int 100 49*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %11 50*c8dee2aaSAndroid Build Coastguard Worker %12 = OpLabel 51*c8dee2aaSAndroid Build Coastguard Worker %i = OpVariable %_ptr_Function_int Function 52*c8dee2aaSAndroid Build Coastguard Worker %i_0 = OpVariable %_ptr_Function_int Function 53*c8dee2aaSAndroid Build Coastguard Worker %13 = OpAccessChain %_ptr_Uniform_float %7 %int_0 54*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLoad %float %13 55*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFOrdGreaterThan %bool %17 %float_5 56*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %23 None 57*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %19 %21 %22 58*c8dee2aaSAndroid Build Coastguard Worker %21 = OpLabel 59*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %25 60*c8dee2aaSAndroid Build Coastguard Worker OpBranch %23 61*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 62*c8dee2aaSAndroid Build Coastguard Worker OpKill 63*c8dee2aaSAndroid Build Coastguard Worker %23 = OpLabel 64*c8dee2aaSAndroid Build Coastguard Worker OpStore %i %int_0 65*c8dee2aaSAndroid Build Coastguard Worker OpBranch %28 66*c8dee2aaSAndroid Build Coastguard Worker %28 = OpLabel 67*c8dee2aaSAndroid Build Coastguard Worker OpLoopMerge %32 %31 None 68*c8dee2aaSAndroid Build Coastguard Worker OpBranch %29 69*c8dee2aaSAndroid Build Coastguard Worker %29 = OpLabel 70*c8dee2aaSAndroid Build Coastguard Worker %33 = OpLoad %int %i 71*c8dee2aaSAndroid Build Coastguard Worker %35 = OpSLessThan %bool %33 %int_10 72*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %35 %30 %32 73*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLabel 74*c8dee2aaSAndroid Build Coastguard Worker %36 = OpLoad %v4float %sk_FragColor 75*c8dee2aaSAndroid Build Coastguard Worker %38 = OpVectorTimesScalar %v4float %36 %float_0_5 76*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %38 77*c8dee2aaSAndroid Build Coastguard Worker %39 = OpLoad %int %i 78*c8dee2aaSAndroid Build Coastguard Worker %41 = OpIAdd %int %39 %int_1 79*c8dee2aaSAndroid Build Coastguard Worker OpStore %i %41 80*c8dee2aaSAndroid Build Coastguard Worker OpBranch %31 81*c8dee2aaSAndroid Build Coastguard Worker %31 = OpLabel 82*c8dee2aaSAndroid Build Coastguard Worker OpBranch %28 83*c8dee2aaSAndroid Build Coastguard Worker %32 = OpLabel 84*c8dee2aaSAndroid Build Coastguard Worker OpBranch %42 85*c8dee2aaSAndroid Build Coastguard Worker %42 = OpLabel 86*c8dee2aaSAndroid Build Coastguard Worker OpLoopMerge %46 %45 None 87*c8dee2aaSAndroid Build Coastguard Worker OpBranch %43 88*c8dee2aaSAndroid Build Coastguard Worker %43 = OpLabel 89*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLoad %v4float %sk_FragColor 90*c8dee2aaSAndroid Build Coastguard Worker %50 = OpFAdd %v4float %47 %49 91*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %50 92*c8dee2aaSAndroid Build Coastguard Worker OpBranch %44 93*c8dee2aaSAndroid Build Coastguard Worker %44 = OpLabel 94*c8dee2aaSAndroid Build Coastguard Worker OpBranch %45 95*c8dee2aaSAndroid Build Coastguard Worker %45 = OpLabel 96*c8dee2aaSAndroid Build Coastguard Worker %51 = OpLoad %v4float %sk_FragColor 97*c8dee2aaSAndroid Build Coastguard Worker %52 = OpCompositeExtract %float %51 0 98*c8dee2aaSAndroid Build Coastguard Worker %53 = OpFOrdLessThan %bool %52 %float_0_75 99*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %53 %42 %46 100*c8dee2aaSAndroid Build Coastguard Worker %46 = OpLabel 101*c8dee2aaSAndroid Build Coastguard Worker OpStore %i_0 %int_0 102*c8dee2aaSAndroid Build Coastguard Worker OpBranch %55 103*c8dee2aaSAndroid Build Coastguard Worker %55 = OpLabel 104*c8dee2aaSAndroid Build Coastguard Worker OpLoopMerge %59 %58 None 105*c8dee2aaSAndroid Build Coastguard Worker OpBranch %56 106*c8dee2aaSAndroid Build Coastguard Worker %56 = OpLabel 107*c8dee2aaSAndroid Build Coastguard Worker %60 = OpLoad %int %i_0 108*c8dee2aaSAndroid Build Coastguard Worker %61 = OpSLessThan %bool %60 %int_10 109*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %61 %57 %59 110*c8dee2aaSAndroid Build Coastguard Worker %57 = OpLabel 111*c8dee2aaSAndroid Build Coastguard Worker %62 = OpLoad %int %i_0 112*c8dee2aaSAndroid Build Coastguard Worker %64 = OpSMod %int %62 %int_2 113*c8dee2aaSAndroid Build Coastguard Worker %65 = OpIEqual %bool %64 %int_1 114*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %68 None 115*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %65 %66 %67 116*c8dee2aaSAndroid Build Coastguard Worker %66 = OpLabel 117*c8dee2aaSAndroid Build Coastguard Worker OpBranch %59 118*c8dee2aaSAndroid Build Coastguard Worker %67 = OpLabel 119*c8dee2aaSAndroid Build Coastguard Worker %69 = OpLoad %int %i_0 120*c8dee2aaSAndroid Build Coastguard Worker %71 = OpSGreaterThan %bool %69 %int_100 121*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %74 None 122*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %71 %72 %73 123*c8dee2aaSAndroid Build Coastguard Worker %72 = OpLabel 124*c8dee2aaSAndroid Build Coastguard Worker OpReturn 125*c8dee2aaSAndroid Build Coastguard Worker %73 = OpLabel 126*c8dee2aaSAndroid Build Coastguard Worker OpBranch %58 127*c8dee2aaSAndroid Build Coastguard Worker %74 = OpLabel 128*c8dee2aaSAndroid Build Coastguard Worker OpBranch %68 129*c8dee2aaSAndroid Build Coastguard Worker %68 = OpLabel 130*c8dee2aaSAndroid Build Coastguard Worker OpBranch %58 131*c8dee2aaSAndroid Build Coastguard Worker %58 = OpLabel 132*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLoad %int %i_0 133*c8dee2aaSAndroid Build Coastguard Worker %76 = OpIAdd %int %75 %int_1 134*c8dee2aaSAndroid Build Coastguard Worker OpStore %i_0 %76 135*c8dee2aaSAndroid Build Coastguard Worker OpBranch %55 136*c8dee2aaSAndroid Build Coastguard Worker %59 = OpLabel 137*c8dee2aaSAndroid Build Coastguard Worker OpReturn 138*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 139