xref: /aosp_15_r20/external/skia/tests/sksl/shared/Control.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker### Compilation failed:
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workererror: 3: 'main' must return: 'vec4', 'float4', or 'half4'
4*c8dee2aaSAndroid Build Coastguard Workervoid main() {
5*c8dee2aaSAndroid Build Coastguard Worker^^^^^^^^^^^
6*c8dee2aaSAndroid Build Coastguard Workererror: 4: unknown identifier 'sk_FragColor'
7*c8dee2aaSAndroid Build Coastguard Worker    if (unknownInput > 5) { sk_FragColor = half4(0.75); } else { discard; }
8*c8dee2aaSAndroid Build Coastguard Worker                            ^^^^^^^^^^^^
9*c8dee2aaSAndroid Build Coastguard Workererror: 4: discard statement is only permitted in fragment shaders
10*c8dee2aaSAndroid Build Coastguard Worker    if (unknownInput > 5) { sk_FragColor = half4(0.75); } else { discard; }
11*c8dee2aaSAndroid Build Coastguard Worker                                                                 ^^^^^^^
12*c8dee2aaSAndroid Build Coastguard Workererror: 6: unknown identifier 'sk_FragColor'
13*c8dee2aaSAndroid Build Coastguard Worker    while (i < 10) { sk_FragColor *= 0.5; i++; }
14*c8dee2aaSAndroid Build Coastguard Worker                     ^^^^^^^^^^^^
15*c8dee2aaSAndroid Build Coastguard Workererror: 7: unknown identifier 'sk_FragColor'
16*c8dee2aaSAndroid Build Coastguard Worker    do { sk_FragColor += 0.25; } while (sk_FragColor.x < 0.75);
17*c8dee2aaSAndroid Build Coastguard Worker         ^^^^^^^^^^^^
18*c8dee2aaSAndroid Build Coastguard Workererror: 7: unknown identifier 'sk_FragColor'
19*c8dee2aaSAndroid Build Coastguard Worker    do { sk_FragColor += 0.25; } while (sk_FragColor.x < 0.75);
20*c8dee2aaSAndroid Build Coastguard Worker                                        ^^^^^^^^^^^^
21*c8dee2aaSAndroid Build Coastguard Worker6 errors
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