xref: /aosp_15_r20/external/skia/tests/sksl/shared/DoWhileControlFlow.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
8*c8dee2aaSAndroid Build Coastguard Worker};
9*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
10*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
11*c8dee2aaSAndroid Build Coastguard Worker};
12*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
13*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
14*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
15*c8dee2aaSAndroid Build Coastguard Worker    half4 x = half4(1.0h);
16*c8dee2aaSAndroid Build Coastguard Worker    do {
17*c8dee2aaSAndroid Build Coastguard Worker        x.x = x.x - 0.25h;
18*c8dee2aaSAndroid Build Coastguard Worker        if (x.x <= 0.0h) break;
19*c8dee2aaSAndroid Build Coastguard Worker    } while (x.w == 1.0h);
20*c8dee2aaSAndroid Build Coastguard Worker    do {
21*c8dee2aaSAndroid Build Coastguard Worker        x.z = x.z - 0.25h;
22*c8dee2aaSAndroid Build Coastguard Worker        if (x.w == 1.0h) continue;
23*c8dee2aaSAndroid Build Coastguard Worker        x.y = 0.0h;
24*c8dee2aaSAndroid Build Coastguard Worker    } while (x.z > 0.0h);
25*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = x;
26*c8dee2aaSAndroid Build Coastguard Worker    return _out;
27*c8dee2aaSAndroid Build Coastguard Worker}
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