1*c8dee2aaSAndroid Build Coastguard Worker43 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg coords = src.rg 4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 5*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants x = 0x3F800000 (1.0) 6*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask $0 = LoopMask 7*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000001 8*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = x(0) 9*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float $1 += 0xBE800000 (-0.25) 10*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked x(0) = Mask($1) 11*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $1 = CondMask 12*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = x(0) 13*c8dee2aaSAndroid Build Coastguard Workercmple_imm_float $2 = lessThanEqual($2, 0) 14*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $1 & $2 15*c8dee2aaSAndroid Build Coastguard Workerbranch_if_all_lanes_active branch_if_all_lanes_active +8 (label 0 at #21) 16*c8dee2aaSAndroid Build Coastguard Workermask_off_loop_mask LoopMask &= ~(CondMask & LoopMask & RetMask) 17*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $1 18*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = x(3) 19*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0)) 20*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask LoopMask &= $1 21*c8dee2aaSAndroid Build Coastguard Workerstack_rewind 22*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active branch_if_any_lanes_active -15 (label 1 at #5) 23*c8dee2aaSAndroid Build Coastguard Workerlabel label 0 24*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask LoopMask = $0 25*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask $0 = LoopMask 26*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000003 27*c8dee2aaSAndroid Build Coastguard Workercopy_constant $4 = 0 28*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = x(2) 29*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float $1 += 0xBE800000 (-0.25) 30*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked x(2) = Mask($1) 31*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $1 = CondMask 32*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = x(3) 33*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_float $2 = equal($2, 0x3F800000 (1.0)) 34*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $1 & $2 35*c8dee2aaSAndroid Build Coastguard Workercontinue_op $4 |= Mask(0xFFFFFFFF); LoopMask &= ~(CondMask & LoopMask & RetMask) 36*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $1 37*c8dee2aaSAndroid Build Coastguard Workercopy_constant $1 = 0 38*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked x(1) = Mask($1) 39*c8dee2aaSAndroid Build Coastguard Workerreenable_loop_mask LoopMask |= $4 40*c8dee2aaSAndroid Build Coastguard Workercopy_constant $1 = 0 41*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = x(2) 42*c8dee2aaSAndroid Build Coastguard Workercmplt_float $1 = lessThan($1, $2) 43*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask LoopMask &= $1 44*c8dee2aaSAndroid Build Coastguard Workerstack_rewind 45*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active branch_if_any_lanes_active -19 (label 3 at #24) 46*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000002 47*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask LoopMask = $0 48*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $0..3 = x 49*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = $0..3 50