1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorGreen" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 14*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 15*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %27 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %28 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %30 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %32 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %36 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %37 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %38 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 30*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 31*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 32*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 33*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float 34*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 35*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 36*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 37*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 38*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 39*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 40*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 41*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 42*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 44*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 45*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 46*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 47*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 48*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 49*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 50*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 51*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 52*c8dee2aaSAndroid Build Coastguard Worker OpReturn 53*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 54*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 55*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 56*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 57*c8dee2aaSAndroid Build Coastguard Worker %23 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 58*c8dee2aaSAndroid Build Coastguard Worker %27 = OpLoad %v4float %23 59*c8dee2aaSAndroid Build Coastguard Worker %28 = OpCompositeExtract %float %27 0 60*c8dee2aaSAndroid Build Coastguard Worker %29 = OpConvertFToS %int %28 61*c8dee2aaSAndroid Build Coastguard Worker %30 = OpConvertSToF %float %29 62*c8dee2aaSAndroid Build Coastguard Worker %31 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 63*c8dee2aaSAndroid Build Coastguard Worker %32 = OpLoad %v4float %31 64*c8dee2aaSAndroid Build Coastguard Worker %33 = OpCompositeExtract %float %32 1 65*c8dee2aaSAndroid Build Coastguard Worker %34 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 66*c8dee2aaSAndroid Build Coastguard Worker %35 = OpLoad %v4float %34 67*c8dee2aaSAndroid Build Coastguard Worker %36 = OpVectorShuffle %v2float %35 %35 2 3 68*c8dee2aaSAndroid Build Coastguard Worker %37 = OpCompositeExtract %float %36 0 69*c8dee2aaSAndroid Build Coastguard Worker %38 = OpCompositeExtract %float %36 1 70*c8dee2aaSAndroid Build Coastguard Worker %39 = OpCompositeConstruct %v4float %30 %33 %37 %38 71*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %39 72*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 73