xref: /aosp_15_r20/external/skia/tests/sksl/shared/ForLoopMultipleInitES3.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker105 instructions
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Worker[immutable slots]
4*c8dee2aaSAndroid Build Coastguard Workeri0 = 0
5*c8dee2aaSAndroid Build Coastguard Workeri1 = 0x41200000 (10.0)
6*c8dee2aaSAndroid Build Coastguard Workeri2 = 0x3F800000 (1.0)
7*c8dee2aaSAndroid Build Coastguard Workeri3 = 0x40000000 (2.0)
8*c8dee2aaSAndroid Build Coastguard Workeri4 = 0x40400000 (3.0)
9*c8dee2aaSAndroid Build Coastguard Workeri5 = 0x40800000 (4.0)
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg                   coords = src.rg
12*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks                CondMask = LoopMask = RetMask = true
13*c8dee2aaSAndroid Build Coastguard Workersplat_3_constants              sumA, sumB, a = 0
14*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  b = 0x41200000 (10.0)
15*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask                $0 = LoopMask
16*c8dee2aaSAndroid Build Coastguard Workerjump                           jump +16 (label 1 at #22)
17*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000002
18*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = sumA
19*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $2 = a
20*c8dee2aaSAndroid Build Coastguard Workeradd_float                      $1 += $2
21*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               sumA = Mask($1)
22*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = sumB
23*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $2 = b
24*c8dee2aaSAndroid Build Coastguard Workeradd_float                      $1 += $2
25*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               sumB = Mask($1)
26*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = a
27*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float                  $1 += 0x3F800000 (1.0)
28*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               a = Mask($1)
29*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = b
30*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float                  $1 += 0xBF800000 (-1.0)
31*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               b = Mask($1)
32*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000001
33*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = a
34*c8dee2aaSAndroid Build Coastguard Workercmplt_imm_float                $1 = lessThan($1, 0x41200000 (10.0))
35*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  $2 = 0
36*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $3 = b
37*c8dee2aaSAndroid Build Coastguard Workercmplt_float                    $2 = lessThan($2, $3)
38*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $1 &= $2
39*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask                LoopMask &= $1
40*c8dee2aaSAndroid Build Coastguard Workerstack_rewind
41*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active     branch_if_any_lanes_active -24 (label 2 at #7)
42*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0
43*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask                 LoopMask = $0
44*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask           $0 = CondMask
45*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = sumA
46*c8dee2aaSAndroid Build Coastguard Workercmpne_imm_float                $1 = notEqual($1, 0x42340000 (45.0))
47*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $2 = sumB
48*c8dee2aaSAndroid Build Coastguard Workercmpne_imm_float                $2 = notEqual($2, 0x425C0000 (55.0))
49*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int                 $1 |= $2
50*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask           CondMask = $0 & $1
51*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $2..5 = colorRed
52*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked            [main].result = Mask($2..5)
53*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask           RetMask &= ~(CondMask & LoopMask & RetMask)
54*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask            CondMask = $0
55*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants              sumC, c = 0
56*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask                $0 = LoopMask
57*c8dee2aaSAndroid Build Coastguard Workerjump                           jump +8 (label 4 at #55)
58*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000005
59*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $1..2 = sumC, c
60*c8dee2aaSAndroid Build Coastguard Workeradd_int                        $1 += $2
61*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               sumC = Mask($1)
62*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = c
63*c8dee2aaSAndroid Build Coastguard Workeradd_imm_int                    $1 += 0x00000001
64*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               c = Mask($1)
65*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000004
66*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = c
67*c8dee2aaSAndroid Build Coastguard Workercmplt_imm_int                  $1 = lessThan($1, 0x0000000A)
68*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask                LoopMask &= $1
69*c8dee2aaSAndroid Build Coastguard Workerstack_rewind
70*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active     branch_if_any_lanes_active -12 (label 5 at #48)
71*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000003
72*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask                 LoopMask = $0
73*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask           $0 = CondMask
74*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = sumC
75*c8dee2aaSAndroid Build Coastguard Workercmpne_imm_int                  $1 = notEqual($1, 0x0000002D)
76*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask           CondMask = $0 & $1
77*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $2..5 = colorRed
78*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked            [main].result = Mask($2..5)
79*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask           RetMask &= ~(CondMask & LoopMask & RetMask)
80*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask            CondMask = $0
81*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  sumE = 0
82*c8dee2aaSAndroid Build Coastguard Workercopy_2_immutables_unmasked     d[0], d[1] = i0..1 [0, 0x41200000 (10.0)]
83*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask                $0 = LoopMask
84*c8dee2aaSAndroid Build Coastguard Workerjump                           jump +9 (label 7 at #83)
85*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000008
86*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = sumE
87*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  $2 = 0x3F800000 (1.0)
88*c8dee2aaSAndroid Build Coastguard Workeradd_float                      $1 += $2
89*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               sumE = Mask($1)
90*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = d[0]
91*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float                  $1 += 0x3F800000 (1.0)
92*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               d[0] = Mask($1)
93*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000007
94*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $1..2 = d[0], d[1]
95*c8dee2aaSAndroid Build Coastguard Workercmplt_float                    $1 = lessThan($1, $2)
96*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask                LoopMask &= $1
97*c8dee2aaSAndroid Build Coastguard Workerstack_rewind
98*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active     branch_if_any_lanes_active -13 (label 8 at #75)
99*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000006
100*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask                 LoopMask = $0
101*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask           $0 = CondMask
102*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = sumE
103*c8dee2aaSAndroid Build Coastguard Workercmpne_imm_float                $1 = notEqual($1, 0x41200000 (10.0))
104*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask           CondMask = $0 & $1
105*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $2..5 = colorRed
106*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked            [main].result = Mask($2..5)
107*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask           RetMask &= ~(CondMask & LoopMask & RetMask)
108*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask            CondMask = $0
109*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask                $0 = LoopMask
110*c8dee2aaSAndroid Build Coastguard Workerjump                           jump +4 (label 10 at #104)
111*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000B
112*c8dee2aaSAndroid Build Coastguard Workerbranch_if_all_lanes_active     branch_if_all_lanes_active +5 (label 9 at #107)
113*c8dee2aaSAndroid Build Coastguard Workermask_off_loop_mask             LoopMask &= ~(CondMask & LoopMask & RetMask)
114*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000A
115*c8dee2aaSAndroid Build Coastguard Workerstack_rewind
116*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active     branch_if_any_lanes_active -5 (label 11 at #101)
117*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000009
118*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask                 LoopMask = $0
119*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask                $0 = LoopMask
120*c8dee2aaSAndroid Build Coastguard Workerjump                           jump +5 (label 13 at #115)
121*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000E
122*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $1..4 = colorGreen
123*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked            [main].result = Mask($1..4)
124*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask           RetMask &= ~(CondMask & LoopMask & RetMask)
125*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000D
126*c8dee2aaSAndroid Build Coastguard Workerstack_rewind
127*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active     branch_if_any_lanes_active -6 (label 14 at #111)
128*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000C
129*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask                 LoopMask = $0
130*c8dee2aaSAndroid Build Coastguard Workerload_src                       src.rgba = [main].result
131