1*c8dee2aaSAndroid Build Coastguard Worker21 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg coords = src.rg 4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 5*c8dee2aaSAndroid Build Coastguard Workercopy_constant x = 0x41200000 (10.0) 6*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked x₁ = x 7*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants y[0], y[1] = 0 8*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked y[0] = x₁ 9*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $0 = x₁ 10*c8dee2aaSAndroid Build Coastguard Workermul_imm_float $0 *= 0x40000000 (2.0) 11*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked y[1] = $0 12*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked v = y[0], y[1] 13*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked $0..1 = v 14*c8dee2aaSAndroid Build Coastguard Workermul_float $0 *= $1 15*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000001 16*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked x₁ = $0 17*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked x = $0 18*c8dee2aaSAndroid Build Coastguard Workerlabel label 0 19*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $0 = x 20*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_float $0 = equal($0, 0x43480000 (200.0)) 21*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $0..3 = ($0..3).xxxx 22*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $4..7 = colorRed 23*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $8..11 = colorGreen 24*c8dee2aaSAndroid Build Coastguard Workermix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 25*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = $0..3 26