1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 8*c8dee2aaSAndroid Build Coastguard Worker}; 9*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 10*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 11*c8dee2aaSAndroid Build Coastguard Worker}; 12*c8dee2aaSAndroid Build Coastguard Workerstruct InterfaceBlockIn { 13*c8dee2aaSAndroid Build Coastguard Worker int x; 14*c8dee2aaSAndroid Build Coastguard Worker} i[3]; 15*c8dee2aaSAndroid Build Coastguard Workerthread struct InterfaceBlockOut { 16*c8dee2aaSAndroid Build Coastguard Worker int x; 17*c8dee2aaSAndroid Build Coastguard Worker} o[3]; 18*c8dee2aaSAndroid Build Coastguard Workerstruct Globals { 19*c8dee2aaSAndroid Build Coastguard Worker constant InterfaceBlockIn* i; 20*c8dee2aaSAndroid Build Coastguard Worker constant InterfaceBlockOut* o; 21*c8dee2aaSAndroid Build Coastguard Worker}; 22