1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %testBlock "testBlock" 7*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %testBlock 0 "x" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 0 Offset 0 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %testBlock Block 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %3 Binding 456 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %3 DescriptorSet 0 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %18 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 19*c8dee2aaSAndroid Build Coastguard Worker %testBlock = OpTypeStruct %float 20*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_testBlock = OpTypePointer Uniform %testBlock 21*c8dee2aaSAndroid Build Coastguard Worker %3 = OpVariable %_ptr_Uniform_testBlock Uniform 22*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 23*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 24*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 25*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 26*c8dee2aaSAndroid Build Coastguard Worker %11 = OpTypeFunction %void 27*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 28*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 29*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_float = OpTypePointer Uniform %float 30*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %11 31*c8dee2aaSAndroid Build Coastguard Worker %12 = OpLabel 32*c8dee2aaSAndroid Build Coastguard Worker %15 = OpAccessChain %_ptr_Uniform_float %3 %int_0 33*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLoad %float %15 34*c8dee2aaSAndroid Build Coastguard Worker %18 = OpCompositeConstruct %v4float %17 %17 %17 %17 35*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %18 36*c8dee2aaSAndroid Build Coastguard Worker OpReturn 37*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 38