1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %x "x" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %out_params_are_distinct_from_global_bh "out_params_are_distinct_from_global_bh" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %x RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %11 Binding 0 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %11 DescriptorSet 0 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %40 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %42 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %55 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %56 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 32*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 33*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 34*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 35*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Private_float = OpTypePointer Private %float 36*c8dee2aaSAndroid Build Coastguard Worker %x = OpVariable %_ptr_Private_float Private 37*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 38*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float 39*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 40*c8dee2aaSAndroid Build Coastguard Worker %11 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 41*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 42*c8dee2aaSAndroid Build Coastguard Worker %16 = OpTypeFunction %void 43*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 44*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 45*c8dee2aaSAndroid Build Coastguard Worker %20 = OpConstantComposite %v2float %float_0 %float_0 46*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 47*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 48*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_float = OpTypePointer Function %float 49*c8dee2aaSAndroid Build Coastguard Worker %26 = OpTypeFunction %bool %_ptr_Function_float 50*c8dee2aaSAndroid Build Coastguard Worker %float_2 = OpConstant %float 2 51*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 52*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 53*c8dee2aaSAndroid Build Coastguard Worker %37 = OpTypeFunction %v4float %_ptr_Function_v2float 54*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 56*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 57*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 58*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 59*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %16 60*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLabel 61*c8dee2aaSAndroid Build Coastguard Worker %21 = OpVariable %_ptr_Function_v2float Function 62*c8dee2aaSAndroid Build Coastguard Worker OpStore %21 %20 63*c8dee2aaSAndroid Build Coastguard Worker %23 = OpFunctionCall %v4float %main %21 64*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %23 65*c8dee2aaSAndroid Build Coastguard Worker OpReturn 66*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 67*c8dee2aaSAndroid Build Coastguard Worker%out_params_are_distinct_from_global_bh = OpFunction %bool None %26 68*c8dee2aaSAndroid Build Coastguard Worker %27 = OpFunctionParameter %_ptr_Function_float 69*c8dee2aaSAndroid Build Coastguard Worker %28 = OpLabel 70*c8dee2aaSAndroid Build Coastguard Worker OpStore %27 %float_2 71*c8dee2aaSAndroid Build Coastguard Worker %31 = OpLoad %float %x 72*c8dee2aaSAndroid Build Coastguard Worker %32 = OpFOrdEqual %bool %31 %float_1 73*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %34 None 74*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %32 %33 %34 75*c8dee2aaSAndroid Build Coastguard Worker %33 = OpLabel 76*c8dee2aaSAndroid Build Coastguard Worker OpBranch %34 77*c8dee2aaSAndroid Build Coastguard Worker %34 = OpLabel 78*c8dee2aaSAndroid Build Coastguard Worker %36 = OpPhi %bool %false %28 %true %33 79*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %36 80*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 81*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %37 82*c8dee2aaSAndroid Build Coastguard Worker %38 = OpFunctionParameter %_ptr_Function_v2float 83*c8dee2aaSAndroid Build Coastguard Worker %39 = OpLabel 84*c8dee2aaSAndroid Build Coastguard Worker %40 = OpVariable %_ptr_Function_float Function 85*c8dee2aaSAndroid Build Coastguard Worker %43 = OpVariable %_ptr_Function_v4float Function 86*c8dee2aaSAndroid Build Coastguard Worker OpStore %x %float_1 87*c8dee2aaSAndroid Build Coastguard Worker %41 = OpFunctionCall %bool %out_params_are_distinct_from_global_bh %40 88*c8dee2aaSAndroid Build Coastguard Worker %42 = OpLoad %float %40 89*c8dee2aaSAndroid Build Coastguard Worker OpStore %x %42 90*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %47 None 91*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %41 %45 %46 92*c8dee2aaSAndroid Build Coastguard Worker %45 = OpLabel 93*c8dee2aaSAndroid Build Coastguard Worker %48 = OpAccessChain %_ptr_Uniform_v4float %11 %int_0 94*c8dee2aaSAndroid Build Coastguard Worker %52 = OpLoad %v4float %48 95*c8dee2aaSAndroid Build Coastguard Worker OpStore %43 %52 96*c8dee2aaSAndroid Build Coastguard Worker OpBranch %47 97*c8dee2aaSAndroid Build Coastguard Worker %46 = OpLabel 98*c8dee2aaSAndroid Build Coastguard Worker %53 = OpAccessChain %_ptr_Uniform_v4float %11 %int_1 99*c8dee2aaSAndroid Build Coastguard Worker %55 = OpLoad %v4float %53 100*c8dee2aaSAndroid Build Coastguard Worker OpStore %43 %55 101*c8dee2aaSAndroid Build Coastguard Worker OpBranch %47 102*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLabel 103*c8dee2aaSAndroid Build Coastguard Worker %56 = OpLoad %v4float %43 104*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %56 105*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 106