xref: /aosp_15_r20/external/skia/tests/sksl/shared/SwizzleLTRB.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "colorRed"
9*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
10*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
11*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
12*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
13*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
14*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
15*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
16*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
17*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
18*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
19*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %27 RelaxedPrecision
20*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %28 RelaxedPrecision
21*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
22*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
23*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
24*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
25*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float
26*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
27*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
28*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
29*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
30*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
31*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
32*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
33*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
34*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
35*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
36*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
37*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
38*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
39*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
40*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
41*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
42*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
43*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
44*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
45*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
46*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
47*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
48*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
49*c8dee2aaSAndroid Build Coastguard Worker         %23 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
50*c8dee2aaSAndroid Build Coastguard Worker         %27 = OpLoad %v4float %23
51*c8dee2aaSAndroid Build Coastguard Worker         %28 = OpVectorShuffle %v4float %27 %27 2 3 1 0
52*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %28
53*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
54