1*c8dee2aaSAndroid Build Coastguard Worker53 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg coords = src.rg 4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 5*c8dee2aaSAndroid Build Coastguard Workercopy_constant ok = 0xFFFFFFFF 6*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $0 = ok 7*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $1 = colorGreen(1) 8*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0)) 9*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 10*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked ok = $0 11*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $1 = colorGreen(0) 12*c8dee2aaSAndroid Build Coastguard Workercmpne_imm_float $1 = notEqual($1, 0x3F800000 (1.0)) 13*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 14*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked ok = $0 15*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $1..4 = colorGreen 16*c8dee2aaSAndroid Build Coastguard Workerswizzle_2 $1..2 = ($1..2).yx 17*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms $3..4 = colorRed(0..1) 18*c8dee2aaSAndroid Build Coastguard Workercmpeq_2_floats $1..2 = equal($1..2, $3..4) 19*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 20*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 21*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked ok = $0 22*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $1..4 = colorGreen 23*c8dee2aaSAndroid Build Coastguard Workerswizzle_2 $1..2 = ($1..2).yx 24*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms $3..4 = colorRed(0..1) 25*c8dee2aaSAndroid Build Coastguard Workercmpeq_2_floats $1..2 = equal($1..2, $3..4) 26*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 27*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 28*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked ok = $0 29*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $1..4 = colorGreen 30*c8dee2aaSAndroid Build Coastguard Workerswizzle_2 $1..2 = ($1..2).yx 31*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms $3..4 = colorRed(0..1) 32*c8dee2aaSAndroid Build Coastguard Workercmpeq_2_floats $1..2 = equal($1..2, $3..4) 33*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 34*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $2 = colorGreen(3) 35*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $3 = colorRed(3) 36*c8dee2aaSAndroid Build Coastguard Workercmpne_float $2 = notEqual($2, $3) 37*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int $1 |= $2 38*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 39*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked ok = $0 40*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $1..4 = colorGreen 41*c8dee2aaSAndroid Build Coastguard Workerswizzle_2 $1..2 = ($1..2).yx 42*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms $3..4 = colorRed(0..1) 43*c8dee2aaSAndroid Build Coastguard Workercmpne_2_floats $1..2 = notEqual($1..2, $3..4) 44*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int $1 |= $2 45*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $2 = colorGreen(3) 46*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $3 = colorRed(3) 47*c8dee2aaSAndroid Build Coastguard Workercmpeq_float $2 = equal($2, $3) 48*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 49*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 50*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked ok = $0 51*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $0..3 = ($0..3).xxxx 52*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $4..7 = colorRed 53*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $8..11 = colorGreen 54*c8dee2aaSAndroid Build Coastguard Workermix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 55*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = $0..3 56