xref: /aosp_15_r20/external/skia/tests/sksl/shared/WhileLoopControlFlow.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
4*c8dee2aaSAndroid Build Coastguard Worker{
5*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
6*c8dee2aaSAndroid Build Coastguard Worker};
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _18)
9*c8dee2aaSAndroid Build Coastguard Worker{
10*c8dee2aaSAndroid Build Coastguard Worker    float4 x = 1.0f.xxxx;
11*c8dee2aaSAndroid Build Coastguard Worker    while (x.w == 1.0f)
12*c8dee2aaSAndroid Build Coastguard Worker    {
13*c8dee2aaSAndroid Build Coastguard Worker        x.x -= 0.25f;
14*c8dee2aaSAndroid Build Coastguard Worker        if (x.x <= 0.0f)
15*c8dee2aaSAndroid Build Coastguard Worker        {
16*c8dee2aaSAndroid Build Coastguard Worker            break;
17*c8dee2aaSAndroid Build Coastguard Worker        }
18*c8dee2aaSAndroid Build Coastguard Worker    }
19*c8dee2aaSAndroid Build Coastguard Worker    while (x.z > 0.0f)
20*c8dee2aaSAndroid Build Coastguard Worker    {
21*c8dee2aaSAndroid Build Coastguard Worker        x.z -= 0.25f;
22*c8dee2aaSAndroid Build Coastguard Worker        if (x.w == 1.0f)
23*c8dee2aaSAndroid Build Coastguard Worker        {
24*c8dee2aaSAndroid Build Coastguard Worker            continue;
25*c8dee2aaSAndroid Build Coastguard Worker        }
26*c8dee2aaSAndroid Build Coastguard Worker        x.y = 0.0f;
27*c8dee2aaSAndroid Build Coastguard Worker    }
28*c8dee2aaSAndroid Build Coastguard Worker    return x;
29*c8dee2aaSAndroid Build Coastguard Worker}
30*c8dee2aaSAndroid Build Coastguard Worker
31*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
32*c8dee2aaSAndroid Build Coastguard Worker{
33*c8dee2aaSAndroid Build Coastguard Worker    float2 _14 = 0.0f.xx;
34*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_14);
35*c8dee2aaSAndroid Build Coastguard Worker}
36*c8dee2aaSAndroid Build Coastguard Worker
37*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
38*c8dee2aaSAndroid Build Coastguard Worker{
39*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
40*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
41*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
42*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
43*c8dee2aaSAndroid Build Coastguard Worker}
44