1*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 4*c8dee2aaSAndroid Build Coastguard Worker{ 5*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _18) 9*c8dee2aaSAndroid Build Coastguard Worker{ 10*c8dee2aaSAndroid Build Coastguard Worker float4 x = 1.0f.xxxx; 11*c8dee2aaSAndroid Build Coastguard Worker while (x.w == 1.0f) 12*c8dee2aaSAndroid Build Coastguard Worker { 13*c8dee2aaSAndroid Build Coastguard Worker x.x -= 0.25f; 14*c8dee2aaSAndroid Build Coastguard Worker if (x.x <= 0.0f) 15*c8dee2aaSAndroid Build Coastguard Worker { 16*c8dee2aaSAndroid Build Coastguard Worker break; 17*c8dee2aaSAndroid Build Coastguard Worker } 18*c8dee2aaSAndroid Build Coastguard Worker } 19*c8dee2aaSAndroid Build Coastguard Worker while (x.z > 0.0f) 20*c8dee2aaSAndroid Build Coastguard Worker { 21*c8dee2aaSAndroid Build Coastguard Worker x.z -= 0.25f; 22*c8dee2aaSAndroid Build Coastguard Worker if (x.w == 1.0f) 23*c8dee2aaSAndroid Build Coastguard Worker { 24*c8dee2aaSAndroid Build Coastguard Worker continue; 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker x.y = 0.0f; 27*c8dee2aaSAndroid Build Coastguard Worker } 28*c8dee2aaSAndroid Build Coastguard Worker return x; 29*c8dee2aaSAndroid Build Coastguard Worker} 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 32*c8dee2aaSAndroid Build Coastguard Worker{ 33*c8dee2aaSAndroid Build Coastguard Worker float2 _14 = 0.0f.xx; 34*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_14); 35*c8dee2aaSAndroid Build Coastguard Worker} 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 38*c8dee2aaSAndroid Build Coastguard Worker{ 39*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 40*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 41*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 42*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 43*c8dee2aaSAndroid Build Coastguard Worker} 44